Wizordum - Custom Maps - #3 Map Jam - To Hell and Back
Game: Wizordum
Map: Custom Map - Third Map Jam - Infernal Sanctum
Author: Blood n Brain
Some parts of this map don't seem finished. There are also some notable bugs like the switch outside of the green barrier which allows you to skip the camp.
Overall, it is an interesting map, especially the area around the camp with the orbs and the entry through the water. Also, the map has the first custom enemies I have encounter myself (did see clips of the possibility first).
So now to the "uff" stuff. The first area is kinda empty and I am not sure why some of the transitions exist. Maybe some non-visible reasons. There are parts where you think, you should be able to go further but are blocked by invisible walls. The enemies can throw and appear in areas with not much backtracking or areas where you collide with stuff, making you easy prey. There was a "Pay Gold" part but nothing happend and I found a secret with apparently nothing in it.
The absolute worst part though, is after going underground. The three Vampire Ladies are a nightmare to fight (especially on Nightmare). With three of them beaming you, you will lose chunks of health and without potions I would have died there (AGAIN! I died during my first playthrough in this very same fight, second time the destruction of the building didnt trigger, this was the third playthrough). They have so much health that I am not sure if they have been tempered with. The are in berserker state which increases their damage and reduces received damage i think. Which made the fight even more horrible. At least give me an auto-save before this!
I am neutral but irritated by some transitions. Like the one after the green barrier which skips you from snowlands to lavaland. Also, apparently I missed the main secret. I have 4/5 but am missing over 30 enemies AND 50 % treasures. Not sure where that has been. I looked around a bit but not in detail, I have to admit.