World of Warcraft - Ragefire Chasm

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Published on ● Video Link: https://www.youtube.com/watch?v=EQXcxz0e19M



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Welcome to our first dungeon, Ragefire Chasm.
I chose this dungeon because it's the most simple and straightforward.
Ragefire Chasm is located in Orgrimmar. As you noticed in the beginning of the video I made a point to visit this dungeon by myself to show that each and every one of these dungeons does have a physical location in the world. In short, they all exist at all times and you can enter them whenever you wish by going to that location and walking inside. However if you go by yourself, be warned; they are meant to be completed in a group.


This is where the Dungeon Finder tool comes in. By clicking the eye icon on the bottom right of your screen you may queue for any dungeon you meet the requirements for. All dungeons have certain requirements to enter. Most of them are simply level based, so once you have reached a certain level, the dungeon unlocks. However in latest expansion(s) you will have to reach an acceptable item level to enter (read: your armor needs to be good enough to survive). But that is a story for later.


You may queue for both specific dungeons or random dungeon. In this example I queued for only Ragefire Chasm as can be seen on the video. So if you just don't like some dungeons for whatever reason you can que for only specific ones.
The random dungeon option has its ups and downs. On the upside choosing the random dungeon option rewards you with extra gold and a bag of goods if you finish the dungeon. So once you are done, you get extra gold and a bag that, when opened, gives you an extra reward on top of the items you looted from the dungeon. This extra reward is a piece of armor (cloak, gloves, boots, rings etc.) with an appropriate item level and random stats.
On the downside choosing the random dungeon...well it is random. You have to be ready for any and all dungeons you are eligible for at that moment. As dungeons get more complex this poses more and more trouble as there are a ton of dungeons and as said, you have to be ready for any dungeon and preferably know the strategies and how to play your chosen class and spec.


Dungeon groups consist of 5 players, a tank, a healer and 3 dps.
Tank - Their job is to make sure the mobs (enemies) are targeting them and only them. They are built for taking and enduring a lot of damage.
DPS - Damage dealers, or dps, are the experts of inflicting damage. Their job is exactly that; killing the enemies as quickly as possible.
Healer - This one should be obvious. The healer is there to keep themselves, the tank and the dps alive through the dungeon.


Today in this dungeon I chose to play as dps and thus used my spells to cause as much damage as I could.


I hope you enjoy.







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