World of Warships - First Look: Tier VI Premium Japanese Battleship Ise
Here's our First Look at Tier VI Premium Japanese battleship Ise. Like Tone, she's a hybrid ship: part battleship, part carrier. She is a Fuso-class ship and largely resembles her sister in the tech tree, but let's take a spin through the stats and armor scheme and talk about the differences before we delve into what's going on with that flight deck on the stern.
FROM WARGAMING:
Hit points – 58,700. Plating - 26 mm.
Main battery - 4x2 356 mm. Firing range - 21.4 km. Maximum HE shell damage – 5,700. Chance to cause fire – 25%. HE initial velocity - 805 m/s. Maximum AP shell damage - 10,200. AP initial velocity - 775 m/s. Reload time - 30.0 s. 180 degree turn time - 45.0 s. Maximum dispersion - 238 m. Sigma – 2.00.
Secondary Armament:
8x2 127.0 mm, range - 4.0 km. Maximum HE shell damage – 2100. Chance to cause fire – 8%. HE initial velocity - 725 m/s
AA defense: 31x3 25.0 mm, 10x1 25.0 mm, 8x2 127.0 mm, 6x30 120.0 mm.
AA defense short-range: continuous damage per second - 260, hit probability - 85 %, action zone 0.1-2.5 km;
AA defense long-range: number of explosions in a salvo - 4, damage within an explosion - 1,260, continuous damage per second - 165, hit probability - 75 %, action zone 0.1-5.8 km;
Maximum speed - 24.5 kt. Turning circle radius - 750 m. Rudder shift time – 14.8 s. Surface detectability – 15.8 km. Air detectability – 9.8 km. Detectability after firing main guns in smoke – 13.9 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Repair Party
Please, note: ship versions differ in the type of planes.
Attack aircraft
Hit points - 1,670, cruising speed - 150.0 knots, size of attacking flight - 3, aircraft per squadron - 3, aircraft restoration time - 120 s, detectability range - 10 km, number of aircraft on deck - 3.
Rockets in payload - 8, rocket type - HE, maximum rocket damage - 2,200.
Torpedo bombers
Hit points - 1,670, cruising speed - 135.0 knots, size of attacking flight - 3, aircraft per squadron - 3, aircraft restoration time - 120 s, detectability range - 7.5 km, number of aircraft on deck - 3.
Torpedoes in payload - 2, maximum torpedo damage - 2,767, aerial speed - 35.0 knots, torpedo range - 2.3 km, torpedo arming distance 376 m.
Dive bombers
Hit points - 1,670, cruising speed - 135.0 knots, size of attacking flight - 3, aircraft per squadron - 3, aircraft restoration time - 120 s, detectability range - 10 km, number of aircraft on deck - 3.
Bombs in payload - 2, bomb type - HE, maximum bomb damage - 5,900.
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