
Would You Change The Past? Last Day of June Havin' A Bash!
If you clicked off the video, please comment bellow why. All suggestions and critique will help me make my videos more enjoyable for you. Recommend some games down there too! Tried the new remove copyright music option from YT. The sound is weird from almost the beginning to like for about 2 minutes due to it. In today's Havin' A Bash, I am going through memories in "Last Day of June!" Should I do more of this game? Like always thanks for watching and have a great day!
Game: Last Day of June
https://store.steampowered.com/app/635320/Last_Day_of_June/
Price: 75% Off $4.99 USD Usually $19.99 USD For Two Days!
Release Date: Aug 2017
Depots Update: 24 July 2017 (1559 days ago)
Developer: Ovosonico
Publisher: 505 Games
Popular Tags/Genres: Adventure, Indie, Atmospheric, Story Rich, RPG
Recent Reviews: Very Positive (14) All Reviews: Very Positive (1,992)
SteamDB Rating: 83.88% (?)
My Opinion: If you like story central games, then you should enjoy this. I don't like when games add speech that is not understandable. It just unnecessary noise in my opinion. Music is good. Story at the beginning is okay. Graphics are good and gameplay is nothing to right home about. I only recommend this game on sale.
About: Last Day of June is an interactive tale about love and loss, from an all-star team of creators - including critically acclaimed director Massimo Guarini (Murasaki Baby, Shadows of the Damned) & award-winning musician and record producer Steven Wilson, and featuring a collaboration with writer/director/animator Jess Cope (animator on “Frankenweenie”, director for Metallica’s “Here Comes Revenge” music video). A HEART-DRIVEN QUEST: Last Day of June is inspired by Steven Wilson’s haunting song “Drive Home.” Recreated as an interactive adventure, Last Day of June takes players on a profound and poignant journey. POETRY IN MOTION: A true artistic innovation in visualizing a bittersweet story told through a welcoming, painterly world that showcases the beauty of life and love, but also the contradictions of loss. EMPATHY THROUGH EXPERIENCE: Determined to save his beloved and fueled by the power of grief, Carl introduces players to June’s last day. But as they interact with the narrative, players will progress from viewer to a character deeply intertwined in the story. FATE-ALTERING PUZZLES: Relive June’s last day by traveling back in time through her paintings in an attempt to change the results of the fateful and final drive home by solving emotionally challenging puzzles. INTERACTIVE STORYTELLING: Carl and June’s story progresses at key moments where life-changing decisions need to be made, but players may need to navigate unintentional consequences that create new dilemmas – and potentially new opportunities.
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