Writing Hitman: Gameplay vs Narrative (Oliver Winding)
00:00 ============= Introduction
02:09 = Starting in the industry
04:07 = The Interview Process
08:04 = Film Writing vs Game Writing
09:28 = Evaluating Writers
11:48 = Who Implements the Dialogue?
13:12 = Writing Collaboratively
14:56 = Narrative Core vs Gameplay Core
16:13 = The Influence of Recent Narrative Games
20:53 = The Role of Inspiration
22:15 = A Funny Story about Convincing Coders
24:30 = Don't Stress Out
27:24 ============= My Takeaways
Key Takeaways:
- A writer must listen, learn to see how a game affects you and others
- You can't be subtle (imagine it's a radio-play)
- Learn to take criticism well (80% don't)
- Kill (butcher!) your darlings by the day
- Effective communication is, at minimum, constant communication
- Show don't tell, "Play -- Show -- Tell"
- Remember its only a game, not saving the world
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