X-COM: Apocalypse failed playthrough Part 4

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Published on ● Video Link: https://www.youtube.com/watch?v=qP9oBKSJBGI



X-COM: Apocalypse
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Duration: 2:04:39
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This game... it absolutely has its ups and downs. It's very X-COM while sometimes feeling like it's not X-COM. I think Etir has it right. It's a bit over-reaching, and definitely too many layers. The game really is impressive for what it manages to accomplish, I'm just not sure it should have tried to accomplish so much. But that also puts me in a weird spot. I think people should reach, should make things as grand as they can envision if they can pull it off. This game... doesn't entirely pull it off. It doesn't feel rushed, it doesn't feel incomplete - Terror from the Deep did. This one just feels like the technology wasn't ready in 1997. Pathfinding for so many units - and there can be a ton of units - gets frustrating as characters wander off in wrong directions. There's a lot to keep track of and sometimes you just can't. That's not really a failure of the game though. That's more a failure of me. -- Watch live at https://www.twitch.tv/the_nametag

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