In act V Wolverine has to tie up a loose end, namely Magneto. There are only two parts, in the first one you're trying to stop Magneto reaching full power whilst simultaneously fending off mutant hunters.
The second part is a boss fight with Magneto in the steel mill. It's very frustrating if trying to do it the intended way, which is to dive off the railings onto Magneto. You're constantly being juggled by flying debris and attacks plus the controls aren't precise enough to guarantee you'll hit him even if you do get a good opportunity. The button combo to dive isn't explained anywhere in the game either, just the manual. To make matters worse if Magneto tries to power himself up you have seconds to stop him else it's an instant game over.
Fortunately I found an easier, less frustrating way to beat him that just requires some patience. Wait around his power up pedestal, you'll take hits but should still regenerate enough to stay alive. He won't come near the pedestal if you're too close but move away and he probably will if you've been there for a while. Once he moves in rush up and get some hits on him, it helps a lot if you're in rage mode, which is why taking some hits can be a good thing because it builds up the meter.
00:00:00 - Part I: Magnetic Pull
00:13:31 - Part II: Opposites Attract
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