XCOM 2 - Part 12: War Mother - XCOM 2 Let's Play w/ AEW Wrestlers
No rest for the weary! The Mechamaniacs are back to stick it to the Advent. Tasked with a capture or kill mission for an Advent VIP, the squad opts to take some new recruits to cut their teeth... will this decision come back to bite them? Stay tuned! :o
7:17 - 40% to Hit? Try 100% for me, Brother!
10:43 - Drone Aggro is the Best Aggro :(
12:08 - Serrichu; Humanitarian of the Year, Folks
13:01 - Stinger Threads the Needle
21:28 - Superkick Party!!!
27:27 - Skulljacking the night away
34:02 - They Chose... Poorly
XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K Games. It is the sequel to 2012's reboot of the series XCOM: Enemy Unknown; it takes place 20 years after the events of Enemy Unknown. XCOM, a military organization trying to fight off an alien invasion, has lost the war and is now a resistance force against the occupation of Earth and the established totalitarian regime and military dictatorship. Gameplay is split between turn-based combat in which players command a squad of soldiers to fight enemies, and strategy elements in which players manage and control the operations of the Avenger, an alien ship that is used as a mobile base for XCOM.
The developers set the game after the bad ending of the 2012 reboot because it allowed them to change gameplay, introduce various new features and redesign some enemies. To encourage players to play more offensively, the developers introduced time-based objectives to boost the game's pacing.
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