XCOM 2 - Part 16: CHRYSSALIDS!!! :O - XCOM 2 Let's Play w/ AEW Wrestlers
After a string of recent setbacks the Advent look to strike back at XCOM... by attacking the civilian populace and this time they've got a surprise waiting. The long feared emergence of the Chryssalids is upon us and XCOM will have to pull out all the stops to save the civilians and themselves before it's too late... :o
4:17 - Chryssalids... have joined the chat
6:15 - Roasted Chryssalids, mmm mmm mmm, that's some good eaten
7:50 - If You Can Dodge a Wrench, You Can Dodge a Claw
21:40 - Oh Wow Kenny... You're Not Looking too Good :(
23:00 - Faceless Does Not Care About Your Mimic Beacon
XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K Games. It is the sequel to 2012's reboot of the series XCOM: Enemy Unknown; it takes place 20 years after the events of Enemy Unknown. XCOM, a military organization trying to fight off an alien invasion, has lost the war and is now a resistance force against the occupation of Earth and the established totalitarian regime and military dictatorship. Gameplay is split between turn-based combat in which players command a squad of soldiers to fight enemies, and strategy elements in which players manage and control the operations of the Avenger, an alien ship that is used as a mobile base for XCOM.
The developers set the game after the bad ending of the 2012 reboot because it allowed them to change gameplay, introduce various new features and redesign some enemies. To encourage players to play more offensively, the developers introduced time-based objectives to boost the game's pacing.
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