XCOM: Enemy Unknown Sectoid Animation Test
Here is the first Containment animation that I did. The camera work is an early attempt at figuring out how to frame the Sectoid moving within his cage. The Sectoid, in many ways, has always been the first character we use to test new situations. Kind of hilarious when you think about it. I was trying to make him feel timid, and a little desperate. He unsuccessfully attempts to use his psionics at the end. Poor little guy.
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