Xin Plays: Fatal Frame 2 (Wii): Part 6: The Remaining
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So i tried something different in an attempt to fix the emulation of this game. I switched from OpenGL to DirectX11. Some things work fine now... others... well...
Anyway, this is so far the hardest chapter. This one really kicked me in the face alot. And because i'm doing this blind and have no idea what to do or how to deal with these situations... yeah, i'm gonna be screwed with alot.
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Fatal Frame 2
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Wii
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