Yanrensheng CE v1.1 [Legendary Deathless PoA]

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Published on ● Video Link: https://www.youtube.com/watch?v=8gyHqlYiPBg



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Yanrensheng CE v1.1 is an interesting case where the gameplay flow is incredibly good with its well-refined increased combat pace, but the one major thing holding this mod back is that it's too easy, even on Legendary; to the point that the most optimal way to play is to just go on a rampage and ignore a lot of the basic survivability wisdom of CE combat, which means that properly engaging with CE's combat design is a bit pointless in this mod.
In other words, this mod's gameplay is effectively all about the combat flow while largely ignoring the combat design. Still, there's so much potential with this mod's combat flow that making gameplay harder by having the player take a bit more damage and the enemies take a bit less damage would already go a long way towards restoring the need to properly engage with the game, and thus would massively improve the overall gameplay experience quality of the mod.

Mod page: https://www.nexusmods.com/halothemasterchiefcollection/mods/1954

The rest of this video series is linked below, ordered from top to bottom according to my personal ranking of specifically the Legendary PoA gameplay experience quality in each version of CE.

Infinite Evolved v1.3: https://youtu.be/P-YiZaBWLdY
Ruby's CE v2: https://youtu.be/JKN7pwTeO1Q
Combat Revolved v2.7: https://youtu.be/5LRjV7SGTp4
Super Campaign v2.1: https://youtu.be/oaRTWo0PBFE
Yanrensheng CE v1.1: »You Are Here«
Gen's Battlescape v0.7.5: https://youtu.be/YyTnGFyG3C8
Massive Mod v1.5: https://youtu.be/1rybsFmoZWo
Vanilla CE: https://youtu.be/NpGtTQeFFAg
Ruby's CE v3: https://youtu.be/A-25ne9Hwfc
Vanilla CEA: https://youtu.be/kUTEy5N9mn4
Corrupted Vanilla CE: https://youtu.be/52XpMVBreVk

This is a video series where each video is a playthrough of the first level of Halo CE on Legendary difficulty without dying; showcasing a different version of CE each time. The point of this is to have a place to easily compare the infantry combat game design of different versions of CE from a fairly skilled Halo player's perspective.







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