Year Two Final Project | Wizard FPS #4 | Spell Icon and Scoring System

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Published on ● Video Link: https://www.youtube.com/watch?v=ua1SwTLB7x4



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Here, I finished the prototype HUD by adding an icon that tells the player what spell they have selected without a print statement.
Then, I created a scoring system where the player earns points as long as they stay alive and for defeating enemies.







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gamesdevelopment
unrealengine5