Yuzu Early Access 2649 Donkey Kong Country: Tropical Freeze gameplay VULKAN i3 10100 rx 570 descarga
Donkey Kong Country: Tropical Freeze, es un videojuego de plataformas desarrollado por Retro Studios y publicado por Nintendo para Wii U. Es la quinta entrega de la serie y la primera en alta definición.
SETUP:
INTEL i3 10100F
Tarjeta Madre: ASUS TUF Gaming B460M-Plus WiFi 6 LGA1200
cpu cooler: STOCK
2dimm X 8G RAM BALLISTIX 2666G DDR4
video: RX 570 / 4gb ddr5
Disco duro SSD pny 256gigas principal y
seagate 2 teras secundario
3er disco 500 gigas WD blue
4to disco 4 teras WD purple
5to disco 1 tera WD blue
Sonido: Asus Xonar DX 7.1 PCIe
Windows 10 pro.
grabado usando RADEON RELIVE Software, drivers:
Non-WHQL-Radeon-Software-Adrenalin-2020-21.11.2
Win10-Win11-64Bit-Nov11
juegos en un ssd sata
PERDIDA entre 3-5 fps por grabar con RELIVE
y algunos bajones de fps.
si quieres hacer alguna donacion al canal puedes hacerlo por medio de gift card a mi correo:
pedro_cardenas79@hotmail.com
gracias.
si la descarga va lenta usa Internet Download Manager
Download Yuzu Early Access 2649:
https://github.com/pineappleEA/pineapple-src/releases/download/EA-2649/Windows-Yuzu-EA-2649.7z
Changelog Yuzu Early Access 2649:
- PR-8161 OpenGL: fix S8D24 to ABGR8 conversions
• This fixes the star pointer interactions in Galaxy. It should be possible to play the game on OpenGL now.
- PR-8157 kernel: Fix some data races
- PR-8136 core: hid: Remove service callbacks on game close
- update PR-8137 Follow-up fixes for NVFlinger rewrite (Part 2)
Changelog Yuzu Early Access 2648:
- PR-8100 registered_cache: Prevent nullptr dereference when accumulating files
Changelog Yuzu Early Access 2647:
- PR-8159 dynarmic: Print stack trace on unrecognised instruction or other exception
- PR-8158 build: remove -fconcepts
Changelog Yuzu Early Access 2645:
- PR-8156 Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe"
Changelog Yuzu Early Access 2644:
- PR-8154 texture_cache/util: Remove unneeded ReadBlockUnsafe
• This call is reading GPU memory into the dst buffer, which is then overwritten by the SwizzleTexture call on the next line.
- PR-8152 OpenGL: fix cropping
• fixes the case where the framebuffer and rendered texture dimensions are different.
- PR-8150 Vulkan: crop to screen dimensions if crop not explicitly requested
- PR-8149 OpenGL: flip front faces if Z scale is inverted
- PR-8148 dynarmic: Better interrupts
- update PR-8089 configuration: Add Paranoid CPU accuracy level