Zbrush Basemesh to Orc timelapse - Part 1
In this Zbrush timelapse I turn a human basemesh into a hungry orc. The video covers the complete modeling/sculpting workflow from primary shapes to skin detailing.
The concept I use is by the talented artist Bartlomiej Gawel (https://www.artstation.com/gawel)
My artstation project:
https://www.artstation.com/artwork/oALG5k
Once again, I start with a basemesh head and start shaping it into the concept by using the basic brushes like move (topological), Claybuildup, Standard and Dam standard for the most part. I reuse teeth and gums I sculpted for another orc and tweak them to match concept.
timestamps:
00:00 Matching concept
12:16 Adding mouth interior
1:05:20 Retopology with Zremesher
1:09:56 Creating polygroups to generate UVs
1:10:55 Skin detailing using Noisemaker
If you have any comments or questions you can reach me on artstation:
https://www.artstation.com/lukaskut
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Currently, 3D Art tutorials has 5,058 views for Timelapse across 1 video. Timelapse has approximately 1 hour of watchable video on his channel, or 11.92% of the total watchable video on 3D Art tutorials's YouTube channel.