PageWizard Games, Learning & Entertainment

PageWizard Games, Learning & Entertainment

Views:
31,238
Subscribers:
838
Videos:
459
Duration:
19:08:32:18
Canada
Canada

PageWizard Games, Learning & Entertainment is a Canadian YouTube content creator with 838 subscribers. His content totals over 31.24 thousand views views across 459 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCQWJuFiSJPAXW6-bnRq_WtA





Top 400 Most Controversial Videos by PageWizard Games, Learning & Entertainment


Video TitleRatingCategoryGame
301.Dan Plays Legend of Zelda: Link's Awakening DX2The Legend of Zelda: Link's Awakening
302.Basic Exponential Big-Oh Proofs (Big-Oh Bootcamp)2
303.Introduction to Pushdown Automata (Theory of Computing)5
304.Proving Correctness of DFAs via State Invariants II [FULL EXAMPLE 2] (Theory of Computing)2
305.Showing an Algorithm is Incorrect (Example 2)2
306.Formal Definition of Computing for NFAs (Theory of Computing)2
307.Introduction to Cryptography2
308.Sum of Pairs: Lucky 7 (Mathematics for Computer Science)2
309.Smoothness: Revisiting Harmonic Numbers (Big-Oh Bootcamp)2
310.Proving 1/n is o(1) (Little-Oh Definition Proof)2
311.Smoothness Rule [FULL PROOF] (Big-Oh Bootcamp)2
312.Dan Longplays Xenoblade Chronicles 2 #42Xenoblade Chronicles 2
313.Designing Pushdown Automata (Theory of Computing)2
314.Single-Source Shortest Path Problem and Dijkstra's Algorithm2
315.How Do We Know An Algorithm is Incorrect, Shortest Paths, and Minimum Spanning Trees!2
316.Searching: Algorithms and Lower Bounds2
317.Designing Context-Free Grammars II (Theory of Computing)2
318.Intersection and Set Difference are Closed Under Regular Languages (Theory of Computing)2
319.Exploring Properties of Regular Languages2
320.Language with Prime-Length Strings is not Regular [using Pumping Lemma] (Theory of Computing)2
321.Proving the Correctness of the Subset Construction (Theory of Computing)2
322.Merry Christmas and Happy Holidays Wishes 2022!2
323.Designing Nondeterministic Finite Automata (Theory of Computing)2
324.Big-Oh Definition, Proving 2n-1 is O(n) (FULL EXAMPLE)2
325.Equivalence of Deterministic and Nondeterministic Finite Automata2
326.Reversal of a Regular Language is Regular (Theory of Computing)2
327.4. Deterministic Lower Bound for k-Canadian Travelling (Haunted Escape)2
328.Properties of Pascal's Triangle (Mathematics for Computer Science)2
329.Language of Palindromic Strings is not Regular (Theory of Computing)2
330.Complement is Closed for Regular Languages (Theory of Computing)2
331.Happy Summer from PageWizard GL&E2
332.Dan Longplays Xenoblade Chronicles 2 #92Let's PlayXenoblade Chronicles 2
333.Applying Kleene's DFA to Regex Construction (Theory of Computing)2
334.Formal Definition of Computing for DFAs (Theory of Computing)2
335.Computing Connected Components of a Graph (Graphs: Algorithms & Theory)2
336.What are Nondeterministic Finite Automata with Epsilon-Transitions? (Theory of Computing)2
337.Graphs/Networks, Terminology, and How to Explore Them!2
338.Dan Plays Mega Man II [Gameboy, Join the Fun!]2Mega Man II
339.Single-Source Shortest Path Problem (Graphs: Algorithms & Theory)2
340.Dan Plays Chrono Trigger (February 16, 2023)2Let's PlayChrono Trigger
341.Regular Languages are Context-Free & More! (Theory of Computing)3
342.Harmonic Number H(n) is O(log n)) (Big-Oh Bootcamp)2Vlog
343.The Binomial Theorem (Mathematics for Computer Science)2
344.Shift Cipher (Introductory Cryptography)2
345.Application of the Pumping Lemma: Not All Languages are Regular (Theory of Computation)2
346.Proving NFAs are Correct via State Invariants (Theory of Computing)2
347.Averaging Principle: Graphs with Less Than n-1 Edges are Disconnected (Maths for Computer Science)2
348.n Choose k Equals n Choose n-k2
349.Twitch Clips - Pokemon Silver, December 15, 20212Pokémon Gold and Silver
350.Introduction and Complexity Functions (Big-Oh Bootcamp)2
351.Lazy Subset Construction (for NFAs to DFAs) [Theory of Computing]2
352.Non-Regular Language with Equal Sums and More! (Theory of Computing)2
353.Twitch Livestream November 24, 2021 - Super Mario Land 2 DX [Full Livestream]2Super Mario Land 2: 6 Golden Coins
354.Proving Correctness of Deterministic Finite Automata, State Invariants (Theory of Computing)3
355.Testing Set Membership and Equality of Regular Languages (Theory of Computing)3
356.Language with More 0s Before Less 1s is not Regular (Theory of Computing)3
357.Lazy Subset Construction for ε-NFAs (Converting ε-NFAs to DFAs) [Theory of Computing]3
358.Converting DFAs/NFAs to Regular Expressions - Kleene's Construction (Kleene's Theorem (Part 2))3
359.Dan Plays Gravity Circuit (September 1, 2023)3Gravity Circuit
360.Dan Longplays Xenoblade Chronicles 2 #33Xenoblade Chronicles 2
361.Equivalence of Nondeterministic and Deterministic Finite Automata (Theory of Computing)3
362.Cryptography: Basic Terminology, Communication Channel (Introductory Cryptography)3Vlog
363.Converting Regular Expressions to ε-NFAs - Thompson's Construction (Kleene's Theorem (Part 1))3
364.Computing Paths Using DFS/BFS Trees (Graphs: Algorithms & Theory)3
365.What is the Averaging Principle? [FULL PROOF & MORE] (Maths for Computer Science)3
366.Correctness of Dijkstra's Algorithm (Graphs: Algorithms & Theory)3
367.Dan Longplays Xenoblade Chronicles 2 #53Xenoblade Chronicles 2
368.For any n+1 integers, some difference of two of them is divisible by n - Pigeonhole Principle3
369.Big-Theta Definition, Usage, Proving 3n^3 + 5 is Θ(n^3)3
370.Big-Oh is Reflexive [FULL PROOF] (Big-Oh Bootcamp)3
371.Dan Plays Chrono Trigger (Finale - August 11, 2023)3Let's PlayChrono Trigger
372.Designing Context-Free Grammars III (Theory of Computing)5
373.Dijkstra's Algorithm WITH FULL EXAMPLE (Graphs: Algorithms & Theory)3
374.What are Deterministic Finite Automata (DFAs)? A Conceptual Overview [Theory of Computing]3
375.What are Nondeterministic Finite Automata? [Theory of Computing]3
376.Linear Search (Searching: Algorithms and Lower Bounds)3
377.Dan Plays Sonic Classic 2 (Sonic Fan Game)3Sonic the Hedgehog
378.Cycle Detection and Path Finding (Graphs: Algorithms & Theory)3
379.Graph Terminology III: Weighted Graphs (Graphs: Algorithms & Theory)3
380.Twitch Clips - Mega Man 5, December 15, 20213Mega Man 5
381.Nondeterminism and Nondeterministic Finite Automata3
382.Generalized Pigeonhole Principle [PROOF & EXAMPLE] (Mathematics for Computer Science)3
383.Pumping Lemma for Regular Languages: A Gentle Introduction (Theory of Computing)3
384.Tips on Using the Pumping Lemma to Prove Languages are Not Regular (Theory of Computing)3
385.Product Rule of Big-Oh [FULL PROOF] (Big-Oh Bootcamp)3
386.Caesar Cipher, Shift Cipher Cryptanalysis (Introductory Cryptography)3
387.What are Regular Expressions? (Theory of Computing)3
388.5. Myopic and Comparison Strategies for k-Canadian Travelling (Haunted Escape)3
389.How to Represent a Graph (Graphs: Algorithms & Theory)3
390.Dan Longplays Xenoblade Chronicles 2 #63Xenoblade Chronicles 2
391.Transitivity of Big-Oh [FULL PROOF] (Big-Oh Bootcamp)3
392.Designing Deterministic Finite Automata (DFAs) [Theory of Computing]3
393.Dan Plays Pokemon Scarlet (December 1, 2022)3Pokémon Scarlet and Violet
394.1. k-Canadian Traveller & Problem Setup (Haunted Escape)3
395.Binary Search Algorithm (Searching: Algorithms & Lower Bounds)3
396.What is a Hash Function? (Hashing: Fundamentals and Algorithms)3
397.2. Competitiveness of Online Algorithms (Haunted Escape)3
398.What's with Zero? O(0)? O(1)? Is O(0) = O(1)?3
399.Graph/Networks and Minimum Spanning Trees, Algorithms and More!3
400.Basic Concepts (Hashing: Fundamentals and Algorithms)3