1. | Critical Ops Plaza - Unreal 4 remake | 1,676 | |
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2. | Beginner Course Level Design: #0 Introduction | 1,665 | | Unreal
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3. | How technical does a Level Designer need to be? (LD Interview) | 873 | | Half-Life 2
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4. | Lock and Key Design Pattern in Video Games | 601 | |
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5. | Bubble Diagrams - Planning for Level Design | 406 | |
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6. | Pre-Production for Level Design | 754 | |
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7. | Level Design for Stealth Games | 662 | | The Forest
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8. | What is Video Game Level Design? A very brief introduction | 621 | | Unreal Tournament
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9. | Stairs - Dimensions and Tips for Level Designers | 191 | Tutorial |
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10. | Composition technique: Framing in Video Game Level Design | 295 | |
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11. | Gameplay Beats, Pacing and Intensity | 357 | | A Plague Tale: Requiem
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12. | How to use Affordances and Signifiers in Level Design | 177 | Tutorial |
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13. | Keeping Your Blockouts Simple | 740 | |
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14. | Color Psychology for Level Designers | 214 | Vlog | Ori and the Blind Forest
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15. | Breadcrumbing in Level Design: Guiding your player from A to B | 197 | |
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16. | Critical Ops but RTX is ON (Park remake Unreal 4) | 131 | | Critical Ops
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17. | Landmarks in Video Game Level Design | 124 | |
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18. | Using Bait-And-Switch In Level Design | 204 | | Star Wars Jedi: Fallen Order
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19. | Do Leading Lines work? A level design perspective | 137 | |
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20. | Level Design Short: Denial and Reward | 103 | |
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21. | Gate your content to improve your Level Design | 137 | |
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22. | Explicit, Implicit & Emergent Narrative for Level Design | 126 | |
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23. | Level Design Short: Funnel Before Reveal | 85 | |
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24. | Why You Should Add Easter Eggs To Your Games | 110 | | Half-Life 2
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25. | Level Design Beginner Course: #2 Creating a 3C Gym Level | 177 | |
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26. | Level Design Beginner Course: #1 Project Setup | 232 | |
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27. | Level Design Beginner Course: #4 Level Design Ingredients | 110 | |
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28. | Level Design Beginner Course: #3 Improvements & Enemies | 91 | |
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29. | Level Design Beginner Course: #1B Demo Playthrough | 173 | Let's Play |
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30. | Level Design Beginner Course: #9 Testing & Feedback | 45 | |
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31. | Adventure Game Locomotion System for Level Designers - Review | 188 | |
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32. | Level Design Beginner Course: #8 Placeholder Art | 111 | |
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33. | Level Design Beginner Course: #10 The Next Steps | 88 | |
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34. | Level Design Beginner Course: #6 Blockout | 80 | |
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35. | Level Design Beginner Course: #7 Design Process | 102 | |
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