Level Design Beginner Course: #3 Improvements & Enemies
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In this lesson, we’ll review and improve our 3C gym and start getting familiar with the enemies in our game! We’ll also talk a bit about development team structure and roles.
[Enemies & Abilities Overview (MIRO link)]
https://miro.com/app/board/uXjVKWMubVg=/?share_link_id=231688341890
[Chapters]
0:00 intro & homework review
2:40 gym usage in development teams
3:26 gym improvements, annotations
6:31 creating a combat gym
6:57 enemies & setup
8:41 enemy design document & documentation
9:46 outliner & folders
11:06 player modifier
12:10 homework & outro
[Music]
Lakey Inspired - Blue Boi
Silent Partner - Bright Future
[Other Attributions]
Concept Art Board Image from Eduardo Ortiz (Artstation)