Level Design Beginner Course: #3 Improvements & Enemies

Subscribers:
11,800
Published on ● Video Link: https://www.youtube.com/watch?v=6i1IVKFVeHI



Duration: 13:41
1,525 views
83


Support my free level design course by liking, subscribing and commenting down below 🙂

In this lesson, we’ll review and improve our 3C gym and start getting familiar with the enemies in our game! We’ll also talk a bit about development team structure and roles.

[Enemies & Abilities Overview (MIRO link)]
https://miro.com/app/board/uXjVKWMubVg=/?share_link_id=231688341890

[Chapters]
0:00 intro & homework review
2:40 gym usage in development teams
3:26 gym improvements, annotations
6:31 creating a combat gym
6:57 enemies & setup
8:41 enemy design document & documentation
9:46 outliner & folders
11:06 player modifier
12:10 homework & outro

[Music]
Lakey Inspired - Blue Boi
Silent Partner - Bright Future

[Other Attributions]
Concept Art Board Image from Eduardo Ortiz (Artstation)







Tags:
leveldesign
tutorial
course
platformer
combat
2D combat
class
level design course
level design class
unreal engine
ue5
enemies
ue5 interface
enemy design
outliner
character camera controls
level designer
gamedev
game development
video game level design
video game design
timdoseleveldesign
tim does level design
timleveldesign
tim does leveldesign
game design course
game design class
game design tutorial
2d platformer
for dummies
timdoesld
blockout
gym level