| 1. | Adventure Game Locomotion System for Level Designers - Review | 7,271 | |
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| 2. | Level Design Beginner Course: #10 The Next Steps | 1,723 | |
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| 3. | Level Design Beginner Course: #9 Testing & Feedback | 1,239 | |
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| 4. | Level Design Beginner Course: #8 Placeholder Art | 2,528 | |
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| 5. | Level Design Beginner Course: #7 Design Process | 2,645 | |
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| 6. | Level Design Beginner Course: #6 Blockout | 2,347 | |
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| 7. | Level Design Beginner Course: #4 Level Design Ingredients | 2,378 | |
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| 8. | Level Design Beginner Course: #3 Improvements & Enemies | 2,327 | |
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| 9. | Level Design Beginner Course: #2 Creating a 3C Gym Level | 4,678 | |
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| 10. | Level Design Beginner Course: #1 Project Setup | 5,511 | |
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| 11. | Level Design Beginner Course: #1B Demo Playthrough | 4,100 | Let's Play |
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| 12. | Beginner Course Level Design: #0 Introduction | 23,140 | | Unreal
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| 13. | Lock and Key Design Pattern in Video Games | 6,638 | |
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| 14. | How technical does a Level Designer need to be? (LD Interview) | 10,978 | | Half-Life 2
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| 15. | Gameplay Beats, Pacing and Intensity | 7,791 | | A Plague Tale: Requiem
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| 16. | Keeping Your Blockouts Simple | 19,619 | |
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| 17. | Using Bait-And-Switch In Level Design | 3,464 | | Star Wars Jedi: Fallen Order
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| 18. | Level Design for Stealth Games | 14,462 | | The Forest
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| 19. | Why You Should Add Easter Eggs To Your Games | 3,248 | | Half-Life 2
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| 20. | Composition technique: Framing in Video Game Level Design | 6,633 | |
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| 21. | Pre-Production for Level Design | 21,013 | |
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| 22. | Bubble Diagrams - Planning for Level Design | 13,042 | |
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| 23. | What is Video Game Level Design? A very brief introduction | 23,880 | | Unreal Tournament
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| 24. | Color Psychology for Level Designers | 5,156 | Vlog | Ori and the Blind Forest
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| 25. | Gate your content to improve your Level Design | 3,232 | |
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| 26. | Explicit, Implicit & Emergent Narrative for Level Design | 3,888 | |
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| 27. | Breadcrumbing in Level Design: Guiding your player from A to B | 4,111 | |
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| 28. | Do Leading Lines work? A level design perspective | 2,216 | |
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| 29. | How to use Affordances and Signifiers in Level Design | 2,580 | Tutorial |
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| 30. | Stairs - Dimensions and Tips for Level Designers | 3,113 | Tutorial |
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| 31. | Critical Ops but RTX is ON (Park remake Unreal 4) | 1,637 | | Critical Ops
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| 32. | Level Design Short: Denial and Reward | 1,480 | |
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| 33. | Landmarks in Video Game Level Design | 5,577 | |
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| 34. | Level Design Short: Funnel Before Reveal | 1,372 | |
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| 35. | Critical Ops Plaza - Unreal 4 remake | 31,663 | |
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