1. | Critical Ops Plaza - Unreal 4 remake | 31,663 | |
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2. | What is Video Game Level Design? A very brief introduction | 23,880 | | Unreal Tournament
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3. | Pre-Production for Level Design | 21,013 | |
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4. | Keeping Your Blockouts Simple | 19,619 | |
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5. | Beginner Course Level Design: #0 Introduction | 18,407 | | Unreal
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6. | Level Design for Stealth Games | 14,462 | | The Forest
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7. | Bubble Diagrams - Planning for Level Design | 13,042 | |
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8. | How technical does a Level Designer need to be? (LD Interview) | 9,956 | | Half-Life 2
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9. | Gameplay Beats, Pacing and Intensity | 7,791 | | A Plague Tale: Requiem
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10. | Composition technique: Framing in Video Game Level Design | 6,633 | |
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11. | Lock and Key Design Pattern in Video Games | 6,023 | |
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12. | Landmarks in Video Game Level Design | 5,577 | |
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13. | Color Psychology for Level Designers | 5,156 | Vlog | Ori and the Blind Forest
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14. | Breadcrumbing in Level Design: Guiding your player from A to B | 4,111 | |
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15. | Explicit, Implicit & Emergent Narrative for Level Design | 3,888 | |
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16. | Level Design Beginner Course: #1 Project Setup | 3,466 | |
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17. | Using Bait-And-Switch In Level Design | 3,464 | | Star Wars Jedi: Fallen Order
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18. | Why You Should Add Easter Eggs To Your Games | 3,248 | | Half-Life 2
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19. | Gate your content to improve your Level Design | 3,232 | |
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20. | Stairs - Dimensions and Tips for Level Designers | 3,113 | Tutorial |
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21. | Level Design Beginner Course: #2 Creating a 3C Gym Level | 3,016 | |
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22. | Level Design Beginner Course: #1B Demo Playthrough | 2,601 | Let's Play |
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23. | How to use Affordances and Signifiers in Level Design | 2,580 | Tutorial |
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24. | Do Leading Lines work? A level design perspective | 2,216 | |
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25. | Level Design Beginner Course: #4 Level Design Ingredients | 1,756 | |
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26. | Level Design Beginner Course: #7 Design Process | 1,688 | |
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27. | Critical Ops but RTX is ON (Park remake Unreal 4) | 1,637 | | Critical Ops
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28. | Level Design Beginner Course: #8 Placeholder Art | 1,629 | |
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29. | Level Design Beginner Course: #3 Improvements & Enemies | 1,525 | |
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30. | Level Design Short: Denial and Reward | 1,480 | |
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31. | Level Design Beginner Course: #6 Blockout | 1,425 | |
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32. | Level Design Short: Funnel Before Reveal | 1,372 | |
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33. | Adventure Game Locomotion System for Level Designers - Review | 796 | |
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34. | Level Design Beginner Course: #9 Testing & Feedback | 0 | |
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35. | Level Design Beginner Course: #10 The Next Steps | 0 | |
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