How technical does a Level Designer need to be? (LD Interview)

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Published on ● Video Link: https://www.youtube.com/watch?v=-u6O41sG1hU



Half-Life 2
Game:
Duration: 16:57
9,956 views
865


00:00 Introduction
00:57 How technical does a level designer need to be?
03:26 What technical knowledge do you not expect from a level designer?
06:34 Difference between Level Design and Technical Level Design
09:39 What is the most technical thing you’ve done?
11:56 Closing words
14:58 Spotlight

In this video I interview Steve Lee (Steve Lee Level and Game Design), William Josephy (my lead level designer at Ubisoft) and Max Pears (Level Design Lobby) to answer the question: How Technical does a Level Designer need to be?
How much engine knowledge do you need? Do you need to know programming or scripting? What is expected of you to learn and know to be a level designer?







Tags:
LevelDesign
Game Level Design
Tim Does Level Design
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video game design
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interview
podcast
Steve Lee
Max Pears
Level Design Lobby
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ubisoft
blueprint
blueprints
scripting
coding
programming
tech design
technical level design



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Half-Life 2 Statistics For timdoesleveldesign (TimDoesLevelDesign)

At this time, timdoesleveldesign (TimDoesLevelDesign) has 13,204 views for Half-Life 2 spread across 2 videos. His channel published less than an hour of Half-Life 2 content, roughly 12.66% of the content that timdoesleveldesign (TimDoesLevelDesign) has uploaded to YouTube.