101. | [D1_09] Mariela Tzvetanova - Biz Dev Steps For Highly Effective M&A | 31:33 | |
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102. | [D1_02] Christopher Wulf - The Value of Showcasing | 31:16 | Show |
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103. | [D1_07] Fireside Chat - Kickstarter Q&A | 30:29 | |
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104. | Alexandru Chica - Large Scale Security | 30:18 | |
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105. | [D2_02] Jeferson Valadares - Voice Games: An Overview Of An Up And Coming Category | 30:18 | |
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106. | [22-03] Nick Berbece - Move, or Die... | 30:12 | |
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107. | Dan Teodorescu - Idle Hands, Active Brains - Dev.Play 2017 | 30:07 | |
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108. | [D2_06] Fireside Chat - Thoughts On European Innovation In Games | 30:01 | |
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109. | [D2_06] Tim Shepherd - Playable Ads: 5 Things We Found Out The Hard Way So You Don't Have To | 29:53 | |
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110. | Alex Nucu - Four Things I’ve Learned From Video Games - Dev.Play 2017 | 29:42 | |
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111. | [12-03] Joseph Azzam - Optimizing Your Art Inside of Unreal - Dev.Play 2018 | 29:29 | |
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112. | [21-07] Alina Banuleasa - The State of UX In Game Development | 29:26 | |
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113. | [D1_12] Fireside Chat: Getting Investment as an Indie Studio | 29:19 | | Fireside
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114. | [12-07] Franziska Zeiner - The Personal Is Political - Dev.Play 2018 | 29:12 | |
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115. | [D1_03] Cyril Barrow - 20 Tips To Avoid Surprises At Soft-Launch - Dev.Play 2019 | 29:10 | |
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116. | [D2_05] Kate Edwards - How Our Mental Health Is Affected By Game Creation | 28:59 | |
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117. | Cristian Diaconescu - There And Back Again, An Indie Story - Dev.Play 2017 | 28:47 | |
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118. | Dawid Kurowski - Creating Effective Video Trailers In Reference To Marketing Strategy | 28:45 | Preview |
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119. | [Dev.Play 2024] Panel - Investing In Romanian Studios | 28:41 | |
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120. | [D1_05] Nikita Vladimirov - Finding a Publisher from Covid Shelter | 28:39 | |
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121. | [D2_03] George Lemnaru - The Power Of Groups: Building Games Focused On A Team-Based Experience | 28:30 | |
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122. | [D2_09] Radu Cristea - Robust AI For Fast Action Games - Dev.Play 2019 | 28:06 | |
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123. | Liviu Boar - Kickstarting an Adventure | 27:54 | |
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124. | Maria Negruta & Alexandra Dragulin - Monetization During Game Evolution | 27:46 | |
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125. | [D1_01] Liviu Boar - Transylvania via Crowdfunding | 27:46 | |
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126. | [Dev.Play 2024] Amy Chen - Leveling Up Communication In Game Production | 27:16 | |
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127. | Ivan Trancik - Launching Steam & Mobile Games Successfully - Dev.Play 2017 | 27:14 | |
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128. | [12-02] Aleksander Kauch - AI in Video Games - Dev.Play 2018 | 27:04 | |
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129. | [D1_04] Felix Velimir Pop - Subscription Systems In F2P Games | 26:51 | |
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130. | [12-01] Joseph Azzam - The Future is Unreal - Dev.Play 2018 | 26:42 | |
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131. | [D1_06] Maxime Jagu - Is It Too Late To Join The Hypercasual Party? | 26:34 | |
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132. | Radu Matei - Gaming, Containers and the Cloud - Dev.Play 2017 | 26:20 | |
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133. | [12-04] Grzegorz Mazur - Going Multiplatform With Unity - Dev.Play 2018 | 26:15 | |
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134. | [D2_04] Tamara Popovic - The Human Side Of System Design - Dev.Play 2019 | 26:01 | |
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135. | [11-06] Ted Verani - Users Acquired... Now What? - Dev.Play 2018 | 25:59 | | What?!
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136. | Radu Ziemba - Your Game is Not Amazing If Nobody Sees It - Dev.Play 2017 | 25:59 | |
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137. | [11-08] Cvetan Rusimov - Hacking The Human Brain: Irrational Thinking - Dev.Play 2018 | 25:50 | |
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138. | Constantine Ramenskiy - Game Operation & Transition: Hints & Tips - Dev.Play 2017 | 25:43 | |
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139. | [11-04] Tom Giardino - How Your Game Can Make the Most of New Tools on Steam - Dev.Play 2018 | 25:36 | |
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140. | Bozhidar (Bave) Grozdanov - Design Tools And Best Practices - Dev.Play 2017 | 25:36 | |
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141. | [22-06] Adrian Zaharia - Eternium: Growing a F2P Mobile Game to 15M Downloads as a Small Indie Team | 25:35 | |
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142. | [11-11] Roy Shtoyer - Why Go Hyper? - Dev.Play 2018 | 25:33 | |
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143. | [Dev.Play 2024] Panel - Survive To ’25? Is That What We Should Be Expecting? | 25:17 | |
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144. | [11-05] Juha Matikainen - A Game Developer's Guide to VC Investment - Dev.Play 2018 | 25:11 | Guide |
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145. | [D1_04] Ionut Codreanu - Prod + Test = Love | 25:08 | |
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146. | Adrian Djura - Building Your Game Dev Studio From Scratch - Dev.Play 2017 | 25:03 | |
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147. | Patryk Greszczuk - Even Storyless Games Have Some Stories To Tell - Dev.Play 2017 | 24:59 | |
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148. | Daniel Flamaropol - Indie Game Architecture: Mindset, Design And Common Mistakes - Dev.Play 2017 | 24:50 | |
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149. | [11-09] Bartosz Lewandowski - Ultimate Survival Guide to Outsourcing Your Work - Dev.Play 2018 | 24:37 | Guide |
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150. | [11-13] Mihai Gheza - Machinations: The New Way of Designing Game Economies - Dev.Play 2018 | 24:36 | |
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151. | [D2_10] Guillaume Verlinden & Daniel Nay - Zombieland:From Opportunity To Launch In Less Than A Year | 24:34 | |
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152. | Stan Just - What Can We Learn From Polish Gamedev Success Stories? - Dev.Play 2017 | 24:21 | | Success Story
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153. | [D1_13] Leanne Lombe - Forging Your Path: Standing Out From The Crowd | 24:07 | |
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154. | [D1_01] Falko Bocker - China vs The West - Dev.Play 2019 | 24:05 | |
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155. | [D1_06] Jari-Pekka Kaleva - One Year After GDPR - Dev.Play 2019 | 23:55 | |
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156. | [21-06] Nicole Senger Maas - Striking a Creative Balance | 23:50 | |
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157. | Lloyd Tullues - Turning People into Robots - Dev.Play 2017 | 23:47 | |
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158. | [22-04] Iulian Stefanescu & Martin Kadinov - Modern Combat 5 & ESL: A Tale of Mobile Esports | 23:43 | | Modern Combat 5: Blackout
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159. | [11-12] Marius Ivanovas - Running Global Mobile Game Acquisition on Twitter at Scale - Dev.Play 2018 | 23:27 | |
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160. | [D1_06] Milica Todorovic - Jack Of All Trades, Master Of Game Production | 23:26 | |
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161. | [11-07] Chris Wilson - Generating Global Buzz - Dev.Play 2018 | 23:17 | |
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162. | Daniel Cipu - The Evolution Of Gameplay Programming | 23:15 | |
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163. | Fireside Chat with Jeferson Valadares & Dan Teodorescu - Dev.Play 2017 | 23:09 | |
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164. | [12-08] Elena Dragu - Designing Content for Women - Dev.Play 2018 | 23:07 | |
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165. | Mario Vasquez - Quality Practices To Deliver Great Gaming Experiences | 22:36 | |
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166. | [22-05] Radu Ziemba & Daniel Flamaropol - How Hitting Golfers In The Head Solved Our Problems | 22:27 | |
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167. | Stefan Marinescu - Acknowledge Your Flaws, Turn Them Into Strenghts - Dev.Play 2017 | 22:21 | |
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168. | [D1_07] Liviu Totolici & Andreea Mindroiu - Ubisoft's Snowdrop Engine - Empowering Content Creators | 22:12 | |
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169. | Shirley Lin - Current Game Industry in China: The Next Gen Pan-Entertainment - Dev.Play 2017 | 21:23 | |
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170. | George Lemnaru - Cofounders, Employees, Investors. Who Should Get Shares In Your Startup? | 21:18 | |
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171. | Mike Laidlaw - Building the Dragon Age Franchise - Dev.Play 2017 | 21:15 | | Dragon Age: Origins
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172. | [22-02] Liviu Boar - Choosing Your Genre: The Ups and Downs of Sticking To Your Dream | 20:36 | |
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173. | [D2_11] Ruxandra Nicolescu - Becoming A Legend On Nintendo Switch - Dev.Play 2019 | 20:26 | | The Legend of Zelda: Breath of the Wild
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174. | Diana Vasilescu - Small Tricks from Big Players - Dev.Play 2017 | 20:25 | |
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175. | Tanja Evdokimenko - What HR-Manager A Game Dev Studio Needs - Dev.Play 2017 | 20:20 | |
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176. | Scott Humphries - The Brand That Feeds You - Dev.Play 2017 | 20:07 | |
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177. | [11-01] Opening Speech with Catalin Butnariu & Petru Bogdan Cojocaru - Dev.Play 2018 | 20:02 | |
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178. | [D1_12] William Le Voir Barry - Cloud And Cognitive In Esports And Video Games | 18:41 | |
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179. | [Dev.Play 2024] Bogdan Vlad - The Problem Of Distribution For Mobile F2P Games | 18:00 | |
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180. | [D2_07] Rares Tujan - The Life Of A 3D Artist: You’re Gonna Have A Bad Time, In A Good Way | 17:55 | |
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181. | [D1_09] Vlad Muscalu - Mobile Games are BAD | 17:24 | |
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182. | Josza Szabolcs - The Reality of The Adoption Rates of VR - Dev.Play 2017 | 16:48 | |
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183. | [21-05] Adrian Cruceanu - The Art of Pixels: A Modern Take on a Retro Limitation | 16:03 | |
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184. | Radu Rovin & Valentin Simion - 7 Games Design Mistakes We Made So That You Don't Have To | 16:02 | |
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185. | [12-06] Fabian Schonholz - Data In Live Ops - Dev.Play 2018 | 16:02 | |
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186. | Daniel Flamaropol - Augmented Reality - Turnkey Solutions or In-House Development | 15:27 | |
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187. | Yoeri Staal - An Eye for AI - Dev.Play 2017 | 12:02 | |
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188. | [D1_00] Dev.Play 2021 Intro | 11:52 | |
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189. | Fernando Vasconez - Fundraising 101 - Dev.Play 2017 | 11:41 | |
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190. | [D1_00] Catalin Butnariu - Welcome to Dev.Play 2020 | 11:40 | |
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191. | [D2_07] Suzanne Freyjadis - Keys To A Diverse Workforce | 11:36 | |
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192. | Fernando Vasconez - ToonsTV - How Video Retained Users And Increased Revenue | 11:31 | |
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193. | Catalin Butnariu - Opening Speech | 6:21 | |
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194. | [D1_00] Intro Speech - Catalin Butnariu, RGDA - Dev.Play 2019 | 5:48 | |
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195. | Dev.Play 2022 - After Movie | 2:55 | |
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196. | Dev.Play 2017 - After-movie (official) | 2:32 | |
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197. | Dev.Play 2019 - After Movie | 2:20 | |
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198. | Dev Play 2018 - After Movie (official) | 2:01 | |
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199. | Romanian Game Awards 2023 - After Movie | 1:40 | |
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200. | [Dev.Play 2024] - After Movie | 1:30 | |
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