Dev.Play Conference

Dev.Play Conference

Views:
25,006
Subscribers:
300
Videos:
192
Duration:
6:20:27:51

Dev.Play Conference is a YouTube content creator with 300 subscribers. His content totals more than 25.01 thousand views views across 192 videos.

Created on ● Channel Link: https://www.youtube.com/@dev.playconference





Top 100 Most Viewed Videos by Dev.Play Conference


Video TitleViewsCategoryGame
1.[22-02] Liviu Boar - Choosing Your Genre: The Ups and Downs of Sticking To Your Dream1,640
2.[11-13] Mihai Gheza - Machinations: The New Way of Designing Game Economies - Dev.Play 20181,275
3.[D2_05] Leif Walter - 1+1=3 – A Total War: Three Kingdoms Campaign Balancing Post-Mortem -Dev.Play681Total War: Three Kingdoms
4.[23-03] Workshop: Delivering High Quality Weapon Models for Tom Clancy's Ghost Recon Wildlands602Ghost Recon Wildlands
5.[11-11] Roy Shtoyer - Why Go Hyper? - Dev.Play 2018574
6.[D2_04] Shawn Foust - Building A Design Oriented Company530
7.Dev.Play 2017 - After-movie (official)498
8.[22-06] Adrian Zaharia - Eternium: Growing a F2P Mobile Game to 15M Downloads as a Small Indie Team471
9.Dave Pimm - Designing For Narrative Emotions463
10.Mihai Gosa - How We Won Gamedev By Rolling Our Own Tech413
11.Dev.Play 2023 Indie Festival - Day 1371
12.Dev Play 2018 - After Movie (official)358
13.Mike Laidlaw - Building the Dragon Age Franchise - Dev.Play 2017356Dragon Age: Origins
14.Dev.Play 2022 Indie Festival - Day 1315
15.[D1_03] Dariusz Wais - Not Only Cyberpunk: The Rise of Polish Gamedev293
16.Dev.Play 2021 Indie Festival288
17.Stefan Marinescu - Acknowledge Your Flaws, Turn Them Into Strenghts - Dev.Play 2017282
18.Nicolae Georgescu - How To Handle Security In Your Game. Multiplayer Included275Guide
19.Dev.Play 2022 Indie Festival - Day 2275Neverwinter
20.Mihai Pohontu - The 1337 Playbook How Romania's Gamedevs Will Win The Future274
21.[11-03] Keynote Session, by Rami Ismail - Dev.Play 2018260
22.Tanja Evdokimenko - What HR-Manager A Game Dev Studio Needs - Dev.Play 2017256
23.[D2_01] Keynote: Alexandru Rais - Balancing PVP In Ghost Recon Breakpoint - Dev.Play 2019250Ghost Recon Breakpoint
24.[D1_08] Callum Underwood - All About The Money: How The Funding Process Works249
25.Dev.Play 2022 - After Movie248
26.[D2_08] Warren Spector - Get Back In That Box: Creativity And Innovation Within Constraints247
27.[21-07] Alina Banuleasa - The State of UX In Game Development245
28.MIHAI POHONTU - 101 Concepts For Games Innovation - Dev.Play 2017241
29.Dev.Play 2022 Indie Festival - Day 2234
30.Fernando Vasconez - ToonsTV - How Video Retained Users And Increased Revenue234
31.[D1_06] Maxime Jagu - Is It Too Late To Join The Hypercasual Party?230
32.Panel: The Eastern European Games Development Industry - Dev.Play 2017227
33.Adrian Djura - Building Your Game Dev Studio From Scratch - Dev.Play 2017227
34.Gabriel Stancu - Where Good Ideas Come From226
35.Panel: Running A Game Business In Romania223
36.[11-04] Tom Giardino - How Your Game Can Make the Most of New Tools on Steam - Dev.Play 2018211
37.[D2_11] Ruxandra Nicolescu - Becoming A Legend On Nintendo Switch - Dev.Play 2019210The Legend of Zelda: Breath of the Wild
38.Dev.Play 2019 - After Movie205
39.[12-01] Joseph Azzam - The Future is Unreal - Dev.Play 2018204
40.Diana Vasilescu - Small Tricks from Big Players - Dev.Play 2017204
41.Daniel Cipu - The Evolution Of Gameplay Programming203
42.Keynote: Travis Boatman - Navigating the Golden Age of Gaming - Dev.Play 2017200
43.Catalin Butnariu - Opening Speech198
44.[12-03] Joseph Azzam - Optimizing Your Art Inside of Unreal - Dev.Play 2018194
45.[11-08] Cvetan Rusimov - Hacking The Human Brain: Irrational Thinking - Dev.Play 2018192
46.Maria Negruta & Alexandra Dragulin - Monetization During Game Evolution192
47.[22-03] Nick Berbece - Move, or Die...189
48.Dev.Play 2023 Indie Festival - Day 3175
49.Panel: Lessons From The Other Side - Dev.Play 2017171
50.Ivan Trancik - Launching Steam & Mobile Games Successfully - Dev.Play 2017161
51.[21-03] Fireside Chat: Creativity & Art Expression Through Games vs Other Mediums155
52.[21-05] Adrian Cruceanu - The Art of Pixels: A Modern Take on a Retro Limitation153
53.Panel: Education For Game Development149
54.Mihai Sfrijan - Why Success Is Scarier Than Failure And 7 Other Head-Scratchers146
55.[11-06] Ted Verani - Users Acquired... Now What? - Dev.Play 2018144
56.Daniel Flamaropol - Indie Game Architecture: Mindset, Design And Common Mistakes - Dev.Play 2017141
57.[D1_01] Liviu Boar - Transylvania via Crowdfunding140
58.Liviu Boar - Kickstarting an Adventure137
59.[D1_07] Liviu Totolici & Andreea Mindroiu - Ubisoft's Snowdrop Engine - Empowering Content Creators133
60.[D1_07] Krzysztof Pachulski - Rapid Tool Creation With Blueprints And Python In UE5128
61.[D1_00] Catalin Butnariu - Welcome to Dev.Play 2020118
62.[D2_06] Marie Mejerwall - The Evolution Of Game Design Pillars116
63.Daniel Flamaropol - Augmented Reality - Turnkey Solutions or In-House Development114
64.[D2_04] Tamara Popovic - The Human Side Of System Design - Dev.Play 2019112
65.[D1_02] Rares Cinteza - Building Bear And Breakfast A Healthy Post Mortem111
66.[13-02] Panel: Women In Games - The Walls We Build Ourselves109
67.[12-08] Elena Dragu - Designing Content for Women - Dev.Play 2018105
68.Indie Pitch Contest - Dev.Play Conference 2016104
69.[D1_10] Panel: Women in Games - Dev.Play 2019103
70.George Lemnaru - Cofounders, Employees, Investors. Who Should Get Shares In Your Startup?100
71.Romanian Game Awards 2023 - After Movie94
72.[23-01] Nordic Game Discovery Contest @ Dev.Play 2018 (updated with trailers)94Preview
73.[D2_05] Panel: Building A Global Company Focused on Design In A Remote-First World93
74.Keynote: A Fireside Chat with Alexis Bonte & Jorgen Larsson - Dev.Play 201789
75.[D2_02] Adrian Lascateu - 7 Years of Sniper Fury Content Production Pipelines For A Live Ops Game88Sniper Fury
76.[D2_06] Tim Shepherd - Playable Ads: 5 Things We Found Out The Hard Way So You Don't Have To88
77.[22-05] Radu Ziemba & Daniel Flamaropol - How Hitting Golfers In The Head Solved Our Problems88
78.Alex Nucu - Four Things I’ve Learned From Video Games - Dev.Play 201787
79.Radu Ziemba - Your Game is Not Amazing If Nobody Sees It - Dev.Play 201783
80.Lloyd Tullues - Turning People into Robots - Dev.Play 201783
81.Yoeri Staal - An Eye for AI - Dev.Play 201783
82.[11-01] Opening Speech with Catalin Butnariu & Petru Bogdan Cojocaru - Dev.Play 201883
83.Dan Teodorescu - A Personal Development Plan For Producers82
84.[12-02] Aleksander Kauch - AI in Video Games - Dev.Play 201880
85.[22-04] Iulian Stefanescu & Martin Kadinov - Modern Combat 5 & ESL: A Tale of Mobile Esports78Modern Combat 5: Blackout
86.Dev.Play 2024 - Indie Festival Strategy & Tactics - Day 178
87.[D1_09] Mariela Tzvetanova - Biz Dev Steps For Highly Effective M&A77
88.[D1_02] Tomasz Kaczmarczyk - How To Sell Two Million Units Games? - Dev.Play 201975Guide
89.[D1_01] Falko Bocker - China vs The West - Dev.Play 201975
90.[23-02] Workshop: Negotiating & Structuring Deals with Publishers (developed by BRD)74
91.Alexandru Chica - Large Scale Security73
92.Dev.Play 2019 Awards Gala71
93.[D2_04] Ben Mattes - Maturation, Metaverses And More: Mobile Gaming Megatrends69
94.Dan Teodorescu - Idle Hands, Active Brains - Dev.Play 201769
95.[D1_04] Panel: AI Art Trend Fad Or Are We All Losing Our Jobs68
96.Dev.Play 2024 - Indie Festival Strategy & Tactics - Day 268
97.[D1_03] Cyril Barrow - 20 Tips To Avoid Surprises At Soft-Launch - Dev.Play 201968
98.[D2_07] Rares Tujan - The Life Of A 3D Artist: You’re Gonna Have A Bad Time, In A Good Way65
99.[21-02] Victor Dosev - Design of Historical Games64
100.[12-07] Franziska Zeiner - The Personal Is Political - Dev.Play 201864