2017-03-10 | Factorio S6E97 - Rubyte Chunks, Crystals and Purified in a City Block | 29:10 | 952 | | Factorio
|
2017-03-10 | Factorio S7E97 - Centralised Production Control center | 31:07 | 765 | | Factorio
|
2017-03-09 | Factorio S6E96 - Field Trip and more parking for Logistics Trains | 29:40 | 1,186 | Vlog | Factorio
|
2017-03-09 | Factorio S7E96 - Starting on Circuit based production controls | 27:44 | 272 | | Factorio
|
2017-03-08 | Factorio S6E95 - Refueling City Blocks automatically | 25:36 | 2,328 | | Factorio
|
2017-03-08 | Factorio S7E95 - Misbehaving Trains and Coal drought | 27:44 | 240 | | Factorio
|
2017-03-07 | Factorio S6E94 - Converting the most complicated Logistic Train Stations | 34:44 | 3,259 | Vlog | Factorio
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2017-03-07 | Factorio S7E94 - Brownout and more efficient Solar field creation | 26:28 | 990 | | Factorio
|
2017-03-06 | Factorio S6E93 - Conversion to Logistic Train Stations | 28:05 | 21,287 | Vlog | Factorio
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2017-03-06 | Factorio S7E93 - Field Trip to increase Copper input | 27:52 | 500 | | Factorio
|
2017-03-05 | Factorio S6E92 - First Logistics Train Network Train and Depot | 28:44 | 7,836 | Vlog | Factorio
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2017-03-05 | Factorio S7E92 - Circuit network based Factory Overview | 34:26 | 19,734 | | Factorio
|
2017-03-04 | Factorio S6E91 - Angels Smelting of Aluminium | 28:01 | 1,094 | | Factorio
|
2017-03-04 | Factorio S7E91 - New mods and new plans | 27:20 | 455 | | Factorio
|
2017-03-03 | Factorio S7E90 - Hunting for Alien Artifacts | 27:02 | 319 | | Factorio
|
2017-03-03 | Factorio S6E90 - Angels Ore crushing for Train network | 32:23 | 1,214 | | Factorio
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2017-03-02 | DD NG+ No Light - Week 65 - DARKEST DUNGEON 4 - Hell is in the Heart | 41:33 | 98 | | Darkest Dungeon
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2017-03-02 | Factorio S7E89 -Trying to landfill a lake | 26:40 | 925 | | Factorio
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2017-03-02 | Factorio S7E88 - MEGA BASE management to increase module production | 26:06 | 158 | | Factorio
|
2017-03-02 | Factorio S6E89 - Loading stations for Crushed Ore | 25:43 | 616 | | Factorio
|
2017-03-01 | Factorio S7E86 - Running out of Alien Artifacts | 24:28 | 209 | | Factorio
|
2017-03-01 | Factorio S7E87 - Killing aliens is not risk free anymore | 26:43 | 223 | | Factorio
|
2017-03-01 | DD NG+ No Light - Week 64 - DARKEST DUNGEON 3 - Belly of the Beast | 26:15 | 54 | | Darkest Dungeon
|
2017-03-01 | Factorio S6E88 - Modules, Power Armor MK2 and Rocket Silo research | 26:23 | 412 | | Factorio
|
2017-02-28 | Factorio S7E85 - Expanding automated Solar fields | 26:38 | 130 | | Factorio
|
2017-02-28 | Factorio S7E84 - Increasing Iron Production and assessing the Solar fields | 26:26 | 222 | | Factorio
|
2017-02-28 | DD NG+ No Light - Week 63 - DARKEST DUNGEON 2 Lighting the Way | 1:40:42 | 91 | | Darkest Dungeon
|
2017-02-28 | Factorio S6E87 - Express Belts and Science Pack 4 | 33:45 | 396 | | Factorio
|
2017-02-27 | DD NG+ No Light - Week 62 - Another leveling mission in Champion Weald | 29:07 | 58 | | Darkest Dungeon
|
2017-02-27 | Factorio S7E83 - Massive expansion of automated Solar field | 26:26 | 388 | | Factorio
|
2017-02-27 | Factorio S7E83 - Trying to increase Blue Circuit throughput | 26:00 | 116 | | Factorio
|
2017-02-27 | Factorio S6E86 - Silicon Nitride | 26:44 | 413 | | Factorio
|
2017-02-27 | Logistics Train Network Mod Tutorial - Automatic Train schedules | 14:02 | 37,112 | Vlog | Factorio
|
2017-02-26 | DD NG+ No Light - Week 61 - Even small mistakes are costly in Champion runs | 33:41 | 48 | |
|
2017-02-26 | Factorio S7E81 - Increasing MEGA BASE throughput | 27:13 | 156 | | Factorio
|
2017-02-26 | Factorio S7E82 - Paving the MEGA BASE | 25:14 | 160 | | Factorio
|
2017-02-26 | Factorio S6E85 - Lithium Ion Batteries | 30:32 | 621 | | Factorio
|
2017-02-25 | Angels Mods Tutorial - Bioprocessing 1 - Algae and Alien Artifacts - OUTDATED | 20:27 | 10,157 | Tutorial | Factorio
|
2017-02-25 | Factorio S7E79 - Oil focus, another base and beaconing the Oil cracking | 27:42 | 114 | | Factorio
|
2017-02-25 | DD NG+ No Light - Week 60 - Stun and Speed makes quick work of Champion Ruins | 39:57 | 47 | | Darkest Dungeon
|
2017-02-25 | Factorio S7E80 - Increasing MEGA BASE input | 29:08 | 152 | | Factorio
|
2017-02-25 | Factorio S6E84 - Copper Ore to Cobalt Oxide | 35:28 | 807 | | Factorio
|
2017-02-24 | Angels Mods Tutorial - Petrochem 3 - Organic Chemistry and Plastic - OUTDATED | 16:42 | 6,742 | Tutorial | Factorio
|
2017-02-24 | Factorio S7E78 - Troubleshooting bottlenecks in the MEGA BASE | 27:54 | 144 | | Factorio
|
2017-02-24 | DD NG+ No Light - Week 59 - DARKEST DUNGEON 1 - We Are The Flame | 55:09 | 87 | | Darkest Dungeon
|
2017-02-24 | Factorio S7E77 - Putting the automated Solar fields to the test | 28:25 | 171 | | Factorio
|
2017-02-24 | Factorio S6E83 - Train rides across to base to fix bottlenecks | 26:39 | 1,046 | | Factorio
|
2017-02-24 | Angels Mods Tutorial - Petrochem 2 - Residual and Synthesis Gas - OUTDATED | 13:45 | 6,331 | Tutorial | Factorio
|
2017-02-23 | Factorio S7E75 - Automatic resuppply of Solar fields | 24:37 | 167 | | Factorio
|
2017-02-23 | Factorio S7E76 - Automated Solar field construction | 26:37 | 139 | | Factorio
|
2017-02-23 | DD NG+ No Light - Week 58 - Surprisingly smooth Champion Ruins run | 41:15 | 50 | | Darkest Dungeon
|
2017-02-23 | Factorio S6E82 - Lithium Chloride and Lithium Perchlorate | 26:32 | 863 | | Factorio
|
2017-02-22 | Factorio Angels Mods Tutorials - Petrochem 1 - Basic Oil and Gas - OUTDATED | 14:28 | 15,633 | Tutorial | Factorio
|
2017-02-22 | Factorio Angels Mods Tutorial - Smelting 1 - Efficiency and Ratios | 15:59 | 36,690 | Tutorial | Factorio
|
2017-02-22 | Factorio S7E74 - Beaconed Green Circuits killing the power | 27:07 | 215 | | Factorio
|
2017-02-22 | Factorio S7E73 - Finally a good robotised Solar layout | 31:56 | 197 | | Factorio
|
2017-02-22 | DD NG+ No Light - Week 57 - First Champion run in the Weald | 46:34 | 72 | | Darkest Dungeon
|
2017-02-22 | Factorio S6E81 - Review base safety measures and Lithia Water | 26:27 | 845 | Review | Factorio
|
2017-02-21 | Factorio Angels Mods Tutorial - Refining 3 - Crystal and Mineral Refining - OUTDATED | 10:22 | 9,333 | Tutorial | Factorio
|
2017-02-21 | Factorio Angels Mods Tutorial - Refining 2 - Advanced Refining and Sorting - OUTDATED | 13:15 | 19,818 | Tutorial | Factorio
|
2017-02-21 | Factorio Angels Mods Tutorial - Refining 1 - Basic Crushing and Sorting - OUTDATED | 12:39 | 35,752 | Tutorial | Factorio
|
2017-02-21 | Factorio S7E72 - Solar field design for self-sufficiency | 32:18 | 232 | | Factorio
|
2017-02-21 | XCOM2 Long War - S1E05 - Strengthening the Resistance with new Personel | 47:36 | 24 | | XCOM 2
|
2017-02-21 | DD NG+ No Light - Week 56 - Healerless team on the Last Veteran run | 31:02 | 34 | | Darkest Dungeon
|
2017-02-21 | Factorio S7E71 - MEGA BASE management and heading to Solar | 27:37 | 144 | | Factorio
|
2017-02-21 | Factorio S6E80 - Beautification continues with Concrete | 30:28 | 943 | | Factorio
|
2017-02-20 | DD NG+ No Light - Week 55 - Are Veteran dungeons becoming too easy | 40:55 | 61 | | Darkest Dungeon
|
2017-02-20 | Factorio S7E67 - Improving throughput of the MEGA BASE | 28:49 | 193 | | Factorio
|
2017-02-20 | XCOM2 Long War - S1E04 - Rookies with a deathwish carrying the team | 50:29 | 39 | | XCOM 2
|
2017-02-20 | Factorio S6E79 - Simple safe rail crossing | 27:17 | 4,271 | | Factorio
|
2017-02-19 | Factorio S7E66 - Clearing Aliens and additional Oil fields | 26:10 | 162 | | Factorio
|
2017-02-19 | Factorio S7E65 - Productivity Modules and first few Beacons | 28:04 | 182 | | Factorio
|
2017-02-19 | XCOM2 Long War - S1E03 - Stealth hacking a Train is not trivial | 16:54 | 59 | | XCOM 2
|
2017-02-19 | DD NG+ No Light - Week 54 - Brigand 12 Pounder with ease | 1:05:18 | 41 | | Darkest Dungeon
|
2017-02-19 | Factorio S6E78 - Sorting Quartz and Oil Residuals to Residual Gas | 31:53 | 605 | | Factorio
|
2017-02-18 | Factorio S7E64 - Bleep. Bleep. Inventory is full | 29:40 | 147 | | Factorio
|
2017-02-18 | Factorio S7E63 - Efficiency Modules and more Solar | 26:12 | 166 | | Factorio
|
2017-02-18 | XCOM2 Long War - S1E02 - Sniping an Advent Relay... or not | 29:52 | 43 | | XCOM 2
|
2017-02-18 | DD NG+ No Light - Week 53 - No stun team makes bleed much more dangerous | 1:01:42 | 25 | | Darkest Dungeon
|
2017-02-18 | Factorio S6E77 - Sulfuric Acid and Smart loaders | 26:42 | 620 | | Factorio
|
2017-02-17 | Factorio S7E62 - MEGA BASE shortages Red and Green Circuits due to Copper | 27:03 | 150 | | Factorio
|
2017-02-17 | Factorio S7E61 - Starting Speed module designs for MEGA BASE | 27:19 | 170 | | Factorio
|
2017-02-17 | XCOM2 Long War - S1E01 - Taking 8 rookies into a firefight | 33:30 | 117 | | XCOM 2
|
2017-02-17 | DD NG+ No Light - Week 52 - Sunken Crew and easy clear | 36:58 | 29 | | Darkest Dungeon
|
2017-02-17 | Factorio S6E76 - Angels Petrochemical Plastic from Formaldehyde and Phenol | 29:33 | 867 | | Factorio
|
2017-02-16 | DD NG+ No Light - Week 51 - Healerless Antiquarian run vs. Shambler... | 47:55 | 48 | | Darkest Dungeon
|
2017-02-16 | Factorio S6E75 - Angels Petrochem Catalytic Phenol and Methanol | 28:57 | 618 | | Factorio
|
2017-02-15 | DD NG+ No Light - Week 50 - Swine King and surprise Shambler; Fight or Flight... | 42:36 | 44 | | Darkest Dungeon
|
2017-02-15 | Factorio S7E59 - Walking paths, Solar and dismantling the old base | 27:23 | 175 | | Factorio
|
2017-02-15 | Factorio S7E60 - Expanding Train network for more Copper | 27:25 | 160 | | Factorio
|
2017-02-15 | Factorio S6E74 - Designing an alternative to a roundabout | 29:34 | 2,786 | | Factorio
|
2017-02-14 | DD NG+ No Light - Week 49 - Nice controlled Antiquarian run in the Weald | 39:30 | 37 | | Darkest Dungeon
|
2017-02-14 | Factorio S7E58 - A few more Solar squares to stay ahead of the power curve | 27:57 | 171 | | Factorio
|
2017-02-14 | Factorio S7E57 - Purging aliens | 28:03 | 144 | | Factorio
|
2017-02-14 | Factorio S6E73 - Red, Green, Blue and Yellow Catalysts in a single City Block | 26:59 | 516 | | Factorio
|
2017-02-13 | DD NG+ No Light - Week 48 - Long Veteran Warrens with ease | 47:45 | 56 | | Darkest Dungeon
|
2017-02-13 | Factorio S7E56 - Power Armor MK2 and components | 24:25 | 764 | | Factorio
|
2017-02-13 | Factorio S7E55 - Blue Circuits in MEGA BASE | 26:22 | 176 | | Factorio
|
2017-02-13 | Factorio S6E72 - Filtering Mineral Sludge for rare ores | 26:53 | 508 | | Factorio
|
2017-02-12 | DD NG+ No Light - Week 47 - Turn 2 Hag kill | 30:29 | 48 | | Darkest Dungeon
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