Nilaus

Nilaus

Views:
65,994,417
Subscribers:
199,000
Videos:
4,244
Duration:
124:00:37:25
Denmark
Denmark

Nilaus is a Danish content creator on YouTube with around 199 thousand subscribers, with his content totaling over 65.99 million views views across around 4.24 thousand videos.

Created on ● Channel Link: https://www.youtube.com/@Nilaus





All Videos by Nilaus



PublishedVideo TitleDurationViewsCategoryGame
2017-03-10Factorio S6E97 - Rubyte Chunks, Crystals and Purified in a City Block29:10952Factorio
2017-03-10Factorio S7E97 - Centralised Production Control center31:07765Factorio
2017-03-09Factorio S6E96 - Field Trip and more parking for Logistics Trains29:401,186VlogFactorio
2017-03-09Factorio S7E96 - Starting on Circuit based production controls27:44272Factorio
2017-03-08Factorio S6E95 - Refueling City Blocks automatically25:362,328Factorio
2017-03-08Factorio S7E95 - Misbehaving Trains and Coal drought27:44240Factorio
2017-03-07Factorio S6E94 - Converting the most complicated Logistic Train Stations34:443,259VlogFactorio
2017-03-07Factorio S7E94 - Brownout and more efficient Solar field creation26:28990Factorio
2017-03-06Factorio S6E93 - Conversion to Logistic Train Stations28:0521,287VlogFactorio
2017-03-06Factorio S7E93 - Field Trip to increase Copper input27:52500Factorio
2017-03-05Factorio S6E92 - First Logistics Train Network Train and Depot28:447,836VlogFactorio
2017-03-05Factorio S7E92 - Circuit network based Factory Overview34:2619,734Factorio
2017-03-04Factorio S6E91 - Angels Smelting of Aluminium28:011,094Factorio
2017-03-04Factorio S7E91 - New mods and new plans27:20455Factorio
2017-03-03Factorio S7E90 - Hunting for Alien Artifacts27:02319Factorio
2017-03-03Factorio S6E90 - Angels Ore crushing for Train network32:231,214Factorio
2017-03-02DD NG+ No Light - Week 65 - DARKEST DUNGEON 4 - Hell is in the Heart41:3398Darkest Dungeon
2017-03-02Factorio S7E89 -Trying to landfill a lake26:40925Factorio
2017-03-02Factorio S7E88 - MEGA BASE management to increase module production26:06158Factorio
2017-03-02Factorio S6E89 - Loading stations for Crushed Ore25:43616Factorio
2017-03-01Factorio S7E86 - Running out of Alien Artifacts24:28209Factorio
2017-03-01Factorio S7E87 - Killing aliens is not risk free anymore26:43223Factorio
2017-03-01DD NG+ No Light - Week 64 - DARKEST DUNGEON 3 - Belly of the Beast26:1554Darkest Dungeon
2017-03-01Factorio S6E88 - Modules, Power Armor MK2 and Rocket Silo research26:23412Factorio
2017-02-28Factorio S7E85 - Expanding automated Solar fields26:38130Factorio
2017-02-28Factorio S7E84 - Increasing Iron Production and assessing the Solar fields26:26222Factorio
2017-02-28DD NG+ No Light - Week 63 - DARKEST DUNGEON 2 Lighting the Way1:40:4291Darkest Dungeon
2017-02-28Factorio S6E87 - Express Belts and Science Pack 433:45396Factorio
2017-02-27DD NG+ No Light - Week 62 - Another leveling mission in Champion Weald29:0758Darkest Dungeon
2017-02-27Factorio S7E83 - Massive expansion of automated Solar field26:26388Factorio
2017-02-27Factorio S7E83 - Trying to increase Blue Circuit throughput26:00116Factorio
2017-02-27Factorio S6E86 - Silicon Nitride26:44413Factorio
2017-02-27Logistics Train Network Mod Tutorial - Automatic Train schedules14:0237,112VlogFactorio
2017-02-26DD NG+ No Light - Week 61 - Even small mistakes are costly in Champion runs33:4148
2017-02-26Factorio S7E81 - Increasing MEGA BASE throughput27:13156Factorio
2017-02-26Factorio S7E82 - Paving the MEGA BASE25:14160Factorio
2017-02-26Factorio S6E85 - Lithium Ion Batteries30:32621Factorio
2017-02-25Angels Mods Tutorial - Bioprocessing 1 - Algae and Alien Artifacts - OUTDATED20:2710,157TutorialFactorio
2017-02-25Factorio S7E79 - Oil focus, another base and beaconing the Oil cracking27:42114Factorio
2017-02-25DD NG+ No Light - Week 60 - Stun and Speed makes quick work of Champion Ruins39:5747Darkest Dungeon
2017-02-25Factorio S7E80 - Increasing MEGA BASE input29:08152Factorio
2017-02-25Factorio S6E84 - Copper Ore to Cobalt Oxide35:28807Factorio
2017-02-24Angels Mods Tutorial - Petrochem 3 - Organic Chemistry and Plastic - OUTDATED16:426,742TutorialFactorio
2017-02-24Factorio S7E78 - Troubleshooting bottlenecks in the MEGA BASE27:54144Factorio
2017-02-24DD NG+ No Light - Week 59 - DARKEST DUNGEON 1 - We Are The Flame55:0987Darkest Dungeon
2017-02-24Factorio S7E77 - Putting the automated Solar fields to the test28:25171Factorio
2017-02-24Factorio S6E83 - Train rides across to base to fix bottlenecks26:391,046Factorio
2017-02-24Angels Mods Tutorial - Petrochem 2 - Residual and Synthesis Gas - OUTDATED13:456,331TutorialFactorio
2017-02-23Factorio S7E75 - Automatic resuppply of Solar fields24:37167Factorio
2017-02-23Factorio S7E76 - Automated Solar field construction26:37139Factorio
2017-02-23DD NG+ No Light - Week 58 - Surprisingly smooth Champion Ruins run41:1550Darkest Dungeon
2017-02-23Factorio S6E82 - Lithium Chloride and Lithium Perchlorate26:32863Factorio
2017-02-22Factorio Angels Mods Tutorials - Petrochem 1 - Basic Oil and Gas - OUTDATED14:2815,633TutorialFactorio
2017-02-22Factorio Angels Mods Tutorial - Smelting 1 - Efficiency and Ratios15:5936,690TutorialFactorio
2017-02-22Factorio S7E74 - Beaconed Green Circuits killing the power27:07215Factorio
2017-02-22Factorio S7E73 - Finally a good robotised Solar layout31:56197Factorio
2017-02-22DD NG+ No Light - Week 57 - First Champion run in the Weald46:3472Darkest Dungeon
2017-02-22Factorio S6E81 - Review base safety measures and Lithia Water26:27845ReviewFactorio
2017-02-21Factorio Angels Mods Tutorial - Refining 3 - Crystal and Mineral Refining - OUTDATED10:229,333TutorialFactorio
2017-02-21Factorio Angels Mods Tutorial - Refining 2 - Advanced Refining and Sorting - OUTDATED13:1519,818TutorialFactorio
2017-02-21Factorio Angels Mods Tutorial - Refining 1 - Basic Crushing and Sorting - OUTDATED12:3935,752TutorialFactorio
2017-02-21Factorio S7E72 - Solar field design for self-sufficiency32:18232Factorio
2017-02-21XCOM2 Long War - S1E05 - Strengthening the Resistance with new Personel47:3624XCOM 2
2017-02-21DD NG+ No Light - Week 56 - Healerless team on the Last Veteran run31:0234Darkest Dungeon
2017-02-21Factorio S7E71 - MEGA BASE management and heading to Solar27:37144Factorio
2017-02-21Factorio S6E80 - Beautification continues with Concrete30:28943Factorio
2017-02-20DD NG+ No Light - Week 55 - Are Veteran dungeons becoming too easy40:5561Darkest Dungeon
2017-02-20Factorio S7E67 - Improving throughput of the MEGA BASE28:49193Factorio
2017-02-20XCOM2 Long War - S1E04 - Rookies with a deathwish carrying the team50:2939XCOM 2
2017-02-20Factorio S6E79 - Simple safe rail crossing27:174,271Factorio
2017-02-19Factorio S7E66 - Clearing Aliens and additional Oil fields26:10162Factorio
2017-02-19Factorio S7E65 - Productivity Modules and first few Beacons28:04182Factorio
2017-02-19XCOM2 Long War - S1E03 - Stealth hacking a Train is not trivial16:5459XCOM 2
2017-02-19DD NG+ No Light - Week 54 - Brigand 12 Pounder with ease1:05:1841Darkest Dungeon
2017-02-19Factorio S6E78 - Sorting Quartz and Oil Residuals to Residual Gas31:53605Factorio
2017-02-18Factorio S7E64 - Bleep. Bleep. Inventory is full29:40147Factorio
2017-02-18Factorio S7E63 - Efficiency Modules and more Solar26:12166Factorio
2017-02-18XCOM2 Long War - S1E02 - Sniping an Advent Relay... or not29:5243XCOM 2
2017-02-18DD NG+ No Light - Week 53 - No stun team makes bleed much more dangerous1:01:4225Darkest Dungeon
2017-02-18Factorio S6E77 - Sulfuric Acid and Smart loaders26:42620Factorio
2017-02-17Factorio S7E62 - MEGA BASE shortages Red and Green Circuits due to Copper27:03150Factorio
2017-02-17Factorio S7E61 - Starting Speed module designs for MEGA BASE27:19170Factorio
2017-02-17XCOM2 Long War - S1E01 - Taking 8 rookies into a firefight33:30117XCOM 2
2017-02-17DD NG+ No Light - Week 52 - Sunken Crew and easy clear36:5829Darkest Dungeon
2017-02-17Factorio S6E76 - Angels Petrochemical Plastic from Formaldehyde and Phenol29:33867Factorio
2017-02-16DD NG+ No Light - Week 51 - Healerless Antiquarian run vs. Shambler...47:5548Darkest Dungeon
2017-02-16Factorio S6E75 - Angels Petrochem Catalytic Phenol and Methanol28:57618Factorio
2017-02-15DD NG+ No Light - Week 50 - Swine King and surprise Shambler; Fight or Flight...42:3644Darkest Dungeon
2017-02-15Factorio S7E59 - Walking paths, Solar and dismantling the old base27:23175Factorio
2017-02-15Factorio S7E60 - Expanding Train network for more Copper27:25160Factorio
2017-02-15Factorio S6E74 - Designing an alternative to a roundabout29:342,786Factorio
2017-02-14DD NG+ No Light - Week 49 - Nice controlled Antiquarian run in the Weald39:3037Darkest Dungeon
2017-02-14Factorio S7E58 - A few more Solar squares to stay ahead of the power curve27:57171Factorio
2017-02-14Factorio S7E57 - Purging aliens28:03144Factorio
2017-02-14Factorio S6E73 - Red, Green, Blue and Yellow Catalysts in a single City Block26:59516Factorio
2017-02-13DD NG+ No Light - Week 48 - Long Veteran Warrens with ease47:4556Darkest Dungeon
2017-02-13Factorio S7E56 - Power Armor MK2 and components24:25764Factorio
2017-02-13Factorio S7E55 - Blue Circuits in MEGA BASE26:22176Factorio
2017-02-13Factorio S6E72 - Filtering Mineral Sludge for rare ores26:53508Factorio
2017-02-12DD NG+ No Light - Week 47 - Turn 2 Hag kill30:2948Darkest Dungeon