2017-03-22 | Factorio S6E109 - Module Logic Circuit Boards | 24:24 | 510 | Vlog | Factorio
|
2017-03-22 | Factorio S7E109 - Building a maximum throughput Train station | 28:48 | 5,172 | | Factorio
|
2017-03-21 | Factorio S7E108 - Dismantling Train stations to improve throughput | 26:43 | 352 | | Factorio
|
2017-03-21 | Factorio S6E108 - Gold plates and starting Module Logic Circuit Boards | 26:09 | 548 | Vlog | Factorio
|
2017-03-20 | Factorio S6E107 - Module Logic Boards | 27:57 | 510 | Vlog | Factorio
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2017-03-20 | Factorio S7E107 - Implementing the Solar Glider | 29:20 | 368 | | Factorio
|
2017-03-19 | Factorio S6E106 - Wood to Methanol to Plastic | 28:49 | 853 | | Factorio
|
2017-03-19 | Factorio S7E106 - Testing bottlenecks with 2 Rockets per minute | 27:00 | 2,097 | | Factorio
|
2017-03-18 | Factorio S6E105 - New Uraninite and Flourite City Block | 26:28 | 574 | | Factorio
|
2017-03-18 | Factorio S7E105 - First Satellite and Ion Cannon launched | 30:45 | 1,433 | | Factorio
|
2017-03-17 | Factorio S6E104 - Module Cases and Module research | 25:24 | 560 | | Factorio
|
2017-03-17 | Factorio S7E104 - Electric Engines and Laser Turrets for Ion Cannon | 27:36 | 271 | | Factorio
|
2017-03-17 | Factorio - Fully automated Solar farm Deployer (version 2) | 13:25 | 18,233 | | Factorio
|
2017-03-16 | Factorio S6E103 - Horrible spaghetti City Block for Crystal Seedlings | 28:42 | 655 | | Factorio
|
2017-03-16 | Factorio S7E103 - Rocket Silos | 31:40 | 265 | | Factorio
|
2017-03-15 | Factorio S6E102 - Rainbow colored Geodes to Crystal Slurry | 30:07 | 929 | | Factorio
|
2017-03-15 | Factorio S7E102 - Alternate Alien Science Packs | 30:08 | 276 | | Factorio
|
2017-03-14 | Factorio S6E101 - Too big efficient Silver factory | 30:26 | 836 | | Factorio
|
2017-03-14 | Factorio S7E101 - Low Density Structures | 24:34 | 1,423 | | Factorio
|
2017-03-13 | Factorio S6E100 - Finally Titanium and research | 26:29 | 924 | | Factorio
|
2017-03-13 | Factorio S7E100 - Rocket Control Units | 21:59 | 247 | | Factorio
|
2017-03-12 | Factorio S6E99 - Advanced sorting to Titanium Ore | 28:19 | 1,265 | | Factorio
|
2017-03-12 | Factorio S7E99 - Solid Fuel factory | 31:54 | 1,171 | | Factorio
|
2017-03-11 | Factorio - Fully automated Solar farm Glider | 13:25 | 25,743 | | Factorio
|
2017-03-11 | Factorio S6E98 - Fast City Block construction for efficient Refining | 27:45 | 2,409 | | Factorio
|
2017-03-11 | Factorio S7E98 - Paving the way for another 10k Solar | 29:14 | 298 | | Factorio
|
2017-03-10 | Factorio S6E97 - Rubyte Chunks, Crystals and Purified in a City Block | 29:10 | 952 | | Factorio
|
2017-03-10 | Factorio S7E97 - Centralised Production Control center | 31:07 | 765 | | Factorio
|
2017-03-09 | Factorio S6E96 - Field Trip and more parking for Logistics Trains | 29:40 | 1,186 | Vlog | Factorio
|
2017-03-09 | Factorio S7E96 - Starting on Circuit based production controls | 27:44 | 272 | | Factorio
|
2017-03-08 | Factorio S6E95 - Refueling City Blocks automatically | 25:36 | 2,328 | | Factorio
|
2017-03-08 | Factorio S7E95 - Misbehaving Trains and Coal drought | 27:44 | 240 | | Factorio
|
2017-03-07 | Factorio S6E94 - Converting the most complicated Logistic Train Stations | 34:44 | 3,259 | Vlog | Factorio
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2017-03-07 | Factorio S7E94 - Brownout and more efficient Solar field creation | 26:28 | 990 | | Factorio
|
2017-03-06 | Factorio S6E93 - Conversion to Logistic Train Stations | 28:05 | 21,287 | Vlog | Factorio
|
2017-03-06 | Factorio S7E93 - Field Trip to increase Copper input | 27:52 | 500 | | Factorio
|
2017-03-05 | Factorio S6E92 - First Logistics Train Network Train and Depot | 28:44 | 7,836 | Vlog | Factorio
|
2017-03-05 | Factorio S7E92 - Circuit network based Factory Overview | 34:26 | 19,734 | | Factorio
|
2017-03-04 | Factorio S6E91 - Angels Smelting of Aluminium | 28:01 | 1,094 | | Factorio
|
2017-03-04 | Factorio S7E91 - New mods and new plans | 27:20 | 455 | | Factorio
|
2017-03-03 | Factorio S7E90 - Hunting for Alien Artifacts | 27:02 | 319 | | Factorio
|
2017-03-03 | Factorio S6E90 - Angels Ore crushing for Train network | 32:23 | 1,214 | | Factorio
|
2017-03-02 | DD NG+ No Light - Week 65 - DARKEST DUNGEON 4 - Hell is in the Heart | 41:33 | 98 | | Darkest Dungeon
|
2017-03-02 | Factorio S7E88 - MEGA BASE management to increase module production | 26:06 | 158 | | Factorio
|
2017-03-02 | Factorio S7E89 -Trying to landfill a lake | 26:40 | 925 | | Factorio
|
2017-03-02 | Factorio S6E89 - Loading stations for Crushed Ore | 25:43 | 616 | | Factorio
|
2017-03-01 | Factorio S7E86 - Running out of Alien Artifacts | 24:28 | 209 | | Factorio
|
2017-03-01 | Factorio S7E87 - Killing aliens is not risk free anymore | 26:43 | 223 | | Factorio
|
2017-03-01 | DD NG+ No Light - Week 64 - DARKEST DUNGEON 3 - Belly of the Beast | 26:15 | 54 | | Darkest Dungeon
|
2017-03-01 | Factorio S6E88 - Modules, Power Armor MK2 and Rocket Silo research | 26:23 | 412 | | Factorio
|
2017-02-28 | Factorio S7E85 - Expanding automated Solar fields | 26:38 | 130 | | Factorio
|
2017-02-28 | Factorio S7E84 - Increasing Iron Production and assessing the Solar fields | 26:26 | 222 | | Factorio
|
2017-02-28 | DD NG+ No Light - Week 63 - DARKEST DUNGEON 2 Lighting the Way | 1:40:42 | 91 | | Darkest Dungeon
|
2017-02-28 | Factorio S6E87 - Express Belts and Science Pack 4 | 33:45 | 396 | | Factorio
|
2017-02-27 | DD NG+ No Light - Week 62 - Another leveling mission in Champion Weald | 29:07 | 58 | | Darkest Dungeon
|
2017-02-27 | Factorio S7E83 - Massive expansion of automated Solar field | 26:26 | 388 | | Factorio
|
2017-02-27 | Factorio S7E83 - Trying to increase Blue Circuit throughput | 26:00 | 116 | | Factorio
|
2017-02-27 | Factorio S6E86 - Silicon Nitride | 26:44 | 413 | | Factorio
|
2017-02-27 | Logistics Train Network Mod Tutorial - Automatic Train schedules | 14:02 | 37,112 | Vlog | Factorio
|
2017-02-26 | DD NG+ No Light - Week 61 - Even small mistakes are costly in Champion runs | 33:41 | 48 | | Darkest Dungeon
|
2017-02-26 | Factorio S7E81 - Increasing MEGA BASE throughput | 27:13 | 156 | | Factorio
|
2017-02-26 | Factorio S7E82 - Paving the MEGA BASE | 25:14 | 160 | | Factorio
|
2017-02-26 | Factorio S6E85 - Lithium Ion Batteries | 30:32 | 621 | | Factorio
|
2017-02-25 | Angels Mods Tutorial - Bioprocessing 1 - Algae and Alien Artifacts - OUTDATED | 20:27 | 10,157 | Tutorial | Factorio
|
2017-02-25 | Factorio S7E79 - Oil focus, another base and beaconing the Oil cracking | 27:42 | 114 | | Factorio
|
2017-02-25 | DD NG+ No Light - Week 60 - Stun and Speed makes quick work of Champion Ruins | 39:57 | 47 | | Darkest Dungeon
|
2017-02-25 | Factorio S7E80 - Increasing MEGA BASE input | 29:08 | 152 | | Factorio
|
2017-02-25 | Factorio S6E84 - Copper Ore to Cobalt Oxide | 35:28 | 807 | | Factorio
|
2017-02-24 | Angels Mods Tutorial - Petrochem 3 - Organic Chemistry and Plastic - OUTDATED | 16:42 | 6,742 | Tutorial | Factorio
|
2017-02-24 | Factorio S7E78 - Troubleshooting bottlenecks in the MEGA BASE | 27:54 | 144 | | Factorio
|
2017-02-24 | DD NG+ No Light - Week 59 - DARKEST DUNGEON 1 - We Are The Flame | 55:09 | 87 | | Darkest Dungeon
|
2017-02-24 | Factorio S7E77 - Putting the automated Solar fields to the test | 28:25 | 171 | | Factorio
|
2017-02-24 | Factorio S6E83 - Train rides across to base to fix bottlenecks | 26:39 | 1,046 | | Factorio
|
2017-02-24 | Angels Mods Tutorial - Petrochem 2 - Residual and Synthesis Gas - OUTDATED | 13:45 | 6,331 | Tutorial | Factorio
|
2017-02-23 | Factorio S7E75 - Automatic resuppply of Solar fields | 24:37 | 167 | | Factorio
|
2017-02-23 | Factorio S7E76 - Automated Solar field construction | 26:37 | 139 | | Factorio
|
2017-02-23 | DD NG+ No Light - Week 58 - Surprisingly smooth Champion Ruins run | 41:15 | 50 | | Darkest Dungeon
|
2017-02-23 | Factorio S6E82 - Lithium Chloride and Lithium Perchlorate | 26:32 | 863 | | Factorio
|
2017-02-22 | Factorio Angels Mods Tutorials - Petrochem 1 - Basic Oil and Gas - OUTDATED | 14:28 | 15,633 | Tutorial | Factorio
|
2017-02-22 | Factorio Angels Mods Tutorial - Smelting 1 - Efficiency and Ratios | 15:59 | 36,690 | Tutorial | Factorio
|
2017-02-22 | Factorio S7E74 - Beaconed Green Circuits killing the power | 27:07 | 215 | | Factorio
|
2017-02-22 | Factorio S7E73 - Finally a good robotised Solar layout | 31:56 | 197 | | Factorio
|
2017-02-22 | DD NG+ No Light - Week 57 - First Champion run in the Weald | 46:34 | 72 | | Darkest Dungeon
|
2017-02-22 | Factorio S6E81 - Review base safety measures and Lithia Water | 26:27 | 845 | Review | Factorio
|
2017-02-21 | Factorio Angels Mods Tutorial - Refining 3 - Crystal and Mineral Refining - OUTDATED | 10:22 | 9,333 | Tutorial | Factorio
|
2017-02-21 | Factorio Angels Mods Tutorial - Refining 2 - Advanced Refining and Sorting - OUTDATED | 13:15 | 19,818 | Tutorial | Factorio
|
2017-02-21 | Factorio Angels Mods Tutorial - Refining 1 - Basic Crushing and Sorting - OUTDATED | 12:39 | 35,752 | Tutorial | Factorio
|
2017-02-21 | Factorio S7E72 - Solar field design for self-sufficiency | 32:18 | 232 | | Factorio
|
2017-02-21 | XCOM2 Long War - S1E05 - Strengthening the Resistance with new Personel | 47:36 | 24 | | XCOM 2
|
2017-02-21 | DD NG+ No Light - Week 56 - Healerless team on the Last Veteran run | 31:02 | 34 | | Darkest Dungeon
|
2017-02-21 | Factorio S7E71 - MEGA BASE management and heading to Solar | 27:37 | 144 | | Factorio
|
2017-02-21 | Factorio S6E80 - Beautification continues with Concrete | 30:28 | 943 | | Factorio
|
2017-02-20 | DD NG+ No Light - Week 55 - Are Veteran dungeons becoming too easy | 40:55 | 61 | | Darkest Dungeon
|
2017-02-20 | Factorio S7E67 - Improving throughput of the MEGA BASE | 28:49 | 193 | | Factorio
|
2017-02-20 | XCOM2 Long War - S1E04 - Rookies with a deathwish carrying the team | 50:29 | 39 | | XCOM 2
|
2017-02-20 | Factorio S6E79 - Simple safe rail crossing | 27:17 | 4,271 | | Factorio
|
2017-02-19 | Factorio S7E66 - Clearing Aliens and additional Oil fields | 26:10 | 162 | | Factorio
|
2017-02-19 | Factorio S7E65 - Productivity Modules and first few Beacons | 28:04 | 182 | | Factorio
|
2017-02-19 | XCOM2 Long War - S1E03 - Stealth hacking a Train is not trivial | 16:54 | 59 | | XCOM 2
|
2017-02-19 | DD NG+ No Light - Week 54 - Brigand 12 Pounder with ease | 1:05:18 | 41 | | Darkest Dungeon
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