1. | This One Weird Trick May Drastically Improve Your Neutral | 4,719 | | Street Fighter 6
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2. | Are Fireballs Useless In 3rd strike? | 1,790 | | Street Fighter III
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3. | [3rd Strike] Let's Talk About Parrying! | 1,540 | Discussion |
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4. | How to Play 3S Ken in MINUTES | 1,156 | | Street Fighter III
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5. | [3rd Strike] How to Kara Raging Demon (Stick and Hitbox) | 1,097 | Tutorial | HitBox
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6. | How To Use The Best Command Grab in SF6 | 1,096 | | Street Fighter 6
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7. | [DBFZ] AutoMattock Explains Neutral and Demonstrates in Ranked | 832 | | Dragon Ball FighterZ
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8. | [3rd Strike] HUGO SECRETS (How to Standing 720) | 816 | Tutorial | Street Fighter III
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9. | How to Train in Street Fighter 6 right now! (demo) | 774 | Guide | Street Fighter 6
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10. | SF6 Ryu Combos and Their Setups (Demo Version) | 749 | | Street Fighter 6
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11. | In the Lab - How to Frame Trap and Offensively Perfect Parry | 725 | | Street Fighter 6
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12. | The Lesser Known Facts About 3rd Strike | 813 | |
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13. | [3rd Strike] How to Beat Your Friends with Alex in Less Than 1 Minute | 640 | Tutorial |
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14. | Exposing Marisa's Weaknesses | 650 | | Street Fighter 6
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15. | 9 Claps in One Combo!?!? [Crystal_Cube99 Hugo Trials] | 581 | | Street Fighter III
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16. | [SFV] The New Kolin is CRAZY | 562 | | Street Fighter V
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17. | Does Street Fighter 6 have 3rd Strike Footsies? | 555 | | Street Fighter 6
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18. | [DBFZ] Things You Need To Know About Vanish | 555 | | Dragon Ball FighterZ
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19. | AutoMattock's In Depth Gill Tutorial | 543 | Tutorial | Street Fighter V
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20. | [3rd Strike] DANGER!!! Total Destruction Q Compilation | 534 | |
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21. | [SFV] How I input Akuma's Raging Demon | 500 | | Street Fighter V
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22. | [SFV] Sakura's HK Shunpukyaku is CHEAP | 491 | | Street Fighter V
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23. | Crafting Combo Efficiency in Street Fighter 6 | 475 | | Street Fighter 6
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24. | 100% Shin Shoryuken Combo On Akuma!? Ryu Crystal Cube_99 Trials | 470 | | Street Fighter III
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25. | [SFV] Zeku Survival Guide PT 1 | Throws, Anti Airs, Neutral | 449 | Guide | Street Fighter V
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26. | THIS HUGO TECH COMPLETELY CHANGES EVERYTHING (jump cancel Throw invul) | 446 | | Street Fighter III
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27. | 3rd Strike has shortcuts!?! | 427 | | Street Fighter III
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28. | Who's The Best to LEARN 3rd Strike With? | 422 | | Street Fighter III
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29. | I Hosted a 3rd Strike Tournament with the Worst Super Arts | 421 | | Street Fighter III
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30. | The Most EXTREME Ken Trials from Crystal_Cube99 | 418 | | Street Fighter III
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31. | These Sean combos are BALLIN' | 417 | | Street Fighter III
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32. | [SFV] 5 Common Zeku Mistakes | 415 | | Street Fighter V
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33. | [SFV] Cody First Impressions and Early Tech | 408 | | Street Fighter V
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34. | [SFV] Impromptu Sagat Tutorial (Zoning, Knockdown, Confirms and Other Special Tactics) | 398 | Tutorial | Street Fighter V
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35. | SF6 M. Bison Trailer Reaction + Analysis | 456 | | Street Fighter 6
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36. | Why Pro Players DON'T do this (... usually) | 362 | | Street Fighter V
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37. | 11 Light of Virtues in ONE COMBO | 358 | |
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38. | Explaining Javits' SOCD Super SF6 Shortcut | 354 | | Street Fighter 6
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39. | What is SGGK in 3rd Strike? | 349 | | Street Fighter III
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40. | [SFV] Sakura Block Strings | 348 | | Street Fighter V
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41. | The Hardest 1 Button Combo in 3rd strike [Crystal_Cube99 Necro Trials] | 347 | | Street Fighter III
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42. | SF6 Stun Setups BUT THEY'RE GUARANTEED | 345 | | Street Fighter 6
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43. | SAGAT CHANGES ARE OD | 343 | | Street Fighter V
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44. | You were never taught this about 3rd Strike (Rules of Throw Invulnerability and Parry lock out) | 341 | | Street Fighter III
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45. | 7 is a Magic Number for Jamie [In The Lab] | 338 | | Street Fighter 6
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46. | A Wealth of Early Akuma Knowledge [SF6 Akuma Primer] | 402 | | Street Fighter 6
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47. | You Must Become TM to Complete these Q Trials | 331 | | Street Fighter III
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48. | Q and his Kara Command Grab | 329 | | Street Fighter III
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49. | Dhalsim's New Teleport is Worse Than You Think | 324 | | Street Fighter 6
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50. | How To SKIP Neutral with Jamie | 324 | | Street Fighter 6
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51. | A Hard Read on Drive Impact's Future | 318 | | Street Fighter 6
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52. | How To Kara Shoryuken with Ken in 3rd Strike | 311 | | Street Fighter III
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53. | 26236! Weird but Useful Shortcut Input in Street Fighter 6 | 310 | | Street Fighter 6
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54. | When DRIVE REVERSAL is GREAT | 303 | | Street Fighter 6
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55. | [3S] Quick Tips! Makoto's Hayate Mixups! | 298 | | Street Fighter III
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56. | [3rd Strike] Is Hugo Even REMOTELY Viable Against Makoto? | 296 | |
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57. | I see nothing wrong with Luke | 290 | | Street Fighter V
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58. | I Just Wanted to Chip Q with Sean | 283 | | Street Fighter IV
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59. | Momochi's Weird Drive Rush Tech | 283 | | Street Fighter 6
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60. | This trial wasn't even written correctly... [Yang Crystal_Cube99 trials] | 280 | | Street Fighter III
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61. | Hitbox Shortcut DP motions and Why I Don't Use Them | 278 | | Street Fighter IV
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62. | Does This 3rd Strike Boomer Enjoy SF6? | 275 | | Street Fighter 6
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63. | SF6 Drive System Explained | 269 | | Street Fighter 6
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64. | SFxT Fundamentals Tutorial | 268 | Tutorial | Street Fighter X Tekken
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65. | Secrets of Hit Confirms in 2D Fighting Games | 266 | | Punch Planet
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66. | [SFV] Hitbox Controller Advantages for SFV | 266 | | Street Fighter V
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67. | What Will Seperate Top Players in SF6? | 266 | | Street Fighter 6
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68. | Daigo vs Ryusei: Watching the Drive Gauge Influence Neutral (Bonus Lab work) | 265 | | Street Fighter V
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69. | SFV Seth Trailer Reaction + Analysis | 263 | | Street Fighter V
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70. | Trying NOT to React. SF6 Akuma Reveal + Analysis | 301 | | Street Fighter 6
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71. | [SFV] AutoMattock's Menat Survival Guide | 258 | | Street Fighter V
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72. | When Whiff Punishing Is Wrong | Reaction To Bonchan's Advice (Chris_F Translation) | 411 | |
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73. | Is 3rd Strike just a Happy Accident? | 257 | | Street Fighter III
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74. | Kage Changes | 254 | | Street Fighter V
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75. | Hugo vs Urien SUCKS, BUT I've found some answers :) | 254 | | Street Fighter III
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76. | Did Daigo Just Do a Fake Denjin Setup? | 253 | | Street Fighter 6
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77. | Why Rose Can't Be Top Tier | 252 | | Street Fighter V
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78. | [SFV] GILL TRAILER ANALYSIS | 252 | Preview | Street Fighter V
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79. | In The Lab - Drive Impact | 252 | | Street Fighter 6
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80. | Cody Changes BIG BUFFS | 251 | | Street Fighter V
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81. | Gill Piping Hot VT1 Tech | 246 | | Street Fighter V
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82. | [SFV] What is a MEATY? | 246 | | Street Fighter V
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83. | Veteran 3rd Strike Player uses Gills Parry | 245 | | Street Fighter V
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84. | [SFV] Understanding Whiff Punishing in SFV | 244 | | Street Fighter V
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85. | [SFV] Zeku Hit Confirm Essentials | 242 | | Street Fighter V
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86. | SFV Rose Survival Guide | 242 | Guide | Street Fighter V
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87. | [SFV] Zeku Survival Guide PT 2 | Block Strings/Hit Confirms, V-Reversal and V-Skill | 239 | | Street Fighter V
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88. | Laura Changes BIG BUFFS | 237 | | Street Fighter V
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89. | Daigo vs Momochi: Precision Drive Gauge Measurement | 236 | | Street Fighter 6
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90. | [SFV] EPIC RAGE. EPIC WIN. "Mysterious Mech" Chun Li Boss Battle!! | 236 | | Street Fighter V
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91. | Ed Changes | 229 | | Street Fighter V
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92. | [SFV] Overview ► How Good is Falke? | 228 | | Street Fighter V
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93. | [USF4] How A Real Man 720's | 226 | | Street Fighter IV
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94. | [SFV] How can Honda SLAP? (HHS Tutorial and Character Review) | 224 | Review | Street Fighter V
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95. | The Time I Fought Daigo in SF4 | 221 | | Street Fighter IV
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96. | How To Win Without Fundamentals | 279 | |
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97. | My Response to Sajam's "What Makes Old Fighting Games So Different" | 343 | |
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98. | I Learned Pocket Fighter in 1 Day then Played for High Stakes | 214 | | Super Gem Fighter Mini Mix
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99. | How Pierot Wins With Cold Blue Kick (Pierot vs Yaz, HSF Top 8 2024) | 247 | |
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100. | WHY Can Remy Do This? (LOV Split Charge explanation and demo) | 211 | |
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