1. | Control #18: Getting closer to Marshall's location | 0 | Let's Play | Control
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2. | Control #31: Our first time in the Containment Sector | 0 | Let's Play | Control
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3. | Control #25: The Hiss Distorted in Black Rock Processing | 0 | Let's Play | Control
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4. | Control #21: The HRA Lab | 0 | Let's Play | Control
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5. | Control #32: Discovering The Clock Threshold | 0 | Let's Play | Control
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6. | Control #27: The Black Rock Quarry | 0 | Let's Play | Control
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7. | Control #28: This beautiful night sky (Black Rock Quarry) | 0 | Let's Play | Control
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8. | Control #51: Finally relieving Tommasi | 0 | Let's Play | Control
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9. | Control #46: The (deadly) Archives | 0 | Let's Play | Control
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10. | Control #19: Meeting Marshall & the first Hiss Warped | 0 | Let's Play | Control
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11. | Control #22: The protection Hedron can provide us | 0 | Let's Play | Control
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12. | Control #61: The collapsed department | 0 | Let's Play | Control
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13. | Control #16: Looking for Helen Marshall in Research | 0 | Let's Play | Control
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14. | Control #29: Obtaining a Black Rock Prism | 0 | Let's Play | Control
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15. | Control #39: Exploring P6 cell area & the first Former encounter | 0 | Let's Play | Control
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16. | Control #33: Horowitz's fate & a peek at The Anchor | 0 | Let's Play | Control
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17. | Control #36: The Panopticon | 0 | Let's Play | Control
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18. | Control #4: Dead Letters & a Floppy Disc | 0 | Let's Play | Control
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19. | Control #20: The X-Ray Lightbox | 0 | Let's Play | Control
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20. | Control #12: What happened in Ordinary 17 years ago? | 0 | Let's Play | Control
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21. | Control #37: Salvador, Head of Security | 0 | Let's Play | Control
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22. | Control #23: Through the Ocean View Motel | 0 | Let's Play | Control
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23. | Control #38: The Anchor & P6 Cell | 0 | Let's Play | Control
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24. | Control #14: The Clog again | 0 | Vlog | Control
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25. | Control #34: The Medical Wing in the containment sector | 0 | Let's Play | Control
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26. | Control #3: We need a plan | 0 | Let's Play | Control
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27. | Control #13: The field training course | 0 | Let's Play | Control
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28. | Control #40: Meeting Dylan after 17 years | 0 | Let's Play | Control
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29. | Control #48: Entering the Mold Threshold in the Research Sector | 0 | Let's Play | Control
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30. | Control #2: Ranger 2nd class Polaski's fate | 0 | Let's Play | Control
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31. | Control #50: Eradicating fleeting Mold Hosts | 0 | Let's Play | Control
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32. | Control #57: Let's lock them out (End of main game, with credits) | 1 | Let's Play | Control
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33. | Control #24: Cleansing the Atlas Chamber with Arish's team | 1 | Let's Play | Control
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34. | Control #6: Tommasi & the Hotline | 1 | Let's Play | Control
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35. | Control #43: Looking after Ahti's plants | 1 | Let's Play | Control
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36. | Control #35: August 4th, 1964 - Discovery of The Oldest House | 1 | Let's Play | Control
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37. | Control #5: Taming the Floppy Disc | 1 | Let's Play | Control
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38. | Control #26: What does NSC stand for? | 1 | Let's Play | Control
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39. | Control #41: The Mirror Altered Item | 1 | Let's Play | Control
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40. | Control #7: Entering Maintenance for the first time | 1 | Let's Play | Control
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41. | Control #44: Music research & Darling's large scale HRA reveal | 1 | Let's Play | Control
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42. | Control #55: Trapped in a productive nightmare | 1 | Let's Play | Control
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43. | Control #54: Polaris and Game Over ?! | 1 | Let's Play | Control
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44. | Control #62: Camera Altered Item & Third Act Villain | 1 | Let's Play | Control
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45. | Control #30: HRA production enabled & talk with Emily | 1 | Let's Play | Control
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46. | Control #64: Unexpected help from The Former | 1 | Let's Play | Control
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47. | Control #47: The Traffic Light AI (Gameplay Reaction) | 1 | Let's Play | Control
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48. | Control #17: Trapping an Astral Spike | 1 | Let's Play | Control
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49. | Control #11: Reactivating the NSC Energy Converter | 1 | Let's Play | Control
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50. | Control #9: Finding the furnace in Maintenance | 1 | Let's Play | Control
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51. | Control #52: Finnish Tango (Part 1) | 1 | Let's Play | Control
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52. | Control #49: The Mold Source | 1 | Let's Play | Control
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53. | Control #15: The Research Sector | 1 | Let's Play | Control
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54. | Control #42: esseJ boss battle | 1 | Let's Play | Control
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55. | Control #53: Finnish Tango (Part 2) & The Ashtray Maze | 1 | Let's Play | Control
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56. | Control #8: Acquiring Evade, reaching the NSC & meeting Arish | 1 | Let's Play | Control
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57. | Control #58: Endgame situation & outlook (Arish & Pope interviews) | 2 | Let's Play | Control
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58. | Control #10: First time The Clog & the first Heavy | 2 | Let's Play | Control
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59. | Control #45: Tough Rangers, Mold removal & Hand AI | 2 | Let's Play | Control
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60. | Control #60: The Astral Bleeding | 2 | Let's Play | Control
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61. | Control #1: Welcome to The Oldest House | 2 | Let's Play | Control
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62. | Control #63: 1st phase of Nail repair & warehouse area exploration | 2 | Let's Play | Control
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63. | Control #56: How the Hiss got in | 2 | Let's Play | Control
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