201. | Could this be the way the blades work? | 0 | | Super Space Slayer 2
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202. | The drunk effect makes blotches on screen | 0 | | Super Space Slayer 2
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203. | The map looks really cool visualising the Demonic Influence | 0 | | Super Space Slayer 2
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204. | How Districts work on the city-planets | 0 | | Super Space Slayer 2
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205. | Luigi wins by doing nothing | 0 | | Super Space Slayer 2
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206. | Thanos had the right idea | 0 | | Super Space Slayer 2
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207. | Here's how the view order works in Super Space Galaxy | 0 | | Super Space Slayer 2
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208. | It's good to test weapons in combination | 0 | | Super Space Slayer 2
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209. | Adding a conventional health bar | 0 | | Super Space Slayer 2
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210. | Odallus #10 | 0 | | Super Space Slayer 2
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211. | Super Space Slayer 2 gameplay #4 | 0 | | Super Space Slayer 2
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212. | Dropping your cargo on death | 0 | | Super Space Slayer 2
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213. | Super Space Slayer 2 - Admiral promo 2 | 0 | | Super Space Slayer 2
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214. | The Blades' movement is really important | 0 | | Super Space Slayer 2
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215. | Super Space Slayer 2 - Ace promo 1 | 0 | | Super Space Slayer 2
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216. | Now the game supports 16 or more encounters | 0 | | Super Space Slayer 2
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217. | Ice planets look colder with a nice fog effect | 0 | | Super Space Slayer 2
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218. | It's so important to back up your game! | 2 | | Super Space Slayer 2
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219. | References to games from 1995 are cool, right? | 0 | | Super Space Slayer 2
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220. | Now your ship can get drunk | 0 | | Super Space Slayer 2
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221. | Trailer snippet | 0 | Preview | Super Space Slayer 2
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222. | Here's why I WON'T have an elemental damage system | 0 | | Super Space Slayer 2
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223. | Boss battle music 6 | 0 | | Super Space Slayer 2
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224. | Chain lightning follows your targeting | 0 | | Super Space Slayer 2
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225. | Making the Blades, one piece at a time | 0 | | Super Space Slayer 2
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226. | Chain lightning is back, baby! | 0 | | Super Space Slayer 2
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227. | Super Space Galaxy - January 2024 trailer | 0 | | Super Space Slayer 2
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228. | Are the Blades' really finished? | 0 | | Super Space Slayer 2
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229. | Ken Dance GEEK 2017 | 0 | | Super Space Slayer 2
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230. | So long as we keep going in circles it'll be fine | 0 | | Super Space Slayer 2
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231. | Weather effects for the planets have begun | 0 | | Super Space Slayer 2
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232. | Experimenting with the Blades' movement | 0 | | Super Space Slayer 2
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233. | Blades now have 3 movement modes | 0 | | Super Space Slayer 2
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234. | Super Space Galaxy - Damage demo | 0 | | Super Space Slayer 2
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235. | Always with the smooth transitions! | 0 | | Super Space Slayer 2
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236. | Join the Discord for Super Space Galaxy! | 0 | | Super Space Slayer 2
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237. | LOVE your enemies with the Valentine! | 0 | | Super Space Slayer 2
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238. | Blades vs Buddies | 0 | | Super Space Slayer 2
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239. | Indie Games at GEEK 2017 | 0 | | Super Space Slayer 2
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240. | More angles makes it harder to dodge | 1 | | Super Space Slayer 2
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241. | Now in a 16:9 aspect ratio! | 0 | | Super Space Slayer 2
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242. | Ken's talk on stage at GEEK 2017 | 0 | | Super Space Slayer 2
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243. | Introducing Grandad Mode! | 0 | | Super Space Slayer 2
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244. | Now enemies can shoot, then move | 1 | | Super Space Slayer 2
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245. | Fastloops and how to target the closest enemy | 3 | Tutorial | Super Space Slayer 2
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246. | Odallus #4 | 0 | | Super Space Slayer 2
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247. | Featuring slow-motion leaves | 0 | | Super Space Slayer 2
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248. | Super Space prototype #4 | 0 | | Super Space Slayer 2
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249. | How to get the lenses to loop | 0 | | Super Space Slayer 2
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250. | Ice, ice, baby! | 0 | | Super Space Slayer 2
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251. | The new demo will have Archdemons! | 0 | | Super Space Slayer 2
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252. | Island planets seem like a nice place to go on holiday | 0 | | Super Space Slayer 2
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253. | Weather effects convey a planet's temperature | 0 | | Super Space Slayer 2
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254. | Experimenting with the lava-lens | 0 | | Super Space Slayer 2
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255. | Super Space Slayer 2 gameplay #5 | 0 | | Super Space Slayer 2
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256. | Docks let you repair, refuel and other cool stuff | 0 | | Super Space Slayer 2
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257. | Trees & lava | 0 | | Super Space Slayer 2
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258. | Ship handling is that little bit better | 0 | | Super Space Slayer 2
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259. | Your ship tilting looks better now | 0 | | Super Space Slayer 2
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260. | Super Space Galaxy - The Edge of Space | 0 | | Super Space Slayer 2
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261. | The design of the proximity sensor is awesome if I say so myself | 0 | | Super Space Slayer 2
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262. | One lens down, another lens to go | 0 | | Super Space Slayer 2
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263. | If you have a space ship you never need a car park | 0 | | Super Space Slayer 2
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264. | Super Space Slayer 2 Trailer - Outtakes | 0 | Preview | Super Space Slayer 2
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265. | Lost project: Candle Man | 0 | | Super Space Slayer 2
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266. | Download the free playable demo of Super Space Galaxy! | 0 | | Super Space Slayer 2
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267. | Enjoying the game | 0 | | Super Space Slayer 2
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268. | Throwing your items away | 0 | | Super Space Slayer 2
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269. | Debug commands can be used to kill! | 0 | | Super Space Slayer 2
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270. | Super Space Slayer 2 - Cultists promo 2 | 0 | | Super Space Slayer 2
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271. | I like my highlights nice and smooth | 0 | | Super Space Slayer 2
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272. | Frame stepping is a neat little development feature | 0 | | Super Space Slayer 2
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273. | Now the Blades' initial attack is too slow! | 0 | | Super Space Slayer 2
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274. | Boss battle music 4 | 0 | | Super Space Slayer 2
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275. | Super Space Galaxy - Plasma Barrage | 0 | | Super Space Slayer 2
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276. | Now you can reach the old menus from the new one | 0 | | Super Space Slayer 2
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277. | I heard you like blades... | 0 | | Super Space Slayer 2
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278. | Odallus #17 | 0 | | Super Space Slayer 2
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279. | Pro tips #1: Deflector | 0 | | Super Space Slayer 2
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280. | Malphas wing shots | 0 | | Super Space Slayer 2
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281. | Slimes and limes! | 0 | | Super Space Slayer 2
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282. | Time for some new fleshy hit-sounds! | 0 | | Super Space Slayer 2
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283. | Go from a planet to the galaxy map in seconds! | 0 | | Super Space Slayer 2
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284. | Destroying these crates feels great | 0 | | Super Space Slayer 2
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285. | Better-looking laser sights | 0 | | Super Space Slayer 2
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286. | A new way to show damage on your ship? | 0 | | Super Space Slayer 2
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287. | Boss battle music 2 | 0 | | Super Space Slayer 2
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288. | The new cargo menu is fancy | 0 | | Super Space Slayer 2
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289. | Super Space Slayer 2 gameplay #6 | 0 | | Super Space Slayer 2
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290. | Buy! Sell! | 0 | | Super Space Slayer 2
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291. | A tiny change for recoil on the main weapons | 0 | | Super Space Slayer 2
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292. | Now the movement programming isn't just for Drones | 0 | | Super Space Slayer 2
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293. | Item fade-away solves my problems | 0 | | Super Space Slayer 2
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294. | Super Space Galaxy must run at a smooth framerate | 0 | | Super Space Slayer 2
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295. | Want me to name a sun after you? | 0 | | Super Space Slayer 2
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296. | Super Space Slayer 2 gameplay #3 | 0 | | Super Space Slayer 2
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297. | Super Space Galaxy - Weapon pod sensor demo | 0 | | Super Space Slayer 2
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298. | Rain on an Islands planet | 0 | | Super Space Slayer 2
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299. | Super Space Galaxy - Stare into the void | 0 | | Super Space Slayer 2
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300. | Super Space Galaxy - City music variations | 0 | | Super Space Slayer 2
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