Foundry

Foundry

Views:
16,296,852
Subscribers:
107,000
Videos:
1,629
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British YouTube channel which has more than 107 thousand subscribers, publishing over 1.63 thousand videos which altogether total at least 16.3 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 400 Most Controversial Videos by Foundry


Video TitleRatingCategoryGame
301.Mari 1.3 | New Features7
302.Modo | Cinema 4D Tutorial - Rendering in Modo7
303.Voices Behind The Tech - Product Management7
304.NAB 2016 | Roving Report: Epic Games7
305.MARI indie Channels7
306.Nuke 13.1 | Monitor Out Annotations and UX Improvements7
307.Nuke 13.1 | Metadata Management Improvements and a New ModifyMetaData Soft Effect8
308.Nuke For After Effects Users | Module 5: 3D Space (Part 5)8
309.Modo | Cinema 4D Tutorial - Selection Methods in Modo8
310.SIGGRAPH 2016 | Roving Report: Jack Greasley8
311.Foundry Sessions | Being Independent Q&A8
312.Nuke | Stereo Masterclass: Preparing the Plates (Part 2)8
313.Foundry Sessions | Modo In Advertising And Marketing8
314.OCULA 4 | Testimonial8
315.Cara VR | Stereo Pair Stitching with Ryan Cummings8
316.FurnaceCore For Nuke | F_MotionBlur8
317.Foundry Live CatchUp #shorts8
318.Day 2 at GDC 2015: Virtual Reality, MODO & MARI8
319.Day 1 at GDC 2015: MODO & MARI8
320.CopyCat Masterclass | 2. Improve Results With Better Frame Selection67
321.SIGGRAPH 2016 | So It Begins..8
322.Hiero 11 | What's New?8
323.FurnaceCore For Nuke | F_DeNoise (Part 1)8
324.Shervin Shoghian talks Nuke Studio8
325.Nuke For After Effects Users | Module 4: Keying (Part 3)8
326.Hiero | Introducing HieroPlayer8
327.Nuke 12.2 | AAC encoded audio support8
328.Maya to Mari M4.1 | Rendering In Mari8
329.From CrowdSourcing To Commercialization With BleepBleeps8
330.Modo 16.0 | Create a Blank UV Map when New Mesh Items are Created8
331.CameraTracker | 101 Class: Troubleshooting Tricky Tracks - Example 28
332.CopyCat Masterclass | 6. Avoid Common Mistakes When Training CopyCat43
333.Nuke | Python For Artists: Callback Functions (Part 1)8
334.Nuke | General UI: Viewer Basics (Part 2)8
335.Nuke For After Effects Users | Module 3: Rotoscopes (Part 5)8
336.Texturing 101: Tips and Tricks - Tidy Node Graph7
337.ExploreVR - your VR hub8
338.Modo | Cinema 4D Tutorial8
339.Nuke For After Effects Users | Module 4: Keying (Part 2)8
340.Come See Us At FMX 2018!8
341.Mari | Convert Channel Colour Depth8
342.Architectural Lighting in MODO Tutorial: Side lamp8Tutorial
343.Nuke | General UI: Node Graph Reading8
344.03 Projection Mapping Part 1 Final8
345.R&D Diaries - What excites us about NeRFs? #shorts9
346.Flix 5.4 | Notes & Highlights Enhancements9
347.FMX 2023 | Breaking Boundaries in VFX Education Expanding Horizons through Online Learning9
348.Texturing 101: Key Materials12
349.Maya to Mari M3.2 | Working With Channels And Layers9
350.Find out more about the industry leading Lighting and Look Development tool9
351.The Foundry Sessions: Chris Hadfield launches “It’s Not Rocket Science” Q&A9
352.Mari 3.0 | FBX Geometry Support & Entity Locators9
353.Nuke 13.1 | Color Consistency Between Nuke and Nuke Studio with OCIOv29
354.Maya to Mari M3.4 | Paint Buffer Basics9
355.Behind the scenes on Jurassic World with Image Engine: Q&A9
356.Nuke | Python For Artists: Manipulating The Node Graph9
357.Filming with No Borders: 360° VR truth: Episode 49Show
358.Delivering The future of Episodic Animation With Nuke9
359.CameraTracker | 101 Class: Dealing With Nodal Pans9
360.Modo Steam | Advanced Shader Authoring (Part 11)9
361.Nuke 15.1 | Effortless Roundtripping with OpenTimelineIO19
362.Modo | 6 Minute Lessons: Hint (Part 3)9
363.Logan FX's use of Nuke & Hiero In A Commercials Pipeline9Vlog
364.Nuke 12.1 | HieroPlayer Artist Review9Review
365.Mari 4.0 | Better Navigation9
366.Maya to Mari M2.3 | Navigation And Keyboard Shortcuts In Mari9
367.Creating Urban Graffiti in Adobe After Effectsusing CameraTracker_029
368.Multiple overlay tracks in NUKE STUDIO9
369.The Foundry at Pause Fest 20159
370.NAB 2016 | Roving Report: YouTube9
371.Mari 1.4 | Triplanar Projection9
372.Modo 16.0 | Rhino 7 Support: Import Your CAD Assets to Modo9
373.OCULA 4 | Correcting Alignment9
374.Nuke | Python Essentials: Basic Workflow Commands (Part 2)9
375.CaraVR 2.1 | Overview9
376.Mari 3.0 | Session Scripts9
377.FurnaceCore For Nuke | F_RigRemoval (Part 2)9
378.NUKE Non-commercial Competition 2015: Salvatore Parigi9
379.Mari 1.4 | Photoshop Roundtrip Projection Workflow9
380.FurnaceCore For Nuke | F_Steadiness (Part 2)9
381.Nuke 12.0 | Playback Performance9
382.GL Measures - MODO 8019
383.CopyCat Masterclass | 12. Monitor Training and General Troubleshooting26
384.Nuke For After Effects Users | Module 7: Adding Effects (Part 3)10
385.Foundry Live 2023 | Story development and creative collaboration with Flix 6.510
386.Hiero | Teaser Video10
387.SIGGRAPH 2017 | Pre Production With SPA And Flix10
388.Introducing an Artist-Friendly Material Creation workflow | What’s New in Katana 5.010
389.Discover how Rodeo FX changed their rendering pipeline to a rendering machine10
390.Texturing Career Tips: Your Texture Reel13
391.Modo 17.0 | MacOS ARM: Faster & Smoother28
392.Bunsen | Build Powerful Visualization Pipelines10
393.Hiero & HieroPlayer | Nuke Single-Seat Workflow10
394.Improved Artist Experience when Working with Materials | What’s New in Katana 5.010
395.Nuke For After Effects Users | Module 2: Multi-Channel Workflow (Part 1)10
396.Mari | Locking Scale In Paint Through10
397.Foundry Live: The Future of Story Development: Flix10
398.FurnaceCore For Nuke | F_Align (Part 2)10
399.CopyCat Masterclass | 9. Epochs: Configure Training Iterations21
400.Hiero & HieroPlayer | Nuke Workflow Extended10