Foundry

Foundry

Views:
16,510,976
Subscribers:
109,000
Videos:
1,710
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British content creator on YouTube with more than 109 thousand subscribers, publishing roughly 1.71 thousand videos which altogether total around 16.51 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 100 Videos With The Most Comments by Foundry


Video TitleCommentsCategoryGame
1.Modo 17.0 | Features Overview117
2.Nuke | Deep Compositing In Rise Of The Planet Of The Apes115
3.Image Engine use of Nuke On District 9 (Part 1)111
4.Nuke | Transformers: Revenge Of The Fallen97Transformers: Revenge of the Fallen
5.Modo | Modeling90
6.Nuke | Breakdown Showreel83
7.Using CopyCat for Roto with @AlfieVaughan79
8.Modo 14.0 is out now!66
9.Avatar The Way of Water VFX Breakdown: Dive in with Wētā FX64
10.Nuke 14.0 | Overview60
11.Foundry 2016 | Showreel60Show
12.Nuke 15.0 | Overview59
13.Foundry 2015 | Showreel52Show
14.Foundry 2013 | Showreel51Show
15.Making Of Gravity50
16.What Is Nuke Studio?47
17.Foundry 2012 | Film Showreel43Show
18.Modo 14.1 is out now!43
19.Cinesite's use of NUKE and ftrack on World War Z41
20.Modo for Design Ideation | Basic Modelling Tools40
21.Modo 11.0 | What's New?39
22.Foundry 2014 | Showreel39Show
23.RollingShutter - an introduction38
24.Skill Up With Nuke | Photorealistic Compositing For Mid-Senior Compositors38
25.CameraTracker | With Andrew Kramer35
26.MODO Workflows - Automotive Concept Modeling34
27.The Orphanage's Use Of Nuke On Iron Man (Part 1)34
28.How to Get Photorealistic Depth of Field with Nuke's Bokeh Node with @AlfieVaughan34Guide
29.How Foundry's Nuke was used for Angry Birds: Bubble Trouble!34
30.Nuke 13.0 | Overview33
31.MeshFusion For Modo | Overview33
32.Mari | Non-commercial: Free 3D Texture Painting Software32
33.Nuke 12 | Overview31
34.Image Engine Use Of Nuke On District 9 (Part 2)30
35.How to create a column of smoke in Foundry's Nuke using particles30Tutorial
36.Skill Up With Nuke | How To Stand Out As A Junior Compositor30Tutorial
37.Soft Products Workflow using MODO30
38.Barry Zundel's "MODO for UE4: rigging and animation"30
39.Nuke | Basic Workflows, Primatte (Part 1)29
40.Nuke X 6.3 | Grid Warp & Spline Warp Nodes29
41.Weta Digital's Use Of Nuke and OCULA On Avatar (Part 2)29
42.Modo 16.0 | Features Overview29
43.Discover the Materials System in Mari 4.528
44.Foundry 2019 | Showreel28Show
45.Industrial Light & Magic's Use Of Nuke On Iron Man II28
46.William Vaughan | Innovation in Modeling | SIGGRAPH 201828
47.Nuke 13.1 | Bridge the Gap Between NukeX and Unreal Engine with Nuke Server27
48.Create Particle Brushstrokes using Nuke's Blinkscript with Scholar27Tutorial
49.MODO 901 Exclusive Announcement26
50.Step Up To Nuke | Rotoscoping26
51.Creating A Character in MODO with Warner McGee26
52.Webinar | The Power Of Modo's Modelling Paradigm25
53.Fix For Rolling Shutter24
54.SIGGRAPH 2017 | Digital 3D Painting And Texturing In Mari24
55.MODO Steam Edition Overview23
56.Mari 1.3 | HDR Ptex: Rendering in V-Ray (Part 3)23
57.Character Creation: The Making of Dagours23
58.MODO 902 features23
59.Modo 13.1 | Modo It23
60.Skill Up with Nuke | How To Think Like A Pro Compositor23Guide
61.Nuke Tutorial | How to use the Depth Generator in Foundry's NukeX23Tutorial
62.Athera | What Is It?23
63.Sneak Peek - NUKE 822
64.Nuke | Wire Removal In RotoPaint22
65.Discover Compositing Magic Tricks in Foundry's Nuke22
66.MODO indie Trailer21MODO indie
67.MODO 901 features sneak peek21
68.Nuke 7.0 | Relighting Workflows21
69.NUKE - Using Particles - Part 121
70.The Orphanage's Use Of Nuke On Iron Man (Part 2)21
71.Mari | Tour v1.0. (Part One)21
72.Improve the Look of Your VFX Shots | How to Draw the Audience's Eye with @Joshvfxify21Guide
73.Mari 4.7 | Overview20
74.The Foundry's Exclusive MODO announcement20
75.Nuke Studio revealed!20
76.NUKE 7.0 | ModelBuilder20
77.Step Up To Nuke | Importing Footage / Elements20
78.MODO Workflows - Packaging Design and Visualization19
79.NUKE 7.0 VFX Tool Improvements19
80.Episode 2: Exploring the Principles of Animation in MODO19Show
81.How MODO and MARI were used on Rise19
82.Hiero | Introduction19
83.Nuke 8.0 | Camera Tracker: Tutorial18Tutorial
84.Nuke 7.0 | A Sneak Peek18
85.Weta Digital's Use Of Nuke and OCULA On Avatar (Part 1)18
86.Intelligent Creatures' Use Of Nuke On Watchmen (Part 1)18
87.Nuke X | Basics: Camera Tracker (Part 1)18
88.Preserve and Reuse Details During Clean-up in Nuke - 'Merge Divide' Technique17
89.Nuke 15.1 | Features Overview17
90.Kinetic Architecture with Modo | SIGGRAPH 201917
91.Breaking Into The VFX industry17
92.Nuke 11 | Nuke Studio, Work With More Complexity17
93.Foundry 2019 | Asia Pacific Showreel16Show
94.Foundry 2012 | Commercial Showreel16Show
95.Foundry 2021 | Showreel | 25 Years of Imagination Engineered16Show
96.Nuke 12.1 features!16
97.The Foundry Sessions: Behind the scenes on Jurassic World with Image Engine16
98.NAB 2017 | Foundry Unveils Athera16
99.Step Up To Nuke | Interface Overview16
100.Nuke 7.0 | ModelBuilder: Editing Geometry16