Foundry

Foundry

Views:
16,296,852
Subscribers:
107,000
Videos:
1,629
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British YouTube channel which has more than 107 thousand subscribers, publishing over 1.63 thousand videos which altogether total at least 16.3 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 100 Videos With The Most Comments by Foundry


Video TitleCommentsCategoryGame
1.Modo 17.0 | Features Overview117
2.Nuke | Deep Compositing In Rise Of The Planet Of The Apes115
3.Image Engine use of Nuke On District 9 (Part 1)111
4.Nuke | Transformers: Revenge Of The Fallen97Transformers: Revenge of the Fallen
5.Modo | Modeling90
6.Nuke | Breakdown Showreel83
7.Using CopyCat for Roto with @AlfieVaughan79
8.Modo 14.0 is out now!66
9.Avatar The Way of Water VFX Breakdown: Dive in with Wētā FX64
10.Foundry 2016 | Showreel60Show
11.Nuke 14.0 | Overview60
12.Nuke 15.0 | Overview59
13.Foundry 2015 | Showreel52Show
14.Foundry 2013 | Showreel51Show
15.Making Of Gravity50
16.What Is Nuke Studio?47
17.Foundry 2012 | Film Showreel43Show
18.Modo 14.1 is out now!43
19.Cinesite's use of NUKE and ftrack on World War Z41
20.Modo for Design Ideation | Basic Modelling Tools40
21.Modo 11.0 | What's New?39
22.Foundry 2014 | Showreel39Show
23.Skill Up With Nuke | Photorealistic Compositing For Mid-Senior Compositors38
24.RollingShutter - an introduction38
25.CameraTracker | With Andrew Kramer35
26.How to Get Photorealistic Depth of Field with Nuke's Bokeh Node with @AlfieVaughan34Guide
27.MODO Workflows - Automotive Concept Modeling34
28.The Orphanage's Use Of Nuke On Iron Man (Part 1)34
29.How Foundry's Nuke was used for Angry Birds: Bubble Trouble!34
30.Nuke 13.0 | Overview33
31.MeshFusion For Modo | Overview33
32.Mari | Non-commercial: Free 3D Texture Painting Software32
33.Nuke 12 | Overview31
34.Barry Zundel's "MODO for UE4: rigging and animation"30
35.Skill Up With Nuke | How To Stand Out As A Junior Compositor30Tutorial
36.Image Engine Use Of Nuke On District 9 (Part 2)30
37.How to create a column of smoke in Foundry's Nuke using particles30Tutorial
38.Soft Products Workflow using MODO30
39.Nuke X 6.3 | Grid Warp & Spline Warp Nodes29
40.Weta Digital's Use Of Nuke and OCULA On Avatar (Part 2)29
41.Nuke | Basic Workflows, Primatte (Part 1)29
42.Modo 16.0 | Features Overview29
43.William Vaughan | Innovation in Modeling | SIGGRAPH 201828
44.Discover the Materials System in Mari 4.528
45.Foundry 2019 | Showreel28Show
46.Industrial Light & Magic's Use Of Nuke On Iron Man II28
47.Nuke 13.1 | Bridge the Gap Between NukeX and Unreal Engine with Nuke Server27
48.Create Particle Brushstrokes using Nuke's Blinkscript with Scholar27Tutorial
49.Creating A Character in MODO with Warner McGee26
50.MODO 901 Exclusive Announcement26
51.Step Up To Nuke | Rotoscoping26
52.Webinar | The Power Of Modo's Modelling Paradigm25
53.Fix For Rolling Shutter24
54.SIGGRAPH 2017 | Digital 3D Painting And Texturing In Mari24
55.MODO Steam Edition Overview23
56.Character Creation: The Making of Dagours23
57.MODO 902 features23
58.Mari 1.3 | HDR Ptex: Rendering in V-Ray (Part 3)23
59.Modo 13.1 | Modo It23
60.Nuke Tutorial | How to use the Depth Generator in Foundry's NukeX23Tutorial
61.Skill Up with Nuke | How To Think Like A Pro Compositor23Guide
62.Athera | What Is It?23
63.Nuke | Wire Removal In RotoPaint22
64.Sneak Peek - NUKE 822
65.Discover Compositing Magic Tricks in Foundry's Nuke22
66.Nuke 7.0 | Relighting Workflows21
67.MODO 901 features sneak peek21
68.MODO indie Trailer21MODO indie
69.Mari | Tour v1.0. (Part One)21
70.The Orphanage's Use Of Nuke On Iron Man (Part 2)21
71.NUKE - Using Particles - Part 121
72.Improve the Look of Your VFX Shots | How to Draw the Audience's Eye with @Joshvfxify21Guide
73.The Foundry's Exclusive MODO announcement20
74.Nuke Studio revealed!20
75.Mari 4.7 | Overview20
76.Step Up To Nuke | Importing Footage / Elements20
77.NUKE 7.0 | ModelBuilder20
78.MODO Workflows - Packaging Design and Visualization19
79.How MODO and MARI were used on Rise19
80.NUKE 7.0 VFX Tool Improvements19
81.Episode 2: Exploring the Principles of Animation in MODO19Show
82.Hiero | Introduction19
83.Intelligent Creatures' Use Of Nuke On Watchmen (Part 1)18
84.Nuke 8.0 | Camera Tracker: Tutorial18Tutorial
85.Nuke X | Basics: Camera Tracker (Part 1)18
86.Nuke 7.0 | A Sneak Peek18
87.Weta Digital's Use Of Nuke and OCULA On Avatar (Part 1)18
88.Preserve and Reuse Details During Clean-up in Nuke - 'Merge Divide' Technique17
89.Nuke 15.1 | Features Overview17
90.Breaking Into The VFX industry17
91.Kinetic Architecture with Modo | SIGGRAPH 201917
92.Nuke 11 | Nuke Studio, Work With More Complexity17
93.Foundry 2019 | Asia Pacific Showreel16Show
94.Nuke 7.0 | ModelBuilder: Editing Geometry16
95.The Foundry Sessions: Behind the scenes on Jurassic World with Image Engine16
96.Foundry 2021 | Showreel | 25 Years of Imagination Engineered16Show
97.NAB 2017 | Foundry Unveils Athera16
98.Nuke 12.1 features!16
99.Step Up To Nuke | Interface Overview16
100.Modo 16.1 | Features Overview16