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2025-05-28 | Nuke Multishot & Digital Matte Painting Workflow with Goodbye Kansas | 0:00 | 4,415 | |
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2025-05-21 | MiDaS: Relight your scene with machine learning in Nuke w/@nodesarentscary | 0:00 | 3,823 | |
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2025-05-15 | MiDaS: Create depth maps with machine learning in Nuke w/@nodesarentscary | 0:00 | 3,986 | |
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2025-05-15 | Nuke 16.0 showcase: multishot workflows, Node Graph updates & live Q&A | 0:00 | 1,976 | |
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2025-05-08 | Nuke 16.0 showcase: Review enhanced with Multichannel Soft Effects & Contact Sheet | 0:00 | 1,431 | |
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2025-05-08 | Nuke 16.0 showcase: 3D system & BlinkScript | 0:00 | 2,608 | |
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2025-04-30 | Node Graph Training in Mari | 0:00 | 802 | |
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2025-04-16 | Be smart: skip starting from scratch! | 0:00 | 1,062 | |
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2025-04-02 | Making of André Jukebox w/@jonnhyrdg | 0:00 | 1,438 | |
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2025-03-21 | DeAge with @ConnorThomas - Part 3 | 0:00 | 1,209 | |
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2025-03-19 | DeAge with @ConnorThomas - Part 2 | 0:00 | 1,252 | |
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2025-03-17 | DeAge with @ConnorThomas - Part 1 | 0:00 | 3,250 | |
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2025-03-10 | Foundry Education Showreel 2025 | 0:00 | 4,385 | |
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2025-02-27 | New in Nuke 16.0 | Multishot — Smarter compositing workflows | 0:00 | 7,928 | |
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2025-02-27 | Nuke 16 | Features Overview | 0:00 | 30,005 | |
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2025-02-24 | Nuke 16.0 | Teaser | 0:00 | 11,415 | |
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2025-02-22 | Katana 8.0 | USD stage & layer export examples | 0:00 | 483 | |
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2025-02-21 | Katana 8.0 | Multi-shot lighting with USD | 0:00 | 510 | |
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2025-02-20 | Katana 8.0 | Set up sequence lighting with USD | 0:00 | 324 | |
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2025-02-19 | Katana 8.0 | Bring look data into lighting scenes | 0:00 | 241 | |
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2025-02-18 | Katana 8.0 | Export USD materials & assignments | 0:00 | 154 | |
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2025-02-17 | Katana 8.0 | Access API parameters with USD schemas | 0:00 | 137 | |
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2025-02-16 | Katana 8.0 | Assign USD materials to prims | 0:00 | 264 | |
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2025-02-15 | Katana 8.0 | Create collections natively with USD | 0:00 | 292 | |
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2025-02-14 | Katana 8.0 | Converting Materials To USD | 0:00 | 500 | |
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2025-02-13 | @MeshmenStudio Snails from Space: beginner to pro texturing in Mari | 0:00 | 920 | |
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2025-01-30 | Foundry 2024 | Showreel | 0:00 | 2,450 | |
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2025-01-30 | Behind the scenes: Smart Masks in Mari 7.1 | 0:00 | 1,231 | |
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2025-01-23 | Enhance your Look Development and Lighting workflows with Katana 8.0 | 0:00 | 1,190 | |
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2025-01-21 | Mari - Why transition from layers to nodes? | 0:00 | 1,271 | |
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2025-01-14 | Foundry 2024 | Showreel | 0:00 | 2,979 | |
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2025-01-08 | Building blocks to boost workflows in Nuke | 0:00 | 2,257 | |
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2024-12-12 | Create & share smart materials in Mari | 0:00 | 916 | |
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2024-12-09 | Katana 8.0 | Features Overview | 0:00 | 2,835 | |
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2024-12-09 | Mari 7.1 | Features Overview | 0:00 | 6,210 | |
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2024-12-06 | Building strong texture foundations with Mari | 0:00 | 1,057 | |
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2024-11-27 | Ultraman: Rising animation process — with Katana, Mari & Nuke | 0:00 | 8,075 | |
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2024-11-26 | Modo 17.1 | Features Overview | 0:00 | 6,635 | |
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2024-11-25 | Compositing breakdown: Naval battles and street riots for Ridley Scott's Napoleon | FMX 2024 | 0:00 | 6,899 | |
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2024-10-24 | Fundamentals of a Look Dev Template - Setting Up AOVs | 0:00 | 553 | |
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2024-10-24 | Fundamentals of a Look Dev Template - Ensure Consistency with LookFile Baking | 0:00 | 284 | |
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2024-10-23 | Fundamentals of a Look Dev Template - Build a Turntable Setup | 0:00 | 378 | |
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2024-10-23 | Fundamentals of a Look Dev Template - Create and Assign Materials | 0:00 | 349 | |
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2024-10-22 | Fundamentals of a Look Dev Template - Setting Up Lighting Variations | 0:00 | 456 | |
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2024-10-22 | Fundamentals of a Look Dev Template - Importing and Organizing Assets | 0:00 | 617 | |
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2024-10-17 | Creating a CG Polar Bear for True Detective: Night Country | 0:00 | 496 | |
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2024-10-08 | Creating CG Snow for True Detective: Night Country | 0:00 | 685 | |
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2024-10-07 | Texturing lessons from House of the Dragon - FMX 2024 | 0:00 | 4,016 | |
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2024-09-25 | Compositing review and shot tracking with Nuke Studio | 0:00 | 2,493 | |
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2024-09-04 | Flix 7.1 | Features Overview | 0:00 | 1,523 | |
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2024-07-02 | Texturing 101: Deeper Dive | 0:48 | 182 | |
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2024-06-27 | Texturing 101: Training your eye by observing | 0:48 | 226 | |
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2024-06-25 | Mari Expert Tips: Masking | 1:00 | 263 | |
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2024-06-20 | Mari Expert Tips: Plans, Research and Questions | 0:51 | 265 | |
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2024-06-20 | Nuke 15.1 | Machine Learning Updates | 2:18 | 4,722 | |
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2024-06-20 | Nuke 15.1 | Effortless Roundtripping with OpenTimelineIO | 2:02 | 1,325 | |
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2024-06-18 | Texturing 101: Tips and Tricks - Tidy Node Graph | 0:52 | 294 | |
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2024-06-17 | Nuke 15.1 | Improved 3D Stage Building | 1:32 | 2,023 | |
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2024-06-17 | Nuke 15.1 | 3D Time Remapping | 1:37 | 1,799 | |
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2024-06-17 | Nuke 15.1 | Improved Compare Mode | 1:15 | 1,351 | |
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2024-06-14 | Nuke 15.1 | Timeline Saturation Slider | 0:50 | 1,456 | |
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2024-06-14 | Nuke 15.1 | Unleashed Creativity with Blinkscript | 1:48 | 1,793 | |
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2024-06-14 | Nuke 15.1 | Features Overview | 4:25 | 14,435 | |
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2024-06-13 | Texturing 101: Training your eye - Shader Thinking | 1:00 | 244 | |
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2024-06-11 | Texturing 101: Key Materials | 0:33 | 565 | |
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2024-06-06 | Texturing 101: Training your eye | 1:00 | 489 | |
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2024-06-04 | Texturing 101: Key Materials | 1:00 | 291 | |
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2024-05-30 | Texturing 101: Key Materials Skin | 0:52 | 388 | |
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2024-05-28 | Texturing Career Tips: Your Reel Part 2 | 1:00 | 185 | |
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2024-05-23 | Texturing Career Tips: Your Texture Reel | 1:00 | 240 | |
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2024-05-23 | Character Creation: The Making of Dagours | 16:15 | 8,708 | |
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2024-05-21 | Texturing Career Tips: Senior Texture Artist | 0:31 | 187 | |
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2024-05-17 | What is USD? - Foundry's Guide to Universal Scene Description | 8:17 | 6,435 | |
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2024-05-16 | Texturing Career Tips: Junior Texture Artist | 0:47 | 286 | |
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2024-05-14 | Texturing Career Tips: Getting Started | 0:59 | 367 | |
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2024-04-15 | RenderMan 26 & Katana: Interactive Denoiser | 2:13 | 3,484 | |
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2024-03-27 | Avatar The Way of Water VFX Breakdown: Dive in with Wētā FX | 3:59 | 39,066 | |
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2024-03-21 | Modo 17.0 | Multiple Modeling Tool Enhancements | 1:43 | 1,570 | |
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2024-03-18 | Modo 17.0 | OctaneRender: Fast, Reliable GPU Rendering | 0:53 | 1,396 | |
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2024-03-18 | Modo 17.0: a new Modo for 2024 and beyond | 1:05:20 | 2,401 | |
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2024-03-15 | Modo 17.0 | MacOS ARM: Faster & Smoother | 0:35 | 987 | |
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2024-03-13 | Modo 17.0 | Powerful Acceleration to Direct & Procedural Modeling Tools | 1:15 | 1,944 | |
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2024-03-08 | Modo 17.0 | View Objects: A First Step Toward Increased Performance | 1:04 | 1,024 | |
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2024-03-07 | Foundry Edu Showreel 2024 | 2:00 | 1,989 | |
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2024-03-06 | Modo 17.0 | Advanced Viewport and UI, UX Enhancements | 1:45 | 1,674 | |
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2024-03-04 | Workflow Wisdom with Shonda Hunt | 7:27 | 1,014 | |
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2024-03-01 | Modo 17.0 | Features Overview | 3:36 | 18,027 | |
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2024-02-29 | CopyCat Masterclass | 12. Monitor Training and General Troubleshooting | 4:16 | 1,329 | |
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2024-02-29 | CopyCat Masterclass | 13. Refine Your Model for Better Results | 2:30 | 1,615 | |
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2024-02-28 | CopyCat Masterclass | 11. Batch Size: Optimizing Dataset Size | 1:40 | 1,283 | |
|
2024-02-27 | CopyCat Masterclass | 10. Crop Size: Balancing Context and Efficiency | 2:49 | 1,453 | |
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2024-02-26 | CopyCat Masterclass | 9. Epochs: Configure Training Iterations | 1:50 | 1,467 | |
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2024-02-24 | Foundry | Asia Pacific Showreel 2023 | 2:20 | 1,542 | |
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2024-02-23 | CopyCat Masterclass | 8. Save Time with Pre-Trained Weights | 3:58 | 2,011 | |
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2024-02-22 | CopyCat Masterclass | 7. Model Size: Balance Speed and Complexity | 2:17 | 1,550 | |
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2024-02-21 | CopyCat Masterclass | 6. Avoid Common Mistakes When Training CopyCat | 3:01 | 2,053 | |
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2024-02-20 | CopyCat Masterclass | 5. How Big Should Your Training Dataset Be? | 2:12 | 2,190 | |
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2024-02-20 | CopyCat Masterclass | 4. Data Augmentation: Maximize CopyCat’s Learning | 2:16 | 2,412 | |
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2024-02-16 | CopyCat Masterclass | 3. Speed Up CopyCat With Cropping | 2:49 | 2,957 | |
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