2024-03-28 | Consequences of the Breadbasket | 13:16 | 779 | |
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2024-01-01 | Announcing Arcade a Day | 5:10 | 965 | | Doom II: Hell on Earth
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2023-07-24 | Descending Through ZK Map | 19:26 | 2,606 | | Minecraft
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2022-06-07 | The Man Who Spent Three Years Learning to Kill a Dragon | 56:36 | 7,432 | |
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2021-10-30 | Breaking no one lives under the lighthouse | 18:00 | 5,948 | | No One Lives Under the Lighthouse
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2021-07-10 | Gaming and the Golden Record | 1:42:39 | 14,313 | |
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2021-06-11 | A Love Letter to Level Editors | 16:16 | 8,460 | | Portal 2
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2020-10-22 | Interface: An Enrapturing Window | 4:52 | 3,866 | |
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2020-07-20 | The Virtual Spaces of Garry's Mod | 20:17 | 4,268 | | Garry's Mod
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2020-06-08 | Defining Roguelike | 35:40 | 6,198 | | Rogue
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2020-01-01 | The Magical Other World: Understanding the Nature of Escapist Play | 17:11 | 2,251 | |
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2019-09-21 | Chariot Rider Plays Roguelikes | 0:00 | 0 | | Chariot
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2019-09-07 | The Surreal Horror of Deltarune's Avatar | 13:33 | 3,772 | | Deltarune
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2019-09-03 | On the Subject of Ludonarrative | 3:34 | 2,253 | | Celeste
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2019-08-18 | A Small Channel Update | 5:04 | 421 | Vlog | Tooth and Tail
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2019-07-08 | Seeing Shapes: Finding Humanity in Night in the Woods | 16:48 | 45,207 | | Night in the Woods
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2019-05-28 | Roguelike Progression Systems | 40:32 | 33,932 | | FTL: Faster Than Light
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2019-03-29 | Hyper Light Drifter and Wordless Storytelling | 13:24 | 5,995 | | Hyper Light Drifter
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2019-03-01 | The Magic Circle | 13:28 | 9,040 | | The Magic Circle
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2019-01-21 | Zachtronics and the Joy of Expressive Problem Solving | 11:54 | 3,619 | | Portal
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2018-12-29 | How Games Create Tension | 14:25 | 2,700 | |
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2018-12-02 | The Minimalist Design of Mini Metro | 10:37 | 3,562 | | Mini Metro
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2018-11-17 | The Design of Meaningful Play | 11:35 | 2,925 | |
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2018-10-22 | What Pyre Says About Failure | 10:02 | 964 | | Pyre
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2018-09-24 | Systems of Conflict | 10:57 | 680 | |
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2018-08-27 | Hollow Knight and Backtracking | 12:02 | 3,532 | | Hollow Knight
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2018-08-05 | [Design Deliberation] The Dynamic of Time | 21:55 | 537 | | Braid
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2018-07-15 | The Design of Donkey Space | 12:49 | 1,391 | | Rocket League
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2018-06-19 | Level Design of Celeste | 17:22 | 1,811 | | Celeste
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2018-05-30 | The Aesthetics of Play | 13:10 | 3,197 | |
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2018-05-15 | Papers Please and Moral Choice | 11:08 | 2,852 | | Papers, Please
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2018-05-01 | The Psychology of Player Avatars | 10:39 | 1,457 | Vlog |
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2018-04-11 | Loss Aversion and Game Design | 15:09 | 2,559 | |
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2018-03-28 | [Design Deliberation] Boss Fight Design | 12:41 | 34,748 | | Cuphead
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2018-03-08 | Undertale - Characterization Through Mechanics | 12:52 | 1,287 | | Undertale
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2018-02-20 | [Design Deliberation] How Small World Fixes Risk | 17:06 | 731 | | Small World
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2018-02-02 | Operant Conditioning in Game Design | 18:41 | 3,822 | |
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2018-01-17 | [Design Deliberation] How Spelunky Combines Genres | 10:23 | 895 | | Spelunky
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2017-12-17 | [Design Deliberation] - Luftrausers and Flow Theory | 11:23 | 3,243 | | Luftrausers
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2017-12-11 | History of Game Jams | 16:29 | 657 | |
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2017-11-27 | [Design Deliberation] How Armello Uses Randomness Effectively | 21:31 | 5,024 | | Armello
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2017-11-12 | [Design Deliberation] How Transistor Encourages Player Experimentation | 16:01 | 856 | | Transistor
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2017-10-22 | [Design Deliberation] Pac-Man Ghost AI Explained | 16:09 | 1,637,064 | | Pac-Man
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2017-10-11 | [Portal 2] Bottleneck 2.0 - Hazellius | 14:10 | 35 | | Portal 2
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2017-10-07 | [Design Deliberation] Rocket League and Emergent Gameplay | 8:46 | 618 | | Rocket League
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2017-10-07 | [Portal 2] Reset - Demon Arisen | 4:01 | 84 | | Portal 2
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2017-10-01 | [Portal 2] Philosophy - Paper | 14:53 | 159 | | Portal 2
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2017-09-30 | [Portal 2] Bottleneck - Hazellius | 19:05 | 36 | | Portal 2
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2017-09-29 | [Portal 2] The Epitome of Lazy Valve - Paper | 5:31 | 64 | | Portal 2
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2017-09-27 | [Team Fortress 2] Training Bot References | 21:32 | 2,658 | | Team Fortress 2
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2017-09-22 | [Portal 2] Gig's Simplistic More Simplistic - Hazellius | 15:01 | 28 | | Portal 2
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2017-09-19 | [Portal 2] PoolShark - Jgaultney | 15:20 | 17 | | Portal 2
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2017-09-13 | [Portal 2] Buttons Turrets and Goo, Oh My - Section | 3:51 | 49 | | Portal 2
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2017-09-13 | Spelunky Mythology | 11:06 | 24,213 | Vlog | Spelunky
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2017-09-08 | [Portal 2] Linopa 002 - Linopamuffin | 5:41 | 24 | | Portal 2
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2017-09-04 | [Portal 2] Descent - Bicmedic | 34:50 | 48 | | Portal 2
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2017-09-03 | [Portal 2] An Easy Mess - Deathwish808 | 16:17 | 69 | | Portal 2
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2017-08-27 | Spelunky Secrets and Easter Eggs | 6:48 | 88,511 | | Spelunky
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2017-06-16 | Logic Puzzle - The Search For Alien Life | 1:23 | 103 | Vlog |
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2017-04-14 | Channel Update - I'm Coming Back! | 2:21 | 55 | Vlog |
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2016-08-27 | Subterfuge - #9 Wrapping Up | 1:58 | 33 | | Subterfuge
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2016-08-23 | Subterfuge - #8 From the Future | 4:14 | 23 | | Subterfuge
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2016-08-19 | Subterfuge - #7 Alonicy Threat | 5:13 | 27 | | Subterfuge
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2016-08-16 | Subterfuge - #6 Interesting Events | 7:18 | 45 | | Subterfuge
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2016-08-14 | Subterfuge - #5 Mining Neptunium | 7:20 | 219 | | Subterfuge
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2016-08-12 | Subterfuge - #4 Confounding Conspiring | 6:09 | 20 | | Subterfuge
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2016-08-10 | Subterfuge - #3 The Denied Duel | 7:26 | 38 | | Subterfuge
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2016-08-08 | Subterfuge - #2 The Quiet Before the Storm | 7:14 | 45 | | Subterfuge
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2016-08-08 | Subterfuge - #1 Mistakes Were Made | 10:19 | 299 | | Subterfuge
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2016-07-27 | App Spotlight: Hoplite | 23:33 | 100 | | Hoplite
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2016-07-14 | TROME Races: Beornings | 1:06 | 35 | |
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2016-07-12 | TROME Races: Humans | 1:09 | 25 | |
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2016-07-11 | TROME Races: Trolls | 1:02 | 19 | |
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2016-07-08 | TROME Races: Dwarves | 1:33 | 27 | | The Dwarves
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2016-07-08 | TROME Races: Elves | 1:17 | 35 | |
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2016-07-07 | An Introduction to TROME | 4:30 | 361 | |
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2016-06-29 | Hexagon Puzzle | 0:42 | 2,929 | |
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