| 101. | 'Top Goose' | A NVIDIA Omniverse Machinima Short #MadeInMachinima | 16 | |
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| 102. | Modeling a Low Poly 3D Coffee Shop in Blender w/ Juliestrator | NVIDIA Studio Sessions | 16 | |
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| 103. | Winter Art Wonderland | NVIDIA Studio Standouts | 16 | |
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| 104. | Creating Detailed Foliage Textures in Substance Designer & Maya w/ Javier Perez | 16 | |
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| 105. | From Texturing to Final Render in Adobe Substance Painter - Sci Fi Van Part 1 w/ Vladimir Petkovic | 15 | |
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| 106. | Blender Tutorial: Create a Cute 3D Character Animation Part 1: Character Concept w/ Tadej Blažič | 15 | Tutorial |
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| 107. | Setup + Design | How to Model a Realistic 3D Donut in Adobe Substance Designer w/ Daniel Thiger | P1 | 15 | Guide |
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| 108. | Vertex Painting in Unreal Engine 4 w/ Javier Perez | NVIDIA Studio Sessions | 15 | |
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| 109. | Create Detailed Tile Trim Textures in Adobe Substance Designer w/ Javier Perez | Part 1: Stone/Brick | 15 | |
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| 110. | Beginner Concept Art Tutorial: Sci-Fi Character Head & Helmet w/ Ahmed Aldoori | 15 | Tutorial |
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| 111. | [Blender] Creating 3D Lunar Rover w/ Alex Treviño Part 1: Initial Modeling | 14 | |
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| 112. | Creating a 3D Fantasy Creature w/ Maria Panfilova - Pixologic Zbrush | Part 4: Exporting | 14 | Vlog |
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| 113. | Supercharge Your Video Editing with Adobe and NVIDIA RTX | NVIDIA Studio | 14 | |
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| 114. | Texturing a 3D Fantasy Creature w/ Maria Panfilova - Adobe Substance Painter | Part 6: Head | 14 | |
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| 115. | Creating Fantasy Orc Head Concept Art in Adobe Photoshop w/ Ahmed Aldoori | 14 | |
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| 116. | Try Not To Get Hungry Challenge | NVIDIA Studio Standouts | 14 | |
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| 117. | Best Add-Ons for Natural Environment Design in Blender w/ James Tralie | 14 | |
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| 118. | Accelerating Adobe 3D Workflows with RTX and AI | 14 | |
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| 119. | Create a Stunning Steampunk Illustration w/ Andrew Domachowski | Part 4: Compiling & Painting | 13 | |
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| 120. | Creating a Stylized Character Animation w/ Bozo Balov | Part 1: Painting in VR | 13 | |
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| 121. | Adobe MAX Session: Tapping Into The Power of AI to Boost Creativity | NVIDIA Studio | 13 | |
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| 122. | Create Impressive 360 Panoramic Concept Art w/ Vladimir Somov |Part 2: 3D World Building & Texturing | 13 | |
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| 123. | Perfectly Posing Characters in ZBrush w/ Alessandro Baldasseroni | NVIDIA Studio Sessions | 13 | |
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| 124. | Top Blender Tips for Large Scale Environment Creation w/ James Tralie | 13 | |
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| 125. | How to Create a Popsicle in Substance Designer Tutorial with Daniel Thiger | NVIDIA Studio Sessions | 13 | Tutorial |
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| 126. | NVIDIA Studio WarbbWorld Contest | 13 | |
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| 127. | Add Impressive Variation with the Flood Fill Node in Substance Designer | Javier Perez | 13 | |
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| 128. | Creating Low Poly Bedroom in Blender w/ Nourhan Ismail Part 1: Beginning Modeling & Lighting | 12 | |
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| 129. | Create STUNNING Tile Patterns in Adobe Substance Designer w/ Javier Perez | NVIDIA Studio Session | 12 | |
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| 130. | Creating Transparent Underwater 3D Creature w/ Andrea Chiampo Part 1: Initial Modeling | 12 | |
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| 131. | Video Game Design: Creating a Realistic 3D Dragon w/ Ana Carolina Pereira | NVIDIA Studio Session | 12 | |
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| 132. | Realistic Texturing in Substance Painter w/ Jonas Ronnegard: Robotic Rover |Part 5: Rendering & Post | 12 | |
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| 133. | RTX Video Super Resolution: Upscale & De-Artifact Internet Video With AI | 12 | |
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| 134. | Blender 2.8: How to Create an Image Plane That's Transparent | NVIDIA Studio Shortcuts | 12 | Guide |
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| 135. | Beginner tutorial: Using AI Viewport Denoising for Real-Time Editing in Blender w/ CGMatter | 12 | |
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| 136. | Creating a Stylized Character Animation w/ Bozo Balov | Part 2: Texturing & Shading | 12 | |
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| 137. | Introduction to Cinema 4D: Everything You Need To Get Started w/ Mark Chang | 12 | |
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| 138. | Tutorial: How to Create Morph Targets on Characters in Unreal Engine w/ Ana Carolina | 12 | Tutorial |
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| 139. | Introduction to Octane Render with Darek Zabrocki | NVIDIA Studio Sessions | 12 | |
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| 140. | How to Create Professional Key Art with Wojtek Fus Part 2: Building | NVIDIA Studio Sessions | 11 | Guide |
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| 141. | How to Create a Cyberpunk Character in Daz Studio, Photoshop, and Maya w/ Nick Sullo | 11 | Guide |
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| 142. | Unmask AI: Utilizing New AI Masking Tools in Adobe Lightroom | NVIDIA Studio | 11 | |
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| 143. | How to Light 3D Characters Better w/ Catello Gragnaniello Part 2: Scene Breakdowns | 11 | Guide |
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| 144. | Creating a Fun Factory Looping Animation w/ Perry Cooper | Part 2: Conveyor Belt | 11 | |
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| 145. | D5 Render 2.4.5 NVIDIA DLSS 3 Integration | 11 | |
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| 146. | Introducing NVIDIA Studio | Create at the Speed of Imagination | 11 | |
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| 147. | Creating Stunning Smoke & Fire Simulations in EmberGen w/ Shutter Authority | NVIDIA Studio Session | 11 | |
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| 148. | How to Create Materials for a Sci-Fi Helmet Concept w/ Ahmed Aldoori | 11 | Guide |
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| 149. | Easily Create A Soft Body Simulation in Blender w/ Tadej Blažič | NVIDIA Studio Sessions | 11 | |
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| 150. | Creating 3D Abraham Lincoln w/ Hadi Karimi Part 5: Skin & Finishing Touches | 11 | |
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| 151. | Sculpting Stunning 3D Rock Formations w/ Jonas Ronnegard | Part 1: Sketching & Blockout | 10 | Let's Play |
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| 152. | Modeling a Low Poly 3D Bedroom in Blender w/ Juliestrator | NVIDIA Studio Sessions | 10 | |
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| 153. | Real or Rendered? A Community Digital Art Showcase | NVIDIA Studio Standouts | 10 | Show |
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| 154. | Advanced Concept Art Techniques in Octane with Darek Zabrocki | NVIDIA Studio Sessions | 10 | |
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| 155. | [Unreal Engine 3D] Creating 'The Rocky Forest Path' Part 1: Initial Setup w/ Pasquale Scionti | 10 | |
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| 156. | Realistic Texturing in Substance Painter w/ Jonas Ronnegard: Robotic Rover |Part 3: Base Materials | 10 | |
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| 157. | Create Realistic Material Cracks in Adobe Substance Designer w/ Javier Perez | NVIDIA Studio Session | 10 | |
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| 158. | Making Perfect 3D Cuts in Fusion 360 w/ Alex Senechal | NVIDIA Studio Sessions | 9 | |
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| 159. | Creating 3D Abraham Lincoln w/ Hadi Karimi Part 4: Hair Grooming | 9 | |
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| 160. | How to Model & Render A 3D Fantasy Hippocampus Creature w/ Ana Carolina Pereira | 9 | Guide |
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| 161. | The Art of Gaming - Community Art Showcase | NVIDIA Studio Standouts | 9 | Show |
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| 162. | Creating Stunning 3D Crystals w/ Pablo Munoz Gomez Part 1: Sketching & Modeling | 9 | |
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| 163. | Creating 3D Abraham Lincoln w/ Hadi Karimi Part 3: Sculpting Skin Details | 9 | Let's Play |
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| 164. | How to Create Professional Key Art with Wojtek Fus Part 4: Compiling | NVIDIA Studio Sessions | 9 | Guide |
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| 165. | V-Ray 6: NVIDIA RTX GPU-Accelerated Features | 9 | |
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| 166. | Create a Stunning Steampunk Illustration w/ Andrew Domachowski | Part 1: Sketch | 9 | |
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| 167. | Creating a 3D Futuristic City in Cinema 4D & Octane w/ Annibale Siconolfi | 8 | |
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| 168. | The Magic of Paris: A Community Digital Art Showcase | NVIDIA Studio Standouts | 8 | |
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| 169. | How To Create Textures from Photographs in Photoshop w/ Nuno Silva | NVIDIA Studio Session | 8 | Guide |
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| 170. | Creating Stunning 3D Animal Statue in ZBrush & Substance Painter w/ Ana Carolina | 8 | |
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| 171. | [Blender] 3D Compositing a Sci-Fi Scene Part 3: Rendering Scene | 8 | Guide |
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| 172. | Work Faster With Real-Time Ray Tracing & AI In Adobe Substance 3D Collection | NVIDIA Studio | 8 | |
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| 173. | Creating Stunning 3D Creature w/ Zhelong Xu Part 2: Initial Sculpting | 8 | Let's Play |
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| 174. | Creating Male Fantasy Character Concept Art in Adobe Photoshop w/ Ahmed Aldoori | 8 | |
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| 175. | [Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 4: Shading & Lighting | 8 | |
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| 176. | System Overview + Selection + Timeline Panels | Introduction to Niagara in Unreal Engine Part 2 | 8 | |
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| 177. | Expert Concept Art Post-Production Workflow w/ Mark Chang | 8 | |
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| 178. | Render Settings | Introduction to Redshift in 3DS Max w/ Toni Bratincevic Part 1 | 8 | Tutorial |
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| 179. | 3D Compositing a Sci-Fi Scene Part 4: Post Production in Adobe Photoshop | 8 | Guide |
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| 180. | NVIDIA Studio: RTX Acceleration Using DaVinci Resolve Magic Mask | 8 | |
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| 181. | Architectural Artwork - A Community Showcase | NVIDIA Studio Standouts | 8 | Show |
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| 182. | Create a Surrealist Floating Scene w/ Mariusz Becker | Part 1: References & Sketching | 8 | |
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| 183. | Creating A Cyberpunk Illustration Using 2D & 3D Techniques w/ Nick Sullo | 8 | |
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| 184. | Create Realistic Leather Texture in Substance Painter w/ Madina Chionidi | Part 5: Crease Variation | 8 | |
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| 185. | Adobe MAX Session: Creating Marbles RTX with Substance 3D and NVIDIA Omniverse | NVIDIA Studio | 8 | |
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| 186. | Nightmare Fuel: A Community Digital Art Showcase | NVIDIA Studio Standouts | 8 | Show |
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| 187. | Creating a 3D Fantasy Creature w/ Maria Panfilova - Pixologic Zbrush | Part 2: Body | 8 | Vlog |
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| 188. | Getting Started in Daz Studio: How to Create a 3D Character w/ Mark Chang | 8 | Guide |
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| 189. | Rendering 3D Fantasy Creature Maria Panfilova - Redshift & Maya | Part 10: Environment & Compositing | 8 | |
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| 190. | Blender 2.8: How to Snap to Face & Transform with 3D Cursor | NVIDIA Studio Shortcuts | 8 | Guide |
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| 191. | Creating Surreal Landscapes Using Cloners in Cinema 4D & Redshift w/ Fesq | 8 | |
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| 192. | Setting Up A Project in NVIDIA Omniverse Create Part 2: Lighting & Rendering | 8 | |
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| 193. | Sculpting Stunning 3D Rock Formations w/ Jonas Ronnegard | Part 6: Final Edits | 8 | |
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| 194. | Create a Stunning Steampunk Illustration w/ Andrew Domachowski | Part 2: Setup | 8 | |
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| 195. | Create an Explosive 3D Hot Chocolate in Cinema 4D w/ Patrick Foley | Part 3: Texturing | 7 | |
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| 196. | Getting Started With 3D for 2D Artists in Adobe Dimension | NVIDIA Studio | 7 | |
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| 197. | How to Use Area Borders in Blender | NVIDIA Studio Shortcut | 7 | Guide |
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| 198. | Creating Eye-Catching Phone/Laptop Wallpapers w/ Nidia Dias Part 1: Getting Started | 7 | Let's Play |
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| 199. | Design a Detailed 3D Chocolate Bar - Substance Designer w/ Daniel Thiger | Part 1: Setup & Modeling | 7 | |
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| 200. | Create Detailed Tile Trim Textures - Adobe Substance Designer w/ Javier Perez | Part 2: Sci-Fi Metal | 7 | |
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