1. | Easily Remaster Classic Games with NVIDIA RTX Remix | 13,242 | | The Elder Scrolls III: Morrowind
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2. | Introducing the NVIDIA Canvas App - Paint With AI | NVIDIA Studio | 8,805 | |
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3. | Real Time Visualization And RTX Accelerated Ray Tracing and DLSS With D5 Render | NVIDIA Studio | 6,789 | |
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4. | Vitaly Bulgarov: An Inside Look Into His Art, Career, and Life | NVIDIA Studio Spotlight | 6,655 | |
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5. | How 24GB GPU Memory Enables Complex 3D Workflows | NVIDIA Studio | 5,737 | |
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6. | Essential Plugins for Blender 2.8 with Ben Mauro | NVIDIA Studio Sessions | 5,577 | |
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7. | What is NVIDIA Omniverse? | 4,174 | |
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8. | Create A Stunning 3D Night City: Blender Eevee Tutorial w/ Shutter Authority | NVIDIA Studio Session | 3,737 | Tutorial |
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9. | [Blender] Modeling Realistic Sci-Fi Helmet w/ Rachel Frick | Part 1: Beginning Modeling | 3,591 | |
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10. | Anime Style Toon Shading Tutorial in Octane for Blender with Lino Grandi | NVIDIA Studio Sessions | 3,574 | Tutorial |
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11. | How to Create A 3D Dinosaur in Blender 2.9 w/ Shutter Authority | NVIDIA Studio Session | 3,559 | Guide |
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12. | Real-Time RTX GPU Rendering in Blender 2.8 Cycles/EEVEE with Ben Mauro | NVIDIA Studio Sessions | 2,897 | |
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13. | Introducing RTX Video Super Resolution - 4K AI Upscaling for Chrome & Edge Video | 2,713 | |
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14. | RTX Video Super Resolution: Upscale & De-Artifact Internet Video With AI | 2,449 | |
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15. | GPU-Accelerated Motion Blur in Blender | NVIDIA Studio | 2,372 | |
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16. | Creating Detailed Realistic Mossy Wall Texture in Adobe Substance Designer w/ Javier Perez | 1,976 | |
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17. | How To Create Real-Time Fog In Blender 2.8/Eevee with Ben Mauro | NVIDIA Studio Sessions | 1,957 | Guide |
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18. | Render FASTER with NVIDIA RTX in Blender Cycles Update 2.83 | 1,562 | |
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19. | Create Stunning Displacement Texture Maps in Blender 2.8 w/ Lino Grandi | NVIDIA Studio Sessions | 1,531 | |
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20. | Unreal Engine 5 World Building | A Community Art Showcase - NVIDIA Studio Standouts | 1,528 | |
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21. | Getting Started Using OctaneRender for Blender w/ Lino Grandi | Studio Sessions | 1,341 | |
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22. | Beeple: An Inside Look Into His Art, Career and Life | NVIDIA Studio Spotlight | 1,315 | |
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23. | Breathtaking 3D Creatures | A Community Art Showcase - NVIDIA Studio Standouts | 1,266 | Show |
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24. | NVIDIA Canvas: New Update | 4x Higher Resolution & 5 New Materials | 1,223 | Vlog |
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25. | Introduction to NVIDIA Omniverse | NVIDIA Studio | 1,145 | |
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26. | Faster GPU Accelerated Rendering in Blender 3.0 Cycles | 1,120 | |
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27. | Introduction to Design: Core Warm-Up & Design Exercises with Ben Mauro in Adobe Photoshop | NVIDIA | 1,090 | |
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28. | Intro to Mastering Materials using Octane for Blender w/ Lino Grandi | 1,088 | |
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29. | [Blender] Modeling 3D New York Diorama w/ Julianna Lebedeva | Part 1: Sketching Composition of Scene | 1,079 | |
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30. | Creating a 3D Fantasy Creature w/ Maria Panfilova - Pixologic Zbrush | Part 1: Head | 995 | Vlog |
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31. | Architectural Visualization: Post Production Tips & Tricks in Photoshop w/ Nuno Silva | 963 | |
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32. | From 2D sketch to 3D model w/ Ben Mauro - Blender 2.8 + Adobe Photoshop | NVIDIA Studio Session | 951 | Tutorial |
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33. | NVIDIA Broadcast 1.4 Update Featuring Eye Contact | 933 | Vlog |
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34. | Create Detailed Tile Trim Textures in Adobe Substance Designer w/ Javier Perez | Part 1: Stone/Brick | 905 | |
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35. | [Blender] Modeling Realistic Sci-Fi Helmet w/ Rachel Frick | Part 3: Final Details, Coloring, Render | 874 | |
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36. | [Blender] Modeling Realistic Sci-Fi Helmet w/ Rachel Frick | Part 2: Surface Details | 865 | |
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37. | Master Vertex Displacement in Octane Render for Blender w/ Lino Grandi | NVIDIA Studio Session | 818 | |
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38. | NVIDIA Studio | Enhanced Animation Workflows with NVIDIA Omniverse for Creators | 798 | |
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39. | How to Create Professional Key Art with Wojtek Fus Part 1: Ideation | NVIDIA Studio Sessions | 743 | Guide |
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40. | Sculpting Stunning 3D Rock Formations w/ Jonas Ronnegard | Part 2: Modular Rock Sculpting | 730 | Let's Play |
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41. | Creating Detailed Foliage Textures in Substance Designer & Maya w/ Javier Perez | 729 | |
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42. | Designing & Modeling a Sci-Fi Ship in Blender w/ Wanoco4D Part 1: Modeling | 691 | |
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43. | Improving Texturing in Marvelous Designer & Substance Painter: UDIM Workflow w/ Catello Gragnaniello | 684 | |
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44. | Born in Blender: Inspiring Community Art Showcase | NVIDIA Studio Standouts | 657 | Show |
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45. | AI-Enhanced Video: NVIDIA RTX Video Super Resolution Update 1.5 | 724 | Vlog |
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46. | Creating Female Fantasy Character Head Concept Art in Adobe Photoshop w/ Ahmed Aldoori | 652 | |
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47. | Beginner Concept Art Tutorial: Sci-Fi Character Head & Helmet w/ Ahmed Aldoori | 638 | Tutorial |
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48. | Modeling a Low Poly Bathroom in Blender w/ Juliestrator | NVIDIA Studio Sessions | 633 | |
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49. | Create Impressive 360 Panoramic Concept Art w/ Vladimir Somov | Part 1: Modeling | 626 | |
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50. | Stunning Mech Creatures Showcase | NVIDIA Studio Standouts | 623 | Show |
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51. | Building a Fire Effect | Introduction to Niagara in Unreal Engine Part 3 | 603 | |
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52. | Export 5x FASTER with NVIDIA GPU Accelerated Hardware Encoding in Adobe Premiere Pro | 591 | |
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53. | Designing Sci-Fi Objects/Props in Adobe Photoshop w/ Ben Mauro | NVIDIA Studio Sessions | 587 | |
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54. | [Blender] Creating Cute 3D Robot Character w/ Rachel Frick | 570 | |
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55. | Creating Monkey Character Concept Art in Adobe Photoshop w/ Ahmed Aldoori | 567 | |
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56. | How to Create a Popsicle in Substance Designer Tutorial with Daniel Thiger | NVIDIA Studio Sessions | 552 | Tutorial |
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57. | Realistic Texturing in Substance Painter w/ Jonas Ronnegard: Robotic Rover | Part 1: Baking | 538 | |
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58. | Creating Fantasy Orc Head Concept Art in Adobe Photoshop w/ Ahmed Aldoori | 531 | |
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59. | Introduction to Niagara in Unreal Engine Part 1 | NVIDIA Studio Sessions | 499 | |
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60. | [Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 1: Making Unrolling Cotton Yarn | 705 | |
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61. | Best Add-Ons for Natural Environment Design in Blender w/ James Tralie | 470 | |
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62. | Create Realistic Leather Texture in Substance Painter w/ Madina Chionidi | Part 5: Crease Variation | 467 | |
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63. | [Unreal Engine] Creating 'The Witch's Hut' w/ Pasquale Scionti Part 1: Initial Scene Setup | 509 | |
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64. | Vertex Painting in Unreal Engine 4 w/ Javier Perez | NVIDIA Studio Sessions | 450 | |
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65. | Perfectly Posing Characters in ZBrush w/ Alessandro Baldasseroni | NVIDIA Studio Sessions | 449 | |
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66. | [Blender] Modeling 3D New York Diorama w/ Julianna Lebedeva | Part 2: Adding Details | 447 | |
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67. | Magnificent Dinosaurs | A Digital Art Community Showcase - NVIDIA Studio Standouts | 438 | Show |
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68. | Creating Sci-Fi Suit Concept Art in Photoshop w/ Ahmed Aldoori | 430 | |
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69. | Top Blender Tips for Large Scale Environment Creation w/ James Tralie | 429 | |
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70. | #MadeInMachinima Contest | NVIDIA Omniverse Machinima & NVIDIA Studio | 423 | |
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71. | Stunning Art from Incredible Women Artists | A Community Art Showcase - NVIDIA Studio Standouts | 423 | |
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72. | Creating a Stylized Character Animation w/ Bozo Balov | Part 1: Painting in VR | 396 | |
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73. | NVIDIA Studio | Accelerated Architectural Workflows with NVIDIA Omniverse for Creators | 392 | |
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74. | Architectural Visualization: How to go from 3D Render to Professional Video w/ Nuno Silva | 388 | Guide |
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75. | Creating Male Fantasy Character Concept Art in Adobe Photoshop w/ Ahmed Aldoori | 381 | |
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76. | Texturing a 3D Fantasy Creature w/ Maria Panfilova - Adobe Substance Painter | Part 6: Head | 375 | |
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77. | Create Impressive 360 Panoramic Concept Art w/ Vladimir Somov |Part 2: 3D World Building & Texturing | 374 | |
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78. | [Blender] Creating Photorealistic Lighting Design in 3D Renders w/ James Tralie | 370 | |
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79. | Creating a Fun Factory Looping Animation w/ Perry Cooper | Part 1: Truck | 367 | |
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80. | Lighting Concept Art Environments in Photoshop w/ Ahmed Aldoori | 367 | |
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81. | Faster Video Editing with GeForce RTX 40 Series GPUs & DaVinci Resolve | 364 | |
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82. | Sculpting Stunning 3D Rock Formations w/ Jonas Ronnegard | Part 1: Sketching & Blockout | 358 | Let's Play |
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83. | Create STUNNING Tile Patterns in Adobe Substance Designer w/ Javier Perez | NVIDIA Studio Session | 357 | |
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84. | How to Easily Create the Impressive Slit Scan Effect in Adobe After Effects w/ Shutter Authority | 355 | Guide |
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85. | Creating Realistic 3D Space Maintenance Robot [Blender] w/ Annis Naeem Part 1 References & Sketching | 355 | |
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86. | How to Create Materials for a Sci-Fi Helmet Concept w/ Ahmed Aldoori | 354 | Guide |
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87. | GPU-Acceleration Benefits in Adobe Premiere Pro with NVIDIA | NVIDIA Studio | 350 | |
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88. | Getting Started With 3D for 2D Artists in Adobe Dimension | NVIDIA Studio | 349 | |
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89. | How to Create Professional Key Art with Wojtek Fus Part 4: Compiling | NVIDIA Studio Sessions | 342 | Guide |
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90. | [Blender] Creating 3D Lunar Rover w/ Alex Treviño Part 1: Initial Modeling | 340 | |
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91. | Edit 8K Video FASTER in DaVinci Resolve w/ NVIDIA RTX GPUs | 332 | |
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92. | Setting Up A Project in NVIDIA Omniverse Create Part 1: Getting Started | 331 | |
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93. | Create Impressive 360 Panoramic Concept Art w/ Vladimir Somov | Part 3: Post Processing + Ansel | 330 | |
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94. | Create a Realistic 3D Muddy Dirt Road w/ Javier Perez | Part 1 | 326 | |
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95. | Introduction to Keyshot 9 with NVIDIA RTX by Alex Senechal | NVIDIA Studio Sessions | 325 | |
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96. | Realistic Texturing in Substance Painter w/ Jonas Ronnegard: Robotic Rover | Part 2: Adding Details | 324 | |
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97. | Blender Tutorial: Create a Cute 3D Character Animation Part 1: Character Concept w/ Tadej Blažič | 317 | Tutorial |
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98. | [Blender] Modeling 3D New York Diorama w/ Julianna Lebedeva | Part 5: Subway Station & Final Touches | 316 | |
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99. | Introducing RTX Video HDR: AI-Upscale Video to HDR Quality | 493 | |
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100. | Creating Realistic Plant & Vase Models in Autodesk Maya & Adobe Substance Painter w/ Brian Lai | 309 | |
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