2024-09-11 | MT1Plus2 (20240828) | 0:00 | 26 | |
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2024-05-06 | I started using Unity 6 and this is the first build of the Demo Scene in XRI Starter Assets with it. | 1:56 | 23 | |
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2023-09-16 | SSSXR.2022.Q.MT1Plus Test | 10:21 | 36 | |
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2023-09-16 | Experiment announcement video 2023 March - SSSXR.2022.P.Demo2 | 1:34 | 19 | |
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2022-09-24 | DYSCHRONIA: Chronos Alternate [Experience Demo B] @2022-09-11 | 11:37 | 8 | | DYSCHRONIA: Chronos Alternate
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2022-09-12 | DYSCHRONIA: Chronos Alternate [Experience Demo A] @2022-09-11 | 48:30 | 102 | | DYSCHRONIA: Chronos Alternate
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2022-08-31 | mirror test 2022-08-26 | 0:29 | 20 | |
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2022-08-26 | [Test 2022-08-26] XR Interaction Toolkit with Hand Tracking | 0:58 | 109 | |
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2022-08-11 | SSSXR - looking back - Aug. 2022 | 2:40 | 93 | |
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2022-03-06 | SSSXR.2021.Q.MT1 Contents Comparison | 2:31 | 20 | |
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2022-03-06 | SSSXR.2021.Q.MT1 Main Components | 3:01 | 32 | |
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2022-02-03 | MT1-C3 | 5:21 | 77 | |
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2022-02-03 | MT1-C2r (for Experimental Group) | 6:27 | 20 | |
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2022-02-03 | MT1-C2i (for Control Group) | 6:19 | 23 | |
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2022-01-14 | Arranger Test [old clip] | 6:25 | 4 | |
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2021-12-13 | MT1-C1 | 5:01 | 110 | |
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2021-11-29 | movie 015 injected | 5:01 | 5 | |
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2021-11-24 | [2021-11-24] 360 Movie Test [Meta Data Injected] | 2:01 | 5 | |
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2021-11-24 | [2021-11-24] 360 Movie Test [No Meta Data] | 2:01 | 2 | |
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2021-11-08 | [Test] RePlayer - Unity Transform Logger v.20211108 Integrated with RootMotion's VRIK | 2:18 | 25 | |
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2021-10-31 | A brief progress report of SSSXR.2021.Q | 3:11 | 89 | |
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2021-10-30 | [Old Short] TestOn_OculusQuest2@20210222 | 2:32 | 8 | |
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2021-10-29 | AR Test Play of Room Arrangement Components using in Project SSSXR.2021.Q | 7:18 | 7 | |
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2021-10-26 | AR Test Play of NX - XR Scriptable Player Rig working with XR Interaction Toolkit of Unity | 1:49 | 15 | |
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2021-10-03 | Fix HandTracking thumb0 position that OpenXR backend enabled | 0:45 | 17 | |
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2021-10-03 | Manual Fixing for Hand model that using OpenXR [Test 2021-10-03] | 1:30 | 7 | |
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2021-10-01 | Hand Tracking with Oculus Integration v33 [Test 2021-10-02] | 0:58 | 54 | |
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2021-10-01 | Oculus Quest 2 Passthrough with Hand Tracking [Test 2021-09-22] | 1:06 | 455 | |
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2021-10-01 | Hand Tracking with XRiTK & Oi that OpenXR backend enabled [Test 2021-10-01] | 0:47 | 38 | |
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2021-08-31 | How to use Chronos [Speed Trial of Unity Asset] | 1:39 | 427 | |
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2021-08-31 | How to use Agamotto [Speed Trial of Unity Asset] | 1:55 | 31 | |
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2021-08-27 | Agamotto Test @ldlFCS | 2:58 | 20 | |
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2021-08-25 | [Unity] Custom Hotkeys for Multiple Selected Objects on Hierarchy Window | 0:37 | 127 | |
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2021-08-16 | My Work of Cluster GAME JAM in Summer 2021 | 2:01 | 10 | |
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2021-08-16 | 【Cluster向け】プレイヤー追従機構 進捗(再撮影版@2021-08-16) | 2:01 | 45 | |
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2021-08-15 | 【Cluster 向け】プレイヤー追従機構(調整中) | 0:42 | 13 | |
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2021-07-20 | XLOP with MoveSyncer | 2:49 | 6 | |
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2021-07-20 | MoveSyncer (in dev) | 1:45 | 1 | |
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2021-07-06 | [Test] Oculus Hand Tracking with XRiTK on Unity 2021.1 | 1:20 | 200 | |
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2021-06-20 | [Unity] Earthquake by Acceleration Data with Parent Constraint Component [Buggy] (Test.la1lr7) | 4:37 | 411 | |
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2021-06-20 | In Unity, Vanilla Rigidbody Components Leads A War (Test.la11vF) | 0:54 | 18 | |
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2021-06-18 | XLOP Test.l9YnOf | 1:22 | 4 | |
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2021-06-13 | LogTransform Test.l9U6K2 | 3:29 | 15 | |
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2021-03-29 | [Re: EMM] Interaction Node [Ver 0.2] How It Works | 4:37 | 13 | |
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2021-03-22 | SSSXR.2020.F Hand Interaction Test | 1:32 | 8 | |
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2020-12-25 | VR4PE_demo_V3_TestScene@2020-12-24 | 3:34 | 57 | |
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2020-06-23 | 「おまじない」の中身(of『Unity Station ゼロからはじめるHDRP 第2回』) | 1:58 | 49 | |
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