1. | 3dfx Voodoo Banshee vs NVIDIA Riva TNT - popular 1998 graphics chips! | 123 | |
|
2. | AMD K5-PR200 133 MHz - 3dfx Voodoo Rush running Games from 1996/1997! | 101 | | Need for Speed II
|
3. | 3dfx Voodoo 3 3500 + Matrox G400 MAX + NVIDIA Riva TNT2 Ultra - popular 1999 graphics chips! | 97 | |
|
4. | Unreal Castle Flyby Timedemo Benchmark - 3dfx Voodoo Graphics 4MB+6MB+8MB! | 76 | |
|
5. | Pentium MMX 233 - 3dfx Voodoo Graphics running MS-DOS Games with 3dfx Glide support! | 75 | | Grand Theft Auto
|
6. | Need for Speed 4: High Stakes Expansion Pack 4.0 - Gameplay 3dfx Voodoo 5 6000 AGP | 72 | | Need for Speed: High Stakes
|
7. | Half-Life 2 (Valve Corporation, 2004) - Gameplay 3dfx Voodoo 5 6000 AGP (2x FSAA) | 69 | | Half-Life 2
|
8. | Diablo II (Blizzard North, 2000) - Gameplay 3dfx Voodoo 3 3000 PCI | 69 | | Diablo II
|
9. | Tomb Raider (1996), 3D api comparison - Software vs. ATI3DCIF vs. 3dfx Glide | 68 | | Tomb Raider
|
10. | Unreal Nali Castle (UT99 Monster Hunt mod) - 3dfx Voodoo Banshee/Voodoo 2 SLI/Voodoo 3 3000 AGP | 63 | | Unreal Tournament
|
11. | Pentium MMX 233 - MS-DOS Benchmarks + 3Dfx Voodoo Graphics (Voodoo 1) with 8MB! | 62 | |
|
12. | Half-Life (Valve Corporation, 1998) - Gameplay 3dfx Voodoo 2 12MB | 49 | | Half-Life
|
13. | 3dfx Voodoo 5 5500 AGP - Comparison between 166MHz and 200MHz | 44 | |
|
14. | AMD K6-III+ 550 MHz - 3dfx Voodoo Banshee AGP running 3dfx Glide Games! | 43 | | Banshee
|
15. | Max Payne (Remedy Entertainment, 2001) - Gameplay 3dfx Voodoo 5 5500 AGP (2x FSAA) | 42 | | Max Payne
|
16. | Need for Speed II SE - 3dfx Voodoo 5 6000 AGP Full-Scene Anti-Aliasing (FSAA) comparison | 37 | | Need for Speed II
|
17. | Quake III Arena Demo001+002 Timedemo Benchmark - 3dfx Voodoo 2 8MB+12MB! | 36 | | Quake III Arena
|
18. | Montezuma's Return! (Utopia Technologies, 1998) - Gameplay 3dfx Voodoo 2 | 35 | Vlog | Montezuma's Return!
|
19. | Motorhead (Gremlin Interactive, PC, 1998) - Gameplay 3dfx Voodoo Graphics 8MB | 35 | | Motorhead
|
20. | Need for Speed: Hot Pursuit 2 (EA Games, 2002) - Gameplay 3dfx Voodoo 5 6000 AGP (2x FSAA) | 32 | | Need for Speed: Hot Pursuit 2
|
21. | Sacrifice (Shiny Entertainment, 2000) - Gameplay 3dfx Voodoo 4 4500 AGP | 30 | | Sacrifice
|
22. | AMD Athlon K7 Thunderbird Slot A retro build + 3dfx Voodoo 4 4500 AGP | 29 | |
|
23. | Serious Sam: The Second Encounter (Croteam, 2002) - 3dfx Voodoo 5 5500 AGP playability comparison | 29 | | Serious Sam: The Second Encounter
|
24. | 3dfx Voodoo 5 6000 AGP + Quake III Arena (1280x1024x32 no texture compression!) | 26 | | Quake III Arena
|
25. | Return to Castle Wolfenstein (id Software, 2001) - Gameplay 3dfx Voodoo 4 4500 AGP | 25 | | Return to Castle Wolfenstein
|
26. | MAFIA (Illusion Softworks, German, 2002) - Gameplay 3dfx Voodoo 5 6000 AGP | 22 | | Mafia
|
27. | ATI Radeon 8500 vs. nVidia GeForce 3 - comparison of these 2001 GPUs | 22 | |
|
28. | Fatal Racing/Whiplash (Gremlin Interactive, PC DOS, 1995) - Gameplay 3dfx Voodoo 2 12MB | 21 | | Fatal Racing
|
29. | Unreal Tournament Demo/Version 322 sponsored by 3dfx on Voodoo 5 5500 AGP | 20 | | Unreal Tournament
|
30. | Operation Flashpoint: Cold War Crisis (Bohemia Interactive, 2001) - Gameplay 3dfx Voodoo 5 6000 AGP | 20 | | Operation Flashpoint: Cold War Crisis
|
31. | Doom 1 + Doom 2 - GZDoom on 3dfx Voodoo 3 3000 PCI retro graphics card | 20 | | Doom II: Hell on Earth
|
32. | Wacky Races (Infogrames, PC, 2000) - Gameplay 3dfx Voodoo 2 SLI | 19 | | Wacky Races
|
33. | 3dfx Tribute video by Surrimugge@3dfxhistory (1080p Full HD encoding) | 17 | |
|
34. | Incoming Subversion Expansion Pack - Gameplay 3dfx Voodoo 2 SLI + Aureal Vortex 2 A3D | 16 | | Incoming
|
35. | Unreal Tournament 2004 (Epic Games) - Gameplay 3dfx Voodoo 5 6000 AGP (2x FSAA) | 16 | | Unreal Tournament 2004
|
36. | Pentium MMX 233 - 3Dfx Voodoo Graphics (Voodoo 1) 8MB running Racing Games from 1998! | 16 | |
|
37. | Need for Speed 2 SE - Gameplay 3dfx Voodoo 4 4500 AGP (2xFSAA) + Pentium III Tualatin 1.4GHz | 15 | | Need for Speed II
|
38. | Moto Racer (Electronic Arts, PC, 1997) - Gameplay 3dfx Voodoo 5 5500 AGP@200MHz (4x FSAA) | 15 | | Moto Racer
|
39. | 3dfx Voodoo 5 5500 AGP@200MHz Serious Sam - The Second Encounter Test | 14 | |
|
40. | Descent (Parallax Software, PC, 1995) - Gameplay 3dfx Voodoo 2 12MB | 14 | | THE DESCENT
|
41. | Final Reality benchmark (1997) S3 Savage 4 Pro + 3dfx Voodoo 2 12MB | 13 | |
|
42. | Ultima IX: Ascension (Origin Systems, 1999) - Gameplay 3dfx Voodoo 5 6000 AGP (2x FSAA) | 13 | | Ultima IX: Ascension
|
43. | Need for Speed 5 Porsche Unleashed - Gameplay 3dfx Voodoo 4 4500 AGP + Pentium III Tualatin 1.4GHz | 13 | | Need for Speed: Porsche Unleashed
|
44. | Star Wars Jedi Knight 2: Jedi Outcast (2002) - Gameplay 3dfx Voodoo 5 6000 AGP (2x FSAA) | 12 | | Star Wars Jedi Knight II: Jedi Outcast
|
45. | 3dfx Voodoo 5 6000 AGP Serious Sam - The First Encounter, Test with 1280x1024x16 2xAA | 11 | | Serious Sam: The First Encounter
|
46. | AMD Athlon Thunderbird 1400 + AMD 761 Part 2 - PowerVR Kyro II Techdemos | 10 | |
|
47. | Need for Speed 4 High Stakes - Gameplay 3dfx Voodoo 3 3000 PCI | 10 | | Need for Speed: High Stakes
|
48. | PowerVR Kyro II vs GeForce 2 GTS PRO - VulpineGL Mark comparison | 9 | Let's Play |
|
49. | 3dfx Voodoo 3 Retro Graphics Cards collection | 7 | |
|
50. | 3dfx Voodoo Graphics (Voodoo 1) Retro Graphics Cards collection | 7 | |
|
51. | Unreal Tournament + 3dfx Voodoo 5 5500 AGP@200MHz - StarTech capture Test | 6 | | Unreal Tournament
|
52. | Pentium III Katmai 550 MHz - 3dfx Voodoo 3 3000 PCI running Action Flight Simulations! | 6 | | FreeSpace 2
|
53. | Beetle Crazy Cup (Xpiral, 2000) - Gameplay 3dfx Voodoo 2 SLI + SLI performance | 5 | | Beetle Crazy Cup
|
54. | No One Lives Forever (Monolith Productions, German, 2000) - Gameplay 3dfx Voodoo 5 5500 AGP@200MHz | 5 | |
|
55. | AMD Athlon Thunderbird 1400 Part 1 - Small Teaser! | 4 | |
|
56. | VSA-100 Technology Demos RocketBurger + Museum - 3dfx Voodoo 5 6000 AGP | 3 | Vlog |
|
57. | Fire Fight (Chaos Works, PC, 1996) - Gameplay, Soundblaster AWE64 Gold MIDI Music | 2 | | Fire Fight
|
58. | Expendable Environmental Mapped Bump Mapping (EMBM) on GeForce 4 Ti 4200 | 2 | |
|
59. | Recoil (Zipper Interactive, 1999) - Gameplay 3dfx Voodoo 2 SLI + 3Dfx 60/30/15 Hz Demo! | 1 | | Recoil
|
60. | Creative Sound Blaster AWE64 Gold - Real record Doom II + Descent MIDI music | 1 | | Doom II: Hell on Earth
|
61. | XL-R8R (MadOnion, PC, 2000) - Techdemo 3dfx Voodoo 5 5500 AGP@200MHz (4xFSAA) | 0 | |
|
62. | Tirtanium/Fog City Benchmark by Michael Tirtasana 3dfx Voodoo 3 3000 PCI | 0 | |
|
63. | Forsaken (Acclaim Entertainment, PC, 1998) - Gameplay 3dfx Voodoo 3 3000 PCI | 0 | | Forsaken
|