| 1. | 2026 04 19 20 20 38 | 54 | |
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| 2. | 2025 05 28 18 20 58 | 128 | |
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| 3. | 2025 02 21 01 12 21 | 86 | |
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| 4. | Factorio: Captive Biter Spawner automatic capture fail-safe | 2,234 | | Factorio
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| 5. | Streamlined my tile-able Gleba science blueprint a bit | 116 | | Factorio
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| 6. | Factorio: Gleba 53spm tileable blueprint | 1,418 | | Factorio
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| 7. | Class A pre-fab ship update | 39 | |
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| 8. | DerreTech V2.0 Bird of Prey - will be sold at DerreTech HQ | 316 | | Birds of Prey
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| 9. | DerreTech Headquarters - small aesthetic update | 703 | | Starfield
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| 10. | DerreTech Elevator Hab - coming in V2.0 - had some help from JMPZ11 | 796 | | Starfield
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| 11. | DerreTech Headquarters - most of the technical work is done | 4,052 | | Starfield
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| 12. | Starfield Modding: DerreTech - Creation KIt - Tank_Girl444's method for functional navmesh | 1,037 | | Starfield
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| 13. | TankGirl444's method for functional navmesh in Starfield | 328 | | Starfield
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| 14. | Let me know if anyone figures out companion movement in custom (not just retextured) ship interiors | 693 | | Starfield
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| 15. | Starfield Modding: DerreTech - Creation KIt, Part 5 - Companion Movement Mystery | 827 | | Starfield
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| 16. | Starfield Modding: DerreTech - Creation Kit, Part 4 - Navmesh | 828 | | Starfield
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| 17. | Starfield Modding: DerreTech - Creation Kit, Part 2 - Lights | 2,599 | | Starfield
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| 18. | Starfield Modding: DerreTech - Creation Kit, Part 1 | 12,260 | | Starfield
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| 19. | build guide, derretech v1.9.2b | 918 | | Starfield
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| 20. | v1.9.2b indirect fix for the starboard foil ship builder bug. or just flip it twice. | 219 | |
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| 21. | DerreTech v1.9.2 | 2,831 | | Starfield
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| 22. | DerreTech Update and Overview | 2,573 | | Starfield
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| 23. | DerreTech V1.8.1 Bird of Prey build guide | 312 | | Birds of Prey
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| 24. | DerreTech V1.8.1 | 549 | | Starfield
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| 25. | State of the Mod Address | 315 | | Starfield
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| 26. | DerreTech - Kon-Tiki Cockpit | 697 | | Starfield
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| 27. | Starfield Modding: DerreTech - another miniature | 266 | | Starfield
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| 28. | Another miniature and then updating the SM373 Cockpit | 110 | | Starfield
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| 29. | Starfield Modding: DerreTech - working on my HQ | 236 | | Starfield
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| 30. | Starfield Modding: DerreTech - so many miniatures to make | 174 | | Starfield
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| 31. | DerreTech HQ, very early stages | 698 | | Starfield
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| 32. | Stream Highlight: my own reaction to seeing the Asteroid Tractor launched into space the first time | 1,310 | | Starfield
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| 33. | DerreTech V4.1.24 | 1,413 | | Starfield
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| 34. | Making of: DerreTech V4.1.24 | recorded on 3/7/24 | 42 | | Starfield
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| 35. | Starfield Modding: DerreTech - attempting to make a new landing gear, part 2 | 177 | | Starfield
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| 36. | Starfield Modding: DerreTech - attempting to make a new landing gear | 90 | | Starfield
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| 37. | Curse this infernal bulb | 59 | | Starfield
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| 38. | Buckling down and trying to finally finish the new Observation Bulb | 41 | | Starfield
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| 39. | DerreTech Plays: Starfield - Part 1 (small update to Ship Colorize mod at the end) | 66 | | Starfield
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| 40. | Development Highlight: maybe I'm too familiar with it | 55 | | Starfield
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| 41. | DerreTech - reviewing the new cockpit, then (at 29:22) experimenting with new tiny modules | 283 | Review | Starfield
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| 42. | Introducing the DerreTech MM Series Modules | 557 | | Starfield
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| 43. | finishing the hab spines, then going back to the new observation bulb | 133 | | Starfield
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| 44. | Starfield Modding: DerreTech; tidying up | 140 | | Starfield
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| 45. | Finishing the 4-way | 63 | | Starfield
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| 46. | DerreTech Bird of Prey | Build Guide 00:00 - 22:00 and Tour 22:00 - end | 629 | Guide | Birds of Prey
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| 47. | somehow successfully completing my little project | 336 | | Starfield
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| 48. | starting a new little project with almost no chance of success | 392 | | Starfield
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| 49. | making Blender give me its lunch money | 53 | | Starfield
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| 50. | Finishing the glass corner hab, then revisiting a very old problem | 56 | | Starfield
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| 51. | DerreTech plays: Helldivers 2 | 42 | | Helldivers 2
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| 52. | Continuing the glass corner hab variant | 420 | | Starfield
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| 53. | Starting a glass Corner Hab variant | 280 | | Starfield
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| 54. | DerreTech Compatibility | 58 | | Starfield
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| 55. | Using the Y-Sym | 514 | | Starfield
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| 56. | Updating the Y-Sym's model, finishing the fin and skeg, and uploading a new version of the mod | 41 | | Starfield
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| 57. | Adding Port and Stbd flips for the Y-Sym | 47 | | Starfield
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| 58. | New textures on angled wings, new ramp variant, update to my Ship Colorize mod, starting a new bulb | 73 | | Starfield
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| 59. | DerreTech Bird of Prey tour | 978 | | Birds of Prey
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| 60. | Fixing an aesthetic problem, creating a new corner hab variant, and starting a structural thing | 106 | | Starfield
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| 61. | Fixing a problem on some of the stairs, some blender | 85 | | Space Engineers
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| 62. | FInishing the Observation Deck variant flips | 49 | | Satisfactory
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| 63. | Finally finishing the corner hab, then barely starting the next thing | 75 | | Starfield
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| 64. | Finishing the first corner hab, then briefly setting up the first flip | 78 | | Starfield
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| 65. | almost finishing the corner hab, some stuff on textures in the middle | 45 | |
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| 66. | Continuing the corner hab | 63 | | Starfield
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| 67. | Giving up on the Kon-Tiki cockpit, then going back to DerreTech at 1:15:00 | 35 | |
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| 68. | DerreTech 1.7 | 768 | | Starfield
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| 69. | Testing the work from the last parts, then back and forth between DerreTech and the Kontiki cockpit | 87 | |
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| 70. | Finishing the flips for the 1x1x3 switchback, then starting a new module, Part 2 | 34 | | Starfield
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| 71. | Finishing the flips for the 1x1x3 switchback, then starting a new module, Part 1 | 58 | |
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| 72. | 0:00:00-1:02:05 more on the new module | 1:22:31-end helping another modder with xedit and nifskope | 48 | Let's Play |
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| 73. | Port and Stbd flips for the new equipment plate, and a start on a new module | 36 | |
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| 74. | Retextured variant for the Neo-Howitzer, and a new equipment plate with one flip | 29 | |
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| 75. | Finishing the flips | 54 | | Space Engineers
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| 76. | Continuing the new module, doing a little bit of work in blender | 30 | |
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| 77. | Stuff from 1.6, lots of tangents, and starting a new version of an old hab | 60 | |
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| 78. | DerreTech V1.6 | 719 | |
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| 79. | guess what. more stairs | 122 | |
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| 80. | more stairs | 66 | | Starfield
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| 81. | bit more on the stairs | 52 | |
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| 82. | new hab variant, small collision fix, start of a new hab | 50 | |
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| 83. | very small minor infrequent updates for derretech are planned | 159 | |
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| 84. | making a ship module part 2 | 65 | |
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| 85. | steps for making a ship module | 91 | |
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| 86. | Starfield Mod Development - DerreTech - Wings Part 3 | 233 | | Starfield
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| 87. | Starfield Mod Development - DerreTech - Wings Part 2 | 57 | | Starfield
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| 88. | Starfield Modding - DerreTech - first two hours were wasted, then Wings Part 1 after that | 325 | | Starfield
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| 89. | DerreTech Neo-Howitzer | 544 | |
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| 90. | Starfield Modding - DerreTech - Engine Part 2 | 87 | | Starfield
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| 91. | Starfield Modding - DerreTech - Engine Part 1 | 112 | | Space Engineers
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| 92. | DerreTech Shield Generator | 919 | | Elite: Dangerous
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| 93. | Starfield Modding - DerreTech - Fuel Tank Part 2 | 65 | | Starfield
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| 94. | Starfield Modding - DerreTech - Fuel Tank Part 1 | 67 | | Starfield
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| 95. | Starfield Modding - Creating a module with an equipment attachpoint, 5 flips, and full colorization | 73 | | Starfield
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| 96. | Starfield Modding - DerreTech - Cargo Modules, and improving 3d models | 64 | | Starfield
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| 97. | Starfield Modding - this video was a giant waste of time | 102 | | Starfield
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| 98. | Starfield Modding - DerreTech. new flips and uploading a new version of the mod | 97 | | Starfield
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| 99. | 12/8 work session | 142 | | Space Engineers
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| 100. | Starfield Modding - DerreTech 1x2x1 part 2 | 182 | | Starfield
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