AuroDev

AuroDev

Views:
599,123
Subscribers:
11,500
Videos:
215
Duration:
1:11:43:13
Finland
Finland

AuroDev is a Finnish content creator on YouTube with roughly 11.5 thousand subscribers. His content totals over 599.12 thousand views views across 215 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCa_pBA9xO1moLRbJY2AjMtQ





Top 100 Most Controversial Videos by AuroDev


Video TitleRatingCategoryGame
1.Releasing My Game on Consoles // Mortal Glory 2 Xbox, Switch & PlayStation76
2.This item might need balancing... #indiegame17
3.You can freely customize your ship in my pirate game #indiegame23
4.This is the dumbest feature in my pirate game #indiegame38
5.This seems TOTALLY balanced! #gamedev64
6.Announcing My New Game - A Roguelike PIRATE Adventure!292
7.BUILD a pirate Ship & DRAW your own sails #gamedev35
8.Combining items to BREAK the game #gamedev24
9.I am making a TOTALLY historically accurate pirate game #roguelike #gamedev #gamedesign47
10.Top pirate weapons? #indiegame11
11.What are best weapons for pirates? #indiegame13
12.Which is a better pirate weapon? #indiegaming12
13.No cooldowns - what could go wrong?18
14.Build your own pirate ship! #indiegame15
15.Roguebound Pirates - Official Gameplay Preview Trailer143
16.Ramming into other ships is my go-to approach13
17.What happens when you 10x the speed in my pirate game24
18.I added DRAWING to my pirate game #gamedev375
19.THIS is what pirate fights actually look like133
20.New feature in my pirate game121
21.Adding a "Tetris Inventory" to my Pirate Roguelike77
22.This GAMEMODE was an ACCIDENT86
23.Customize weapons in my Pirate game #indiegame16
24.Do you prefer melee or ranged?17
25.No time to stop! There's pirating to do...20
26.Remember to pay attention in history class!10
27.Pirates ❤️ Axes15
28.You can upgrade your ship to knock back enemies!26
29.This is what you need to fight pirates! #indiegame20
30.My pirate game is BROKEN #gamedev17
31.Design your own Pirate Ship! #indiegames12
32.You can draw your own pirate flag in my game #indiegaming15
33.My pirate game is taking some liberties with historical accuracy26
34.I am making a historically accurate pirate game62
35.Historically accurate pirate action #indiegaming16
36.Master the seas in this Pirate Adventure Roguelike #indiegaming19
37.Here's How I Started Working On My Pirate Roguelike186
38.How to fight pirates 101: The basics32
39.Easy Extra Marketing in 2025 for Indie Devs + Chance to Get Funded!52
40.Ships can now JUMP?! #gamedev54
41.This item might break my game82
42.Roguebound Pirates - Public Playtest Trailer120
43.Available on Xbox & Switch! My Gladiator roguelike is now available on Xbox & Switch! #indiegame0
44.Most important pirate equipment #indiegaming16
45.Custom pirate ship & weapons #indiegaming21
46.Adding new weapons to my pirate game #gamedev28
47.I'm making a pirate game with crazy weapon combos #indiegame20
48.Roguebound Pirates - Best Indie Games: Fall Showcase Trailer74
49.I Got Blessed by Steam + Mortal Glory 2 DLC is OUT NOW155Mortal Glory 2
50.What is your weapon of choice? #indiegame16
51.I reduced the cannon cooldown to zero... #indiegaming15
52.Is this the most important feature ever?83
53.What weapons should I add? #indiegaming13
54.This is historically accurate pirate action #indiegaming13
55.You can turn your ship into a tank (figuratively...?) #indiegame19
56.Should I keep this in the game?22
57.I added ROCKET BOOSTERS to my pirate game #gamedev22
58.What weapons should I add to my pirate game? #indiegaming14
59.Historical fact: Real pirates always carried a giant axe with them #indiegame10
60.10 Months of Game Development in 10 Minutes194
61.Is this enough cannonballs?3
62.My Gladiator Roguelike is coming to consoles! #indiegame17
63.Would pirate you use this weapon?30
64.This is how swords work, right? #indiegame11
65.Choose your weapons! #indiegames22
66.Customize weapons & design a pirate ship #indiegame8
67.How Naval Combat Works in my Pirate Roguelike + Steam Page Update71
68.Manage your own team of fantasy gladiators in Mortal Glory 2 #shorts28Mortal Glory
69.Tornadoes, Audio & VFX // Mortal Glory 2 Indie Game Devlog #2525VlogMortal Glory 2
70.Adding Content And Some More Content // Mortal Glory 2 Indie Game Devlog #2429VlogMortal Glory 2
71.Echo Trail Effect & Quality of Life Improvements // Unity Indie Game Devlog #1928Vlog
72.Taunting & Tutorials // Mortal Glory 2 Indie Game Devlog #2828VlogMortal Glory 2
73.Adding New Characters & Trying To Get Back Into Flow // Unity Indie Game Devlog #2431Vlog
74.This Should Be a Fun Feature! Multiplying Hazards & Design // Mortal Glory 2 Indie Game Devlog #1832Vlog
75.Exploding Corpses, Summoning Skills & More // Mortal Glory 2 Indie Game Devlog #1935Vlog
76.Playing My Own Game! // Mortal Glory 2 Steam Next Fest Stream78Mortal Glory 2
77.Chain Lightning! Backgrounds, Special Rules & Information Visualization // Mortal Glory 2 Devlog #1634Vlog
78.My Favorite New Feature! Relics, Perks & Saving // Mortal Glory 2 Indie Game Devlog #1734Vlog
79.Creating a Laser Cannon, Play Area Borders, Tooltips & More! // Unity Indie Game Devlog #1234Vlog
80.Fighting an Eternal Bug, New Languages & QoL Changes // Unity Indie Game Devlog 2934Vlog
81.Creating a SMART AI // Mortal Glory 2 Indie Game Devlog #2138Vlog
82.Implementing a Dialogue System & Creating Subtypes For Rooms // Unity Indie Game Devlog #1736Vlog
83.New Fire Skills! Fixing Line of Sight, Combat Log & more // Mortal Glory 2 Indie Game Devlog #1536Vlog
84.Making AI Smarter, Automating Game Testing With AI, Performance Issues // Unity Indie Game Devlog #938Vlog
85.Adding Controller Support with Unity's New Input System // Unity Indie Game Devlog 2538Vlog
86.Updating User Interface & Other Visual Improvements // Unity Indie Game Devlog #1438Vlog
87.Improving Gameplay with Visual Effects + New Useless Feature // Unity Indie Game Devlog #2039Vlog
88.Bringing Order to Chaos, Design Choices & Visual Improvements // Unity Indie Game Devlog #1639Vlog
89.Choosing Languages & Starting Localization // Mortal Glory 2 Indie Game Devlog #3246VlogMortal Glory 2
90.Testing Multiplayer with Steam Remote Play // Unity Indie Game Devlog 2640Vlog
91.Going Back to Mortal Glory & Preparing for Beta Test // Unity Indie Game Devlog #3342Vlog
92.Celebrating Player Success // Mortal Glory 2 Indie Game Devlog #2243Vlog
93.What Is The Best Way To Implement Tooltips? // Mortal Glory 2 Indie Game Devlog #843Vlog
94.Giving The Players Special Abilities // Unity Indie Game Devlog #843Vlog
95.Playing Viewer Games #3 // Game Design Feedback - Chromosome Evil, Totally Convenient, Paladin's43
96.Zero Budget Visuals for an Event System // Mortal Glory 2 Indie Game Devlog #3059VlogMortal Glory 2
97.Recap of Game Idea, Adding Bonus Goals to My Game & Steam Remote Play // Unity Indie Game Devlog #1144Vlog
98.CANNON ROOM, Simple Dialogue System, Simple Scoring System // Unity Indie Game Devlog #745Vlog
99.Implementing Inventory, Shops, Events & Battle Preview // Mortal Glory 2 Indie Game Devlog #945Vlog
100.Implementing Fog of War + Other Visual Improvements // Unity Indie Game Devlog #1546Vlog