AuroDev

AuroDev

Views:
599,123
Subscribers:
11,500
Videos:
215
Duration:
1:11:43:13
Finland
Finland

AuroDev is a Finnish content creator on YouTube with roughly 11.5 thousand subscribers. His content totals over 599.12 thousand views views across 215 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCa_pBA9xO1moLRbJY2AjMtQ





Top 100 Most Controversial Videos by AuroDev


Video TitleRatingCategoryGame
1.How to fight pirates 101: The basics32
2.BUILD a pirate Ship & DRAW your own sails #gamedev35
3.This is the dumbest feature in my pirate game #indiegame38
4.Remember to pay attention in history class!10
5.New feature in my pirate game121
6.I Got Blessed by Steam + Mortal Glory 2 DLC is OUT NOW155Mortal Glory 2
7.What are best weapons for pirates? #indiegame13
8.I am making a TOTALLY historically accurate pirate game #roguelike #gamedev #gamedesign47
9.You can draw your own pirate flag in my game #indiegaming15
10.Do you prefer melee or ranged?17
11.Adding new weapons to my pirate game #gamedev28
12.Historical fact: Real pirates always carried a giant axe with them #indiegame10
13.Roguebound Pirates - Official Gameplay Preview Trailer143
14.No cooldowns - what could go wrong?18
15.My pirate game is BROKEN #gamedev17
16.Design your own Pirate Ship! #indiegames12
17.I added DRAWING to my pirate game #gamedev375
18.My Gladiator Roguelike is coming to consoles! #indiegame17
19.Adding a "Tetris Inventory" to my Pirate Roguelike77
20.Historically accurate pirate action #indiegaming16
21.Customize weapons in my Pirate game #indiegame16
22.This is how swords work, right? #indiegame11
23.You can upgrade your ship to knock back enemies!26
24.What is your weapon of choice? #indiegame16
25.Combining items to BREAK the game #gamedev24
26.Easy Extra Marketing in 2025 for Indie Devs + Chance to Get Funded!52
27.Customize weapons & design a pirate ship #indiegame8
28.What happens when you 10x the speed in my pirate game24
29.Ships can now JUMP?! #gamedev54
30.What weapons should I add? #indiegaming13
31.Which is a better pirate weapon? #indiegaming12
32.How Naval Combat Works in my Pirate Roguelike + Steam Page Update71
33.This GAMEMODE was an ACCIDENT86
34.Available on Xbox & Switch! My Gladiator roguelike is now available on Xbox & Switch! #indiegame0
35.Pirates ❤️ Axes15
36.Ramming into other ships is my go-to approach13
37.You can freely customize your ship in my pirate game #indiegame23
38.This seems TOTALLY balanced! #gamedev64
39.No time to stop! There's pirating to do...20
40.My pirate game is taking some liberties with historical accuracy26
41.I added ROCKET BOOSTERS to my pirate game #gamedev22
42.Roguebound Pirates - Public Playtest Trailer120
43.Top pirate weapons? #indiegame11
44.Here's How I Started Working On My Pirate Roguelike186
45.10 Months of Game Development in 10 Minutes194
46.Custom pirate ship & weapons #indiegaming21
47.Build your own pirate ship! #indiegame15
48.Roguebound Pirates - Best Indie Games: Fall Showcase Trailer74
49.This item might need balancing... #indiegame17
50.Is this enough cannonballs?3
51.THIS is what pirate fights actually look like133
52.I reduced the cannon cooldown to zero... #indiegaming15
53.Is this the most important feature ever?83
54.Releasing My Game on Consoles // Mortal Glory 2 Xbox, Switch & PlayStation76
55.This is historically accurate pirate action #indiegaming13
56.You can turn your ship into a tank (figuratively...?) #indiegame19
57.Announcing My New Game - A Roguelike PIRATE Adventure!292
58.This is what you need to fight pirates! #indiegame20
59.What weapons should I add to my pirate game? #indiegaming14
60.I am making a historically accurate pirate game62
61.Would pirate you use this weapon?30
62.Should I keep this in the game?22
63.Master the seas in this Pirate Adventure Roguelike #indiegaming19
64.Choose your weapons! #indiegames22
65.This item might break my game82
66.Most important pirate equipment #indiegaming16
67.I'm making a pirate game with crazy weapon combos #indiegame20
68.Manage your own team of fantasy gladiators in Mortal Glory 2 #shorts28Mortal Glory
69.Tornadoes, Audio & VFX // Mortal Glory 2 Indie Game Devlog #2525VlogMortal Glory 2
70.Adding Content And Some More Content // Mortal Glory 2 Indie Game Devlog #2429VlogMortal Glory 2
71.Echo Trail Effect & Quality of Life Improvements // Unity Indie Game Devlog #1928Vlog
72.Taunting & Tutorials // Mortal Glory 2 Indie Game Devlog #2828VlogMortal Glory 2
73.Adding New Characters & Trying To Get Back Into Flow // Unity Indie Game Devlog #2431Vlog
74.This Should Be a Fun Feature! Multiplying Hazards & Design // Mortal Glory 2 Indie Game Devlog #1832Vlog
75.Playing My Own Game! // Mortal Glory 2 Steam Next Fest Stream78Mortal Glory 2
76.Exploding Corpses, Summoning Skills & More // Mortal Glory 2 Indie Game Devlog #1935Vlog
77.My Favorite New Feature! Relics, Perks & Saving // Mortal Glory 2 Indie Game Devlog #1734Vlog
78.Creating a Laser Cannon, Play Area Borders, Tooltips & More! // Unity Indie Game Devlog #1234Vlog
79.Chain Lightning! Backgrounds, Special Rules & Information Visualization // Mortal Glory 2 Devlog #1634Vlog
80.Fighting an Eternal Bug, New Languages & QoL Changes // Unity Indie Game Devlog 2934Vlog
81.Creating a SMART AI // Mortal Glory 2 Indie Game Devlog #2138Vlog
82.Implementing a Dialogue System & Creating Subtypes For Rooms // Unity Indie Game Devlog #1736Vlog
83.New Fire Skills! Fixing Line of Sight, Combat Log & more // Mortal Glory 2 Indie Game Devlog #1536Vlog
84.Making AI Smarter, Automating Game Testing With AI, Performance Issues // Unity Indie Game Devlog #938Vlog
85.Updating User Interface & Other Visual Improvements // Unity Indie Game Devlog #1438Vlog
86.Adding Controller Support with Unity's New Input System // Unity Indie Game Devlog 2538Vlog
87.Improving Gameplay with Visual Effects + New Useless Feature // Unity Indie Game Devlog #2039Vlog
88.Bringing Order to Chaos, Design Choices & Visual Improvements // Unity Indie Game Devlog #1639Vlog
89.Choosing Languages & Starting Localization // Mortal Glory 2 Indie Game Devlog #3246VlogMortal Glory 2
90.Testing Multiplayer with Steam Remote Play // Unity Indie Game Devlog 2640Vlog
91.Celebrating Player Success // Mortal Glory 2 Indie Game Devlog #2243Vlog
92.Going Back to Mortal Glory & Preparing for Beta Test // Unity Indie Game Devlog #3342Vlog
93.What Is The Best Way To Implement Tooltips? // Mortal Glory 2 Indie Game Devlog #843Vlog
94.Giving The Players Special Abilities // Unity Indie Game Devlog #843Vlog
95.Playing Viewer Games #3 // Game Design Feedback - Chromosome Evil, Totally Convenient, Paladin's43
96.Recap of Game Idea, Adding Bonus Goals to My Game & Steam Remote Play // Unity Indie Game Devlog #1144Vlog
97.Zero Budget Visuals for an Event System // Mortal Glory 2 Indie Game Devlog #3059VlogMortal Glory 2
98.Implementing Inventory, Shops, Events & Battle Preview // Mortal Glory 2 Indie Game Devlog #945Vlog
99.CANNON ROOM, Simple Dialogue System, Simple Scoring System // Unity Indie Game Devlog #745Vlog
100.Implementing Fog of War + Other Visual Improvements // Unity Indie Game Devlog #1546Vlog