| 101. | Implementing Fog of War + Other Visual Improvements // Unity Indie Game Devlog #15 | 46 | Vlog |
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| 102. | Quick & Easy Visual Improvements + Other Polishing // Unity Indie Game Devlog 32 | 46 | Vlog |
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| 103. | Playing My Own Game // Streaming for Steam Next Fest | 47 | |
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| 104. | Is It Almost Done? // Unity Indie Game Devlog #34 | 47 | Vlog |
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| 105. | Making a Major Change to Gameplay // Unity Indie Game Devlog 27 | 48 | Vlog |
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| 106. | Watch Where You Step! New Environmental Hazards // Mortal Glory 2 Indie Game Devlog #14 | 48 | Vlog |
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| 107. | Chambers of Devious Design - 1 Minute Tutorial | 49 | Tutorial | Chambers of Devious Design
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| 108. | Adding Colors + Audience Upgrade // Mortal Glory 2 Indie Game Devlog #13 | 49 | Vlog |
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| 109. | Playing Viewer Games #4 // Game Design Feedback | 49 | |
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| 110. | New Way To Start The Game // Mortal Glory 2 Indie Game Devlog #27 | 53 | Vlog | Mortal Glory 2
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| 111. | Options Menu, Steam Integration, Save System & More Boring Stuff // Unity Indie Game Devlog #10 | 49 | Vlog |
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| 112. | Here’s My Traveling Team of Gladiators! // Mortal Glory 2 Indie Game Devlog #10 | 50 | Vlog |
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| 113. | How to Make the Game Fun, Balanced & Easy to Understand? // Unity Indie Game Devlog #13 | 51 | Vlog |
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| 114. | Making a Better Map // Mortal Glory 2 Indie Game Devlog #23 | 54 | Vlog | Mortal Glory 2
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| 115. | Creating Chain Reactions With a Fun New Feature // Mortal Glory 2 Indie Game Devlog #5 | 51 | Vlog |
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| 116. | Implementing Experience Points & Levelups // Mortal Glory 2 Indie Game Devlog #12 | 53 | Vlog |
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| 117. | Mortal Glory 2 Demo Release // Steam Next Fest February 2024 Demo | 60 | | Mortal Glory 2
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| 118. | Creating a Simple AI & Visualizing Game Information // Unity Indie Game Devlog #6 | 56 | Vlog |
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| 119. | Making Looting Fun With Reward Chests // Mortal Glory 2 Indie Game Devlog #11 | 56 | Vlog |
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| 120. | Finding Artists & Updating Game Graphics // Unity Indie Game Devlog #4 | 56 | Vlog |
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| 121. | I Recommend You Do This + Demo Results // Unity Indie Game Devlog 31 | 57 | Vlog |
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| 122. | I Almost Ruined My Release Plans, New Cannon & Visual Effects // Unity Indie Game Devlog #18 | 58 | Vlog |
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| 123. | You Should Use This Unity Feature // Unity Indie Game Devlog 30 | 61 | Vlog |
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| 124. | Building Framework for a Bunch of Cool New Skills // Mortal Glory 2 Indie Game Devlog #7 | 62 | Vlog |
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| 125. | Look at This Cool Bug I Found + Dynamic Environmental Tiles // Mortal Glory 2 Indie Game Devlog #4 | 62 | Vlog |
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| 126. | I Can't Believe Mortal Glory Didn't Have This Feature // Mortal Glory 2 Indie Game Devlog #6 | 65 | Vlog |
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| 127. | Steam Build Review Results // Mortal Glory 2 Indie Game Devlog #31 | 70 | Review | Mortal Glory 2
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| 128. | Preparing For Release! Final Changes & Marketing // Mortal Glory 2 Devlog 34 | 69 | Vlog | Mortal Glory 2
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| 129. | Is It Enough? New Changes to Unity Runtime Fee Program | 66 | | Chambers of Devious Design
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| 130. | Adding Visual Effects to the Game // Unity Indie Game Devlog #3 | 67 | Vlog |
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| 131. | Playing Viewer Games // Game Design Feedback | 67 | |
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| 132. | Making UI Visually Pleasing // Mortal Glory 2 Indie Game Devlog #20 | 70 | Vlog |
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| 133. | Talking About Unity, Cool New Skills & Steam Updates // Mortal Glory 2 Indie Game Devlog #29 | 69 | Vlog | Mortal Glory
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| 134. | Revealing the Steam Page! + Working on Line of Sight Targeting // Mortal Glory 2 Devlog #3 | 68 | Vlog |
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| 135. | Creating a Free Prologue // Mortal Glory 2 Indie Game Devlog #33 | 68 | Vlog | Mortal Glory 2
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| 136. | Playing My Own Game // Chambers of Devious Design Steam Release Stream | 70 | | Chambers of Devious Design
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| 137. | Playing Viewer Games #2 // Game Design Feedback | 71 | |
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| 138. | Creating a Game Trailer, AI improvements & Steam Stats for Next Fest // Unity Indie Game Devlog #21 | 72 | Vlog |
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| 139. | My Game Got DELAYED // Unity Indie Game Devlog 28 | 73 | Vlog |
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| 140. | Chambers of Devious Design - (Old) Game Trailer | 74 | Preview | Chambers of Devious Design
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| 141. | UPS & DOWNS: Participating in Steam Next Fest with my game // Unity Indie Game Devlog #23 | 74 | Vlog |
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| 142. | One Year on YouTube // Thanks For Watching & See You Next Year! | 75 | |
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| 143. | Choosing the Art Style & Creating a Turn Based System // Unity Indie Game Devlog #2 | 78 | Vlog |
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| 144. | DLC Announcement + Future Plans | 94 | |
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| 145. | Chambers of Devious Design - Release Trailer | 82 | Preview | Chambers of Devious Design
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| 146. | Someone want to buy ad space? #shorts | 83 | |
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| 147. | How to Add SIMPLE MULTIPLAYER to Your Game // Steam Remote Play Tutorial | 87 | Tutorial |
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| 148. | You Should Add THIS to Your Game - Preparing for Steam Next Fest // Unity Indie Game Devlog #22 | 89 | Vlog |
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| 149. | How to Tag Your Game On Steam // Improving Steam Tags to Optimize Your Store Page | 91 | Tutorial |
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| 150. | Creating Slay the Spire Map from scratch (my way) // Mortal Glory 2 Indie Game Devlog #2 | 92 | Vlog | Slay The Spire
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| 151. | Comparison Is the Thief of Joy // Why Comparing Your Game With Successful Indie Games Is Wrong | 92 | |
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| 152. | Getting My Game Ready For Steam + Creating a Steam Page // Unity Indie Game Devlog #5 | 94 | Vlog |
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| 153. | Mortal Glory 2 - Gameplay Trailer | 105 | Preview | Mortal Glory 2
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| 154. | Using Steam Stats for Data Driven Game Development? | 99 | |
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| 155. | Should You Make a DLC? // Indie Game DLC Revenue (+ Update on How Much Money My Game Made) | 104 | Vlog |
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| 156. | New to GameDev? Stop Overthinking and Just Do It! How to Stop Analysis Paralysis | 108 | Guide |
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| 157. | How to Stream on Steam (OBS) 2022 // Steam Next Fest Streaming Guide | 109 | Guide |
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| 158. | How to come up with an IDEA FOR YOUR FIRST GAME // Tips for coming up with game ideas | 113 | Guide |
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| 159. | What to Include In Steam Game Description // Writing Game Descriptions | 115 | |
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| 160. | Working on the Core Game Mechanic // Unity Indie Game Devlog #1 | 119 | Vlog |
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| 161. | Starting the Work on My Third Game // Mortal Glory 2 Indie Game Devlog #1 | 120 | Vlog |
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| 162. | My Game Failed Steam Review // Unity Indie Game Devlog #35 | 125 | Review |
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| 163. | Coming Up with a Game Idea & Planning a Game Development Project // Unity Indie Game Devlog #0 | 129 | Vlog |
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| 164. | Five Days to Release & How to get on Most Wishlisted chart and Popular Upcoming | 155 | | Mortal Glory
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| 165. | Don't Make This Marketing Mistake // Unity Indie Game Devlog #36 | 135 | Vlog |
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| 166. | How to Handle Negative Player Feedback as an Indie Game Developer | 135 | Guide |
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| 167. | One Day Before Release... Wishlist Update & Popular Upcoming | 149 | Vlog | Mortal Glory
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| 168. | What Kind of a Game Should You Make? - BIG Idea vs SMALL Idea | 147 | |
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| 169. | Tools I use for game development // Best free game development software | 149 | |
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| 170. | Zero Budget VIDEO GAME MARKETING // 5 Useful Tips for YouTube Marketing | 151 | Guide |
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| 171. | Zero Budget VIDEO GAME MARKETING // Finding Creators // Influencer Marketing Services | 160 | Tutorial |
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| 172. | Video Game Localization // Which Languages to Translate Game to | 160 | |
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| 173. | Chambers of Devious Design is RELEASED! | 162 | | Chambers of Devious Design
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| 174. | Now Is the Best Time to Start Making Games | 163 | |
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| 175. | How to GET MOTIVATED for game development & STAY MOTIVATED to make games | 163 | Guide |
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| 176. | What I Learned While Developing a Game // 4 Lessons to Be Better Prepared for Game Development | 174 | |
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| 177. | 6 Tips for LOW BUDGET Game Development | 180 | |
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| 178. | How Much Money Will Your Game Make? // Estimating Indie Game Sales On Steam | 187 | |
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| 179. | Revealing My New Secret Game Project! // New Indie Game Devlog #0 | 187 | Vlog |
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| 180. | Is Unity Dead? My Thoughts on Unity Pricing Change | 189 | | Chambers of Devious Design
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| 181. | Game Development with Full Time Job: 6 Time Management Tips for Making Games | 193 | |
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| 182. | Why You Shouldn't Become a YouTuber | 202 | |
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| 183. | I Did It! Mortal Glory 2 Is Now Available on Steam! | 214 | | Mortal Glory 2
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| 184. | What Happened With The Release of Chambers of Devious Design? // Unity Indie Game Devlog #37 | 204 | Vlog | Chambers of Devious Design
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| 185. | Video Game Localization // Should you Translate your Game? | 204 | |
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| 186. | How to Create Game Cover Art for Steam // Indie Game Box Art | 207 | Guide |
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| 187. | How Long Does It Take to Make a Game by Yourself? // Indie Game Hours | 208 | |
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| 188. | This is Why You Need to FINISH and RELEASE Your Game | 208 | |
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| 189. | This Will Change Things // Real Life & Channel Update | 214 | |
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| 190. | This Might Be the BEST WAY to Market an Indie Game! // My Steam Next Fest Numbers 2022 | 221 | |
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| 191. | When Is The Best Time To Release Your Game? | 232 | |
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| 192. | Zero Budget VIDEO GAME MARKETING // YouTube Game Marketing // Approaching Creators | 237 | |
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| 193. | I Quit my Job to Make Games // Becoming a Full-Time Indie Game Developer | 245 | |
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| 194. | How much does it cost to make a game? // List of game development costs | 248 | |
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| 195. | How to Use Steam Features in Your Game & Enable Steam Achievements // Unity Steam Integration | 263 | Guide |
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| 196. | 7 Ways to Earn Money as a Game Developer | 267 | |
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| 197. | Can I get RICH WITH VIDEO GAMES? // A look at Video Game Revenue data | 286 | |
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| 198. | Marketing an Indie Game - Here’s How I Did It // Zero Budget Video Game Marketing | 286 | |
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| 199. | One Year as a Full-Time Indie Game Developer - Was It Worth It to Quit My Job? | 291 | |
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| 200. | Why My Game Idea Failed - 4 Lessons For Choosing Better Game Ideas | 291 | |
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