1. | "There are those who said this day would never come..." | 249,956 | | Halo 2
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2. | PCSX2 Emulator Test: Dynasty Warriors 3 [TEST 1] | 4,705 | | Dynasty Warriors 3
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3. | PCSX2 - 'Dynasty Warriors 3' (This is as playable as it gets) | 2,501 | | Dynasty Warriors 3
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4. | SPV3: This cave is not a natural formation | 1,690 | | Halo: Combat Evolved
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5. | Halo Custom Edition: dgVoodoo WIP58 Test | 613 | | Halo: Combat Evolved
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6. | Bright Yellow Sweatpants — PUBG WWCD | 549 | | PLAYERUNKNOWN'S Battlegrounds
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7. | Fix classic Halo PC Direct3D crash without changing Display Scale | 331 | | Halo: Combat Evolved
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8. | SPV3.3 Debug: Altis' Third Person Lua Script | 306 | | Halo: Combat Evolved
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9. | SPV3: Noble Difficulty is Easy...If You're a Masochist | 282 | | Halo: Combat Evolved
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10. | Halo 2: playing with hacks | 281 | | Halo 2
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11. | pcsxr-pgxp.exe 2018.10.16 - 13.27.02.01.mp4 | 157 | | Spyro the Dragon
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12. | PCSX2 - 'Dynasty Warriors 3' bugs (Flailing Ponytails, sashes, et cetera) | 153 | | Dynasty Warriors 3
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13. | Halo Retail Edition Decals FPS (2/2) | 137 | | Halo: Combat Evolved
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14. | i04 - Fauna Observation Node H-410 | 109 | | Halo: Combat Evolved
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15. | Halo Retail Edition Decals FPS (1/2) | 108 | | Halo: Combat Evolved
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16. | SPV3: We're gonna make it, aren't we sir? | 107 | | Halo: Combat Evolved
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17. | Ragdoll + Demon Goat = Nightmare Fuel | 91 | | Goat Simulator
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18. | MechAssault emulated with CXBX-Reloaded [2018.03.03] | 85 | | MechAssault
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19. | Warframe Episode 1 God-Dang Robots! | 81 | | Warframe
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20. | XBCD Split Trigger Axes in Halo PC (Retail) | 79 | | Halo: Combat Evolved
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21. | SPV3 Debug: [2019.03.26] dgVoodoo Test 2 | 72 | | Halo: Combat Evolved
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22. | Dynasty Warriors 3 - PCSX2 2018.10.02 - 20.43.26.03 | 64 | | Dynasty Warriors 3
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23. | You must be ingame to use the unstuck command. | 56 | | Warframe
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24. | SPV3.1: Mantis in The Library | 51 | | Halo: Combat Evolved
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25. | Experiment 2: Result 2 | 51 | |
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26. | WarFrame Episode 1, Part 2: MUST LEARN ALL THE COMBOS! | 47 | | Warframe
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27. | SPV3 Debug: Sparrowhawk on Noble | 41 | | Halo: Combat Evolved
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28. | Antics of Your Average Exile | Path of Exile | 39 | | Path of Exile
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29. | SPV3.2 Debug: [2019.06.24] Lumoria Grenade Launcher rotation | 35 | | Halo: Combat Evolved
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30. | Experiment 2: Result 3 | 34 | |
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31. | Upper-Body Paralysis | Warframe | 27 | | Warframe
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32. | Halo CE: Let's Find a Ride | 23 | | Halo: Combat Evolved
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33. | Warframe Old-Vid-1 | 23 | | Warframe
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34. | SPV3.2 Debug: [2018.12.26] Sun Glare + Bloom | 22 | | Halo: Combat Evolved
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35. | SPV3.2 Debug: [2019.04.19] a10 damaged door leads to dead end | 20 | | Halo: Combat Evolved
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36. | SPV3 Debug: Sparrowhawk working as intended | 20 | | Halo: Combat Evolved
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37. | Catch, muchacho! [2019.05.21] | 20 | | Halo: Combat Evolved
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38. | SPV3.2 Debug: [2019.06.24] Slow Recharge Station | 18 | | Halo: Combat Evolved
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39. | Covering Fire [2019.05.21] | 18 | | Halo: Combat Evolved
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40. | SPV3: So it must lead somewhere | 17 | | Halo: Combat Evolved
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41. | Space Demon Baseball Queen Goat Simulator | 17 | | Goat Simulator
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42. | 3DSMax Project: The Void (Render #4) | 17 | |
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43. | SPV3.2 Debug: [2018.12.26] Bloom, Sprint Activation. | 16 | | Halo: Combat Evolved
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44. | SPV3.2 Debug: [2018.12.26] Lifeboats | 15 | | Halo: Combat Evolved
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45. | Don't let him get away! [2019.05.21] | 14 | | Halo: Combat Evolved
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46. | SPV3.2 Debug: [2018.12.26] Bloom, Extended Test | 14 | | Halo: Combat Evolved
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47. | SPV3.2 Debug: [2018.12.26] Weapon-dependent HUD elements | 14 | | Halo: Combat Evolved
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48. | SPV3.2 Debug: [2019.05.02] Phantom and Boulders | 14 | | Halo: Combat Evolved
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49. | SPV3: GLYMPSE || ACTION (1/2) | 13 | | Halo: Combat Evolved
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50. | ODST.exe has stopped responding [2019.05.21] | 13 | | Halo: Combat Evolved
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51. | SPV3.2 Debug: [2019.06.23] Boulder Barrier Bypass | 13 | | Halo: Combat Evolved
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52. | SCRAPPS: Random SEUS Render | 13 | | Minecraft
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53. | Cease fire! [2019.05.21] | 12 | | Halo: Combat Evolved
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54. | SPV3.2 debug: Fog pop-in 2 | 11 | | Halo: Combat Evolved
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55. | Cool Guy Is GOLD EAGLE | Warframe | 11 | | Warframe
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56. | Halo SPV3: HitboxGore | 10 | | Halo: Combat Evolved
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57. | SPV3: GLYMPSE || ACTION (2/2) | 10 | | Halo: Combat Evolved
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58. | SPV3: Thanks for the help, marines! | 9 | | Halo: Combat Evolved
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59. | Damn! [2019.05.21] | 9 | | Halo: Combat Evolved
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60. | Stalker is friend | Warframe | 9 | | Warframe
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61. | SPV3.2 Debug: [2019.06.24] Decorative Forerunner Holograms | 8 | | Halo: Combat Evolved
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62. | SPV3.2 Debug: [2019.06.25] Awkward Silence | 7 | | Halo: Combat Evolved
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63. | Warframe Old-Vid-2 | 7 | | Warframe
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64. | SPV3.2 Debug: [2019.06.24] Shade Turret camera issue | 7 | | Halo: Combat Evolved
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65. | SPV3.2 Debug: [2019.04.19] No Food on the PoA | 6 | | Halo: Combat Evolved
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66. | SPV3.2 Debug: [2018.12.26] Shredder render order | 6 | | Halo: Combat Evolved
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67. | SPV3.2 Debug: [2019.06.24] Starting Ally doesn't leave his pod | 6 | | Halo: Combat Evolved
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68. | WarFrame Episode 2: Part A | 5 | Show | Warframe
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69. | Goat-icopter mode activated! | 5 | | Goat Simulator
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70. | How to NOT play No Man's Sky! | 5 | Guide | No Man's Sky
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71. | SPV3.2 Debug: [2019.04.19] Autoturret Malfunction | 4 | | Halo: Combat Evolved
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72. | This goat loves trees | 3 | | Goat Simulator
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73. | Graceful Tall-Goat | 2 | |
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74. | SPV3.2 Debug: The Lost Footage of Boulder Barrier | 2 | | Halo: Combat Evolved
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75. | SPV3.2 Debug: [2018.12.26] Fog pop-in | 1 | | Halo: Combat Evolved
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76. | WarFrame Episode 2: Part B | 1 | Show | Warframe
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