401. | Learn about your audience: Mobile gamer insights | 48 | |
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402. | DevBytes: NFC Hunt | 48 | |
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403. | DevBytes: Efficient Data Transfers - Minimizing Payloads | 48 | |
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404. | From Gradle properties to AGP APIs (Android Dev Summit '19) | 48 | |
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405. | Android Tools and Testing Fireside Chat (Android Dev Summit 2015) | 48 | |
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406. | Android Slices best practices (Android Dev Summit '18) | 49 | |
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407. | Unlock successful retention - Google Play Academy course trailer | 49 | |
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408. | #AskAndroid at Android Dev Summit 2019 - Android Community | 49 | |
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409. | Google Play Billing: The “purchase anywhere” Paradigm Shift (Android Dev Summit '19) | 49 | |
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410. | Android GDS NDK/C++ (Android Game Developer Summit 2018) | 49 | |
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411. | Analyze your audience and benchmark metrics to grow on Google Play (Google I/O '18) | 49 | |
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412. | Large scale multiplayer gaming with open source (Google I/O'19) | 50 | |
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413. | Play Instant games (Android Game Developer Summit 2018) | 50 | |
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414. | Build effective OEM-level apps on Android Things (Google I/O '18) | 50 | |
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415. | Incremental annotation processors compilation for Kotlin (KAPT) - Android Studio 3.5 features | 50 | |
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416. | Developing Mobile Experiences at Facebook's scale (Big Android BBQ 2015) | 50 | |
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417. | Managing companion devices (Android Dev Summit '19) | 51 | |
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418. | DevBytes: Efficient Data Transfers - Eliminating Polling with Google Cloud Messaging | 51 | |
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419. | Boost your revenue with Play Commerce | 51 | |
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420. | Android Wear 2.0: Building Apps with Material Design - Google I/O 2016 | 51 | |
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421. | Choosing the right delivery mode for your game | 51 | |
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422. | Developing apps for Android TV and Google Cast | 52 | |
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423. | Developer talk – Directed creativity: From build weeks to billions (The Guardian) | 52 | |
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424. | CameraX CameraProvider basics | 52 | |
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425. | #AskAndroid at Android Dev Summit 2019 - Form Factors | 52 | |
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426. | The GDG App Clinic - Prague | 53 | |
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427. | Fireside chat with Crowdstar (Games track - Playtime SF 2018) | 53 | |
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428. | DevBytes: Efficient Data Transfers - Variable Update Frequencies | 54 | Vlog |
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429. | Playtime 2016 - Sustainable growth solves most problems for apps | 54 | |
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430. | Best practices to improve sign-in, payments, and forms in your apps (Google I/O '17) | 54 | |
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431. | #WeArePlay | Geraldo | Moises | USA | 83 | |
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432. | Create engagement and high quality playback on Android TV & Google TV | 54 | |
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433. | Manage real-time developer notifications | 55 | |
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434. | Integrate Google Assistant into Android for cars | 55 | |
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435. | Chrome OS accessibility for Android developers (Google I/O'19) | 55 | |
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436. | Playtime 2016 - Promoting your game and growing your user base | 55 | |
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437. | Drag & drop for seamless multitasking | 55 | |
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438. | 64-Bit tips and tricks (Android Dev Summit '19) | 55 | |
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439. | From Systrace to Safetynet: Android game development case studies (Google I/O'19) | 56 | |
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440. | After the (╯°□°)╯︵ ┻━┻: Exit Buttons | 56 | |
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441. | Adding Stylus support to your Android app | 56 | |
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442. | The App Clinic: Podcast Creators | 56 | Show |
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443. | Using the NDK Performantly (Big Android BBQ 2015) | 56 | |
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444. | Grow & engage users from the Google Play Developer Console | 56 | |
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445. | The App Clinic: Weather | 56 | |
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446. | 5G: The Next Generation - Interview with AT&T | 57 | |
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447. | Foster user trust by adopting privacy-respecting permission workflows | 57 | |
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448. | Building high quality Android camera experiences | 57 | |
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449. | Android Dev Summit ‘19 community video | 57 | |
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450. | 10 things to know about the Privacy Sandbox on Android | 57 | | The Sandbox
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451. | Technical quality on Google Play | 57 | |
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452. | Growing globally with phone number identity (Google I/O '17) | 57 | |
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453. | Optimize your graphics with Android GPU Inspector frame profiler | 57 | |
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454. | Developer talk – Building apps for fast growth markets (Truecaller) | 58 | |
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455. | DevBytes: Android 4.4 Closed Captioning | 58 | |
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456. | Add Google Maps to your Android app | 58 | |
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457. | App Excellence leads to Business Success: Empowering your organization to achieve it | 58 | |
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458. | Optimize your app performance using the new deep linking management tools in Play Developer Console | 58 | |
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459. | Playtime 2016 - Creating sustainable user growth | 58 | |
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460. | The Android Build System (Android Dev Summit 2015) | 58 | |
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461. | Introducing the new Google Play Games on PC emulator | 58 | |
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462. | Permanent, temporary, and situational disabilities - Accessibility on Google Play | 58 | |
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463. | What's new for app developers in Android Auto (Android Dev Summit '18) | 58 | |
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464. | Android Developer Story: Stay innovative and stylish with Google Play | 59 | |
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465. | Monetization: User choice billing #shorts | 75 | |
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466. | Tips from developers using Google Play Games on PC | 59 | |
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467. | Android Studio's AQI window #Shorts | 59 | |
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468. | Canonical layouts and visual hierarchy: Designing for larger screens | 60 | |
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469. | Tablet moments, built by you! | 60 | |
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470. | Plan and optimize your game for success on Google Play | 60 | |
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471. | Introduction to Save to Android Pay Deep Links | 60 | |
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472. | Creating high-quality Android media experiences | 61 | |
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473. | Design for All Users - Google Play Academy course trailer | 61 | Preview |
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474. | Developing apps for Android Smartwatches - with Udacity | 61 | |
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475. | Android at large: How to bring optimized experiences to the big screen (Android Dev Summit '19) | 61 | Guide |
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476. | Android Internals (Big Android BBQ 2015) | 61 | |
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477. | Learn about subscription upgrade and downgrade | 61 | |
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478. | DevBytes: Design for Large Displays - Part 1 | 61 | |
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479. | Developer talk – Material Design for Forza Football (Football Addicts) | 61 | |
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480. | Driving buyer behavior with IAP and subscriptions - A guide to KPIs for Google Play Apps and Games | 61 | Guide |
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481. | Android Game Development Kit (AGDK) update: Adaptability and performance features | 62 | Vlog |
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482. | The App Clinic: Soccer | 62 | |
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483. | Vitals: Past, present & future (Android Dev Summit '18) | 62 | |
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484. | Wait, there is a UX team On Android Studio? (Android Dev Summit '19) | 62 | |
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485. | You say you want a mobile revolution | 62 | |
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486. | How to integrate Android widgets with Google Assistant | 62 | |
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487. | Android Wear 2.0: Watch faces and Complications - Google I/O 2016 | 63 | |
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488. | Framework Fireside Chat (Android Dev Summit 2015) | 63 | |
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489. | State of Media Playback (Android Dev Summit 2015) | 63 | |
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490. | Building the Privacy Sandbox | 64 | |
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491. | Improve your store listing quality | 64 | |
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492. | Supercharge sharing to your App (Android Dev Summit '19) | 64 | |
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493. | Android memory tools and best practices (Google Games Dev Summit) | 64 | |
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494. | Trailer - The App Clinic: News | 64 | Preview |
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495. | Indie Games Festival 2017 KR | 64 | |
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496. | How the power of community influences app and game design (Plenary - Playtime EMEA 2018) | 64 | |
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497. | Android Developers Live (Brasil) | 64 | |
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498. | Google Play Billing - Integrate with Android TV & Google TV | 65 | |
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499. | Powering commerce online and in-store with Google payments (Google I/O '17) | 65 | |
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500. | Unleash the power of Play Store discovery (Google I/O'19) | 65 | |
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