ADC - Audio Developer Conference

ADC - Audio Developer Conference

Views:
860,887
Subscribers:
18,300
Videos:
467
Duration:
16:11:29:06
United Kingdom
United Kingdom

ADC - Audio Developer Conference is a British content creator on YouTube with around 18.3 thousand subscribers. His content totals roughly 860.89 thousand views views across 467 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCaF6fKdDrSmPDmiZcl9KLnQ





Top 300 Videos With The Most Comments by ADC - Audio Developer Conference


Video TitleCommentsCategoryGame
201.Reactive Embedded Programming - Tom Waldron - ADC 20230
202.The Audio Definition Model & its use for Spatial Audio and Next Generation Audio Experiences - ADC220
203.Procedural Sound Design Applications - From Embedded to Games - Aaron Myles Pereira ADCx India 20240
204.Knee Deep in Wwise: Reimplementing the Doom Audio Engine - Robin Fencott - ADC200
205.SkoT McDonald - BFDLAC: A fast lossless audio compression (an update) (ADC'17)0Vlog
206.Cultural Bias in Music Technology - Khyam Allami - ADC210Vlog
207.Networked Low-Latency Audio in the Wild: Crossing LAN Boundary - Stefano Zambon & Maxime Gendebien0
208.AI, Audio, Music, & the Law - Heather Rafter - Alexander Wankhammer - Chris Cooke - Jay LeBoeuf ADC0
209.Unit Testing the Audio Processors - Esa Jääskelä - ADC220
210.Dave Rowland - Pluginval - yeah, but why validate plugins?0
211.Processing Audio Post Production Deliverables at Scale with Microservice Architecture - Ryan Frias0
212.From the Ground Up: Developing Audio Hardware from Scratch - Allen Lee - ADC210
213.Practical Guide to Optimized High-Quality Wavetable Oscillators - Matt Tytel - ADC210Guide
214.Varun Nair, Hans Fugal - Spatial audio at Facebook (ADC'17)0
215.Stack Overflow: A Tour of the Software Stack at Focusrite - Joe Noel - ADC200
216.ADC'18 Day 1 - Track 2 (ALT/TAB)0
217.Cpp20 Concepts in the Wild: Refactoring & Open Sourcing VCTR, a Foundation of the Sonible Codebase0
218.KEYNOTE: Commercialisation of Audio Technology - Josh Reiss - ADC230Vlog
219.How to Test Your Sounds - Mark Jordan Kamholz - ADC200Guide
220.Angus Hewlett - SIMD, vector classes and branchless algorithms for audio synthesis (ADC'17)0
221.Pete Goodliffe - Creating awesome music products0
222.Timur Doumler - The new C++17 and why it's good for you (ADC'17)0
223.Brecht De Man - Audio effects 2.0: rethinking the music production workflow (ADC'17)0
224.Audio Software Engineering Workshop / Tutorial - Dynamic Cast - ADC220Tutorial
225.Extracting Performance-Related Data From Musical Audio - Johanna Devaney - ADC200Guide
226.Panel Discussion - Decoding Law (Pt 2)0Discussion
227.Using C++11 to Improve Code Clarity: Braced Initialisers, David Rowland, JUCE Summit 20150
228.Wilsonic: Microtonal Scale Design in the DAW - Marcus Hobbs - ADCx SF0
229.Automating the Development of Multi-Platform Products - Eleonora Dolif - ADC210
230.Thinking inside the box, Glenn Kasten (Android)0
231.Panel Discussion - Making music mobile (ADC'17)0Discussion
232.Singing Synthesis Beyond Human-Level Naturalness: Not What You Think - Kanru Hua - ADC230
233.Real-time Remote Jams With WebRTC and Web MIDI - Philip Miller - ADC210
234.A Comparison of Virtual Analog Modelling Techniques - Jatin Chowdhury - ADC200Vlog
235.Magnetic Note Repeat, Martin Percossi0
236.SoundStacks' New Cmajor Platform - Julian Storer, Cesare Ferrari, Lucas Thompson, Harriet Drury ADC0
237.JUCE Development for Linux and Raspberry Pi - Kieran Coulter - ADC210
238.ADC 2017 - Track 4 (Shift)0
239.Game Audio: Richer Narratives in Game Soundtracks - Xan Williams & Dominic Vega ADC210
240.Using Convolution for Archeo-Acoustic Conservation - Akash Sharma - ADCx India 20240Vlog
241.Three RADical Concepts in the Art of C++ Coding - Chris Nash - ADC230
242.Audio Processing for Live Musicians - Architectural Implications of Low Latency - Paul Vercellotti0
243.ADC21 Highlight Reel - Audio Developer Conference0
244.VR audio panel, ADC 20160
245.Andre Bergner - Fast event pattern matching0
246.Real-Time Inference of Neural Networks: A Guide for DSP Engineers - Valentin Ackva & Fares Schulz0Guide
247.Accelerated Audio Computing: From Problem to Solution - Alexander Talashov & Alexander Prokopchuk0
248.Cloud Computing in the Audio Space - Parashar Krishnamachari & Evan Brand - ADC210
249.End-to-end Testing of a JUCE Desktop Application - Joe Noel - ADC210
250.Fast Audio Thread Synchronization for GPU Data - Evan Mezeske - ADC230
251.The Projucer behind the scenes, Stefan Gränitz0
252.Creating Your Own Singing Voice Synthesizer: Overcoming Data Collection Challenges - Matthew Rice0
253.Practical DSP & Audio Programming Workshop and Tutorial - Dynamic Cast -ADC230Tutorial
254.MIDI control Distribution, Richard Foss, JUCE Summit 20150
255.Devendra Parakh - Techniques for debugging in the wild (MacOS)0
256.Workshop: An Introduction to Inclusive Design of Audio Products - Accessibility Panel - ADC230
257.Running High Channel Count Audio Applications on Linux RT - Olivier Petit - ADC230
258.Building an AVoIP Ecosystem: Dante everywhere = Dante anywhere - Augusto Marcondes - ADC210
259.ADCx India Live Stream - Audio Dev Talks0
260.Taming Real-Time Logging: Lessons Learned From the Trenches - Chris Apple - ADCx SF0Vlog
261.Combining JUCE's audio engine with a Xamarin/CocosSharp game UI, Leo Olivers, JUCE Summit 20150
262.Building AI Music Tools: An Engineer’s Guide to Prototyping - Jamie Pond - ADC230Guide
263.The Current State of Spatial Audio Tools and Formats - Guillaume Le Nost & Olivier Petit - ADC230
264.Git-fu: Challenges and Solutions in Maintaining an Active Fork of JUCE - Yair Chuchem - ADC210
265.ADC - Audio Developer Conference 2022 Online Promo Video - Register Now @ audio.dev0
266.KEYNOTE: Incompleteness Is a Feature Not a Bug (in Max/MSP/Jitter) - David Zicarelli - ADC220
267.An Introduction to CLAP, a New Plug-In Standard - Alexandre Bique - ADC230
268.TX/RX Part 1: Workbenching Neural Audio Solutions - Kieran Coulter - ADCx SF0
269.Diversity in Music Technology: Diversity Initiatives and Insights From Music Information Retrieval0Vlog
270.Why the Future of Audio Is Functional - Nick Thompson - ADC210
271.Leveraging C++20 for Declarative Audio Plug-in Specification - Jean-Michaël Celerier - ADC210
272.Using Adaptive Composition Techniques With Elias for Games - Chase Bethea - ADC200
273.The Sound of Audio Programming - Developing Perfect Glitch - Balazs Kiss - ADC230
274.Massive leveraging of FlexBox using the JUCE C++ classes - Nick Porcaro - ADCx SF0
275.Live interview with Niklas Odelholm, VP, Softube - Niklas Odelholm - ADC220
276.ADC21 Conference Preview Video - The Audio Developer Conference 20210
277.Giulio Moro - Assessing the stability of audio code for real time low latency embedded processing0
278.Spatial Audio: Showing You What You Already Know - Ben Supper - ADC200Show
279.An Open Dialog Between Mix Engineers and Audio Software Developers - Andrew Scheps - ADC230Vlog
280.Every Beat Counts - Tempo Sync 101 - Tal Aviram - ADC220
281.Statistical Consequences of Fat Beats - Exploring The Dynamics of Audio Signals - C Luther - ADC210
282.Ricardo Garcia - The new dynamics processing effect in Android Open Source Project0
283.Collaborative Songwriting & Production With Symbolic Generative AI - Sadie Allen & Anirudh Mani ADC0
284.Christoph Guttandin - The many ways to play audio on the web0
285.PANEL: Accessibility: Will You Be Next? - Host: Jason Dasent - ADC220Discussion
286.PANEL: Tabs or Spaces? - Audio Dev Best Practices? - Julian Storer, Dave Rowland & Panelists - ADC220
287.Raluca Gaina - "Did you hear that?" Learning to play video games from audio cues0
288.Odd Challenges of Using Deep Learning in Designing a Feedback Delay Network Reverb - ADC230
289.Combining Serverless Functions With Audio VST Plugins - Nataly Rocha - ADC220
290.Panel: Developing audio solutions for accessibility0
291.Making JUCE Accessible - Ed Davies - ADC200
292.Adaptive Audio for Short Video - Moodelizer App - ADC210
293.Developing multitrack audio effect plugins for music production, Brecht De Man, JUCE Summit 20150
294.Designing Smart Algorithms with Traditional DSP vs. Machine Learning - Amit Shoham - ADCx SF0
295.Panel: Machine learning0
296.Alexander Obuschenko - Developing iOS music apps with 3D UI using Swift, AudioKit & SceneKit0
297.ADC 2017 Track 4 (Shift) Day 20
298.KEYNOTE: The Four Dimensional Cell - Ruth John - ADC210
299.Making It Good (the Principles of Testing Hardware and Software) - Emma Fitzmaurice - ADC230
300.Real-Time Audio Source Separation on iOS Devices - Adrien Ferrigno and Clément Tabary - ADC220