101. | How to Allocate on the Audio Thread, and Why You Might Want To: Allocations Considered Beneficial | 2 | Tutorial |
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102. | Tom Maisey - Immutable music: or, the time-travelling sequencer | 2 | |
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103. | Anatomy of a Bare Metal Synth - Jack Campbell - ADC22 | 2 | |
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104. | Nick Thompson - Blueprint: rendering React js to JUCE | 2 | |
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105. | Nikolas Borrel - Harmonisation in modern rhythmic music using Hidden Markov models (ADC'17) | 2 | |
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106. | Marina Bosi - Keynote: How perceptual audio coding has shaped our lives | 2 | |
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107. | Florian Bomers - MIDI translation | 2 | |
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108. | ADC 2017 - Track 1 (CTRL) | 2 | |
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109. | Jan Konig - Introduction to cross platform voice applications for Amazon Alexa and Google Assistant | 2 | |
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110. | Anastasia Kazakova - Tools from the c++ ecosystem to save a leg (ADC'17) | 2 | |
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111. | High-Level Programming of FPGAs for Audio Real-Time Signal Processing Applications - Romain Michon | 2 | |
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112. | The New JUCE Multibus API, Fabian Renn-Giles (ROLI) | 2 | |
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113. | Tips From a Hacker on License Checking - Chase Kanipe - ADC22 | 2 | |
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114. | Marek Bereza - How to prototype audio software | 2 | Guide |
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115. | Gustav Andersson, Ilias Bergström, & Stefano Zambon - Deploy plugins on hardware using Elk Audio OS | 2 | |
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116. | Banish bugs with Unit Tests and Google’s C++ Test Framework - Costas Calamvokis - ADC 2020 | 2 | |
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117. | Introduction to Native Instrument's Native Kontrol Standard (NKS), Tim Adnitt & Tobias Baumbach | 2 | |
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118. | Keynote: Julian Storer - Keynote: Coding with your cave-brain | 2 | |
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119. | Tom Duncalf - Developing a rich, consumer experience for LUMI with JUCE, React Native & Unity | 2 | |
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120. | Ask A Lawyer: Audio Legal Problems - Heather Rafter, Francine Godrich & Philipp Lengeling - ADC22 | 2 | |
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121. | Ryan Avery - Test-driven development for audio plugins (ADC'17) | 2 | |
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122. | Squeezing JUCE out of your laptop, and into the Real World, Ryan McGill, JUCE Summit 2015 | 2 | |
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123. | Ryan Brown - High performance audio on iOS | 1 | |
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124. | Real-time feature extraction with JUCE, Sean Soraghan (ROLI) | 1 | |
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125. | Virtual Studio Production Tools With AI Driven Personalized Spatial Audio for Immersive Mixing | 1 | |
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126. | Paul Bamborough - Keynote: What are you doing, really? | 1 | |
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127. | Optimising a Real-Time Audio Processing Library - Dave Rowland - ADC22 | 1 | |
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128. | SWAP - Pipeline for VA Modelling with Physics-Informed Machine Learning - Christopher Johann Clarke | 1 | Vlog |
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129. | Vlad Voina - Loopers and bloopers | 1 | |
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130. | Roger Linn keynote at ADC 2016 | 1 | |
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131. | Recent Trends in Virtual Analog Modeling Based on Nonlinear Wave Digital Filters - R Giampiccolo ADC | 1 | Vlog |
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132. | GPU Audio: Building the Accelerated Audio Computing Industry of Tomorrow - ADC22 | 1 | |
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133. | Mixing it up: Audio plugin development in C++ and Lua, Costas Calamvokis, JUCE Summit 2015 | 1 | |
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134. | LEGOfying Audio DSP Engines - Stefano D'Angelo - ADC22 | 1 | |
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135. | PANEL: Audio Tech Ecosystem in India: Opportunities and Challenges - ADCx India 2024 | 1 | |
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136. | Mobile development with JUCE and native APIs, Adam Wilson, JUCE Summit 2015 | 1 | |
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137. | Christopher Buchanan - Introducing your robot lead singer | 1 | |
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138. | A More Intuitive Approach to Optimising Audio DSP Code - Gustav Andersson - ADC23 | 1 | |
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139. | Writing Elegant DSP Code in Rust - Chase Kanipe - ADC23 | 1 | |
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140. | ADCx San Francisco Live Stream - Audio Dev Talks | 1 | |
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141. | Devendra Parakh - Audio APIs & driver models under & above the hood | 1 | |
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142. | LE Audio - The New Standard in Bluetooth® Audio Technology - Martin Woolley - ADC21 | 1 | Vlog |
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143. | Democratization of Audio Dev: How it Started, Where it's Going - Aurelius Prochazka - ADCx SF | 1 | |
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144. | ADC 2017 - Track 3 (CMD) | 1 | |
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145. | Apple, Google and Microsoft Implementations of MIDI 2.0 - ADC22 | 1 | |
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146. | Ian Hobson - The use of std variant in realtime DSP (ADC'17) | 1 | |
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147. | Musical Sound Coding for Cochlear Implants - Shaikat Hossain - ADCx SF | 1 | |
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148. | Reflections on Building an Audio Plugin With Web Technology - Spencer Salazar - ADC20 | 1 | Vlog |
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149. | Game Audio Feature Deep Dive: Music - Guy Somberg - ADC 2020 | 1 | |
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150. | Will it go round in circles? Glenn Kasten (Android) | 1 | |
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151. | Rapid-API: a toolkit for machine learning, Michael Zbyszyński | 1 | |
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152. | Matthieu Brucher - From netlist to code: strategies to implement schematics modelling | 1 | |
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153. | Parameter Inference of Music Synthesizers with Deep Learning - Hao Hao Tan - ADC22 | 1 | |
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154. | C++ IDE to make you more productive - myth or reality? Anastasia Kazakova, JUCE Summit 2015 | 1 | |
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155. | A FM Synth in iterations, Casper Ravenhorst, JUCE Summit 2015 | 1 | |
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156. | Audio Technology Industry Standards - the Agony and the Ecstasy - Angus Hewlett - ADC23 | 1 | Vlog |
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157. | Jean-Baptiste Thiebaut - Welcome address | 1 | |
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158. | CHOC: Why Can't I Stop Writing C++ Libraries or Using Backronyms? - Julian Storer - ADC22 | 1 | |
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159. | Enabling Unique Sound Experiences Through User-Centred Design - Alexander Häberlin & Vanessa Barrera | 1 | |
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160. | Ben Supper - Present and future improvements to MIDI (with MIDI panel discussion) (ADC'17) | 1 | Discussion |
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161. | Stephen Pearse - No tracks or graphs? Designing sound-based educational audio workstations | 1 | |
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162. | From AudioKit to JUCE: Learnings from a year of building mayk.it - Akiva Bamberger - ADC21 | 1 | |
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163. | Point to Point Modeling: An Automatic Circuit Solving Library - Eric Tarr - ADC22 | 1 | |
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164. | Anastasia Kazakova - Debug C++ without running | 1 | |
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165. | Opening keynote: Entry points to innovation - Anna Wszeborowska - ADC 2020 | 1 | |
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166. | Pete Brown - Update on Windows for pro-audio and music application developers | 1 | |
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167. | Got the jitters? Towards predictable performance, Glenn Kasten, Android | 1 | |
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168. | Tim Adnitt, Carl Bussey - Making Computer music creation accessible to a wider audience (ADC'17) | 1 | |
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169. | Fabian Renn Giles - Under the hood of VST2, VST3, AU, AUv3 and AAX | 1 | |
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170. | Dante for Audio Developers - Lucas Moreno and Andy Saul - ADC22 | 1 | |
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171. | Game Audio Programming - Guy Somberg | 1 | |
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172. | MPE: Making MIDI more expressive, Ben Supper (ROLI) | 1 | |
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173. | Panel: Product design | 1 | |
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174. | FM Synthesis Explained With Integrals - George Gkountouras - ADC22 | 1 | |
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175. | Ray Chemo - The business model canvas for audio entrepreneurs | 1 | |
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176. | RafterMarsh: Ask A Lawyer - Heather Rafter, Philipp Lengeling and Francine Godrich - ADC23 | 0 | |
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177. | Creative Coding in Rust: Building a Generative Music App With Nannou - Zsolt Török - ADC21 | 0 | |
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178. | Collaborative Songwriting & Production With Symbolic Generative AI - Sadie Allen & Anirudh Mani ADC | 0 | |
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179. | Test Strategies for Multi-Threaded Code - Ryan Avery - ADCx SF | 0 | |
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180. | Building a Music Assessment Engine: Requirements, Challenges, and Solutions - Martin Gasser - ADC23 | 0 | |
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181. | Game Audio: Richer Narratives in Game Soundtracks - Xan Williams & Dominic Vega ADC21 | 0 | |
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182. | Native Instruments NKS2: Building a Physical Experience for Virtual Instruments - ADC23 | 0 | |
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183. | Learning Ranges (a Paradigm Shift) - Anthony Nicholls - ADC21 | 0 | |
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184. | Combining Serverless Functions With Audio VST Plugins - Nataly Rocha - ADC22 | 0 | |
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185. | Christof Mathies - Opening the box: Whitebox Testing of Audio Software (ADC'17) | 0 | |
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186. | Aliasing and Oversampling for DSP Engineers - Sam Fischmann - ADC23 | 0 | |
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187. | Andre Bergner - Fast event pattern matching | 0 | |
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188. | Motion and Music Modeling in Hindustani Classical Music - Tejaswinee Kelkar - ADCx India 2024 | 0 | |
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189. | KEYNOTE: Reflections on Human and Machine Creativity - Rebecca Fiebrink - ADC21 | 0 | |
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190. | Panel: Machine learning | 0 | |
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191. | ORCA Livecoding Soundscape for Theatre - Padmanabhan J - ADCx India 2024 | 0 | |
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192. | Real-Time Interactive Synthesis with ML: Differentiable DSP in a Plugin - David Trevelyan - ADC22 | 0 | |
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193. | The Projucer behind the scenes, Stefan Gränitz | 0 | |
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194. | Leveraging Pruning & Quantization for Real-Time Audio Applications - Dharanipathi Rathna Kumar | 0 | |
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195. | Panel discussion - Moving MIDI Into the future | 0 | Discussion |
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196. | ADC 2017 - Track 1 (CTRL) Day 2 | 0 | |
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197. | Building Tomorrow’s Audio Workflows with Pro Tools SDKs - François Quereuil - ADC22 | 0 | |
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198. | REPL REPL - a New Interface for Algorithmic Music - Thorsten Sideb0ard - ADC21 | 0 | |
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199. | Processing Audio Post Production Deliverables at Scale with Microservice Architecture - Ryan Frias | 0 | |
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200. | Neutone - Real-time AI audio plugin for DAWs - Andrew Fyfe & Christopher Mitcheltree - ADC22 | 0 | |
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