301. | Cornflower: a Cross-platform, List-based, Real-time Composition Environment for Mobile - ADC21 | 0 | |
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302. | Collaborative Songwriting & Production With Symbolic Generative AI - Sadie Allen & Anirudh Mani ADC | 0 | |
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303. | Web-based Remoter UI for MIDI Devices, Zoltán Jánosy, JUCE Summit 2015 | 0 | |
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304. | SkoT McDonald - BFDLAC: A fast lossless audio compression (an update) (ADC'17) | 0 | Vlog |
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305. | Combining Serverless Functions With Audio VST Plugins - Nataly Rocha - ADC22 | 0 | |
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306. | Fast Audio Thread Synchronization for GPU Data - Evan Mezeske - ADC23 | 0 | |
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307. | AudioworX: A Framework for Streamlining Development of Audio Post Processing for Car Audio Systems | 0 | |
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308. | Virtual Acoustics: Recreating Natural Phenomena in the Digital Domain - Aidan Baker - ADC23 | 0 | |
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309. | Reactive Embedded Programming - Tom Waldron - ADC 2023 | 0 | |
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310. | How to Make a Successful Plugin From Scratch as a Solo Audio Developer - Marius Metzger - ADC23 | 0 | Guide |
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311. | Panel: Machine learning | 0 | |
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312. | Workshop: An Introduction to Inclusive Design of Audio Products - Accessibility Panel - ADC23 | 0 | |
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313. | Live interview with Niklas Odelholm, VP, Softube - Niklas Odelholm - ADC22 | 0 | |
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314. | WebAudio IDE: Using Web Technologies to Rapidly Assemble Cross-Platform Audio Pipelines - Synervoz | 0 | Vlog |
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315. | Networked Low-Latency Audio in the Wild: Crossing LAN Boundary - Stefano Zambon & Maxime Gendebien | 0 | |
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316. | 5 Reasons to Attend the Audio Developer Conference | 0 | |
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317. | ADC 2017 - Track 1 (CTRL) Day 2 | 0 | |
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318. | Building AI Music Tools: An Engineer’s Guide to Prototyping - Jamie Pond - ADC23 | 0 | Guide |
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319. | AI Driven Content Creation: Bringing Voice Synthesis to Audio Applications - ChangHun Sung & Sky Yoo | 0 | |
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320. | Join Eric Tarr For The Audio Developer Conference 2023! 13-15 Nov - London & Online - ADC23 | 0 | |
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321. | Practical Guide to Optimized High-Quality Wavetable Oscillators - Matt Tytel - ADC21 | 0 | Guide |
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322. | Gridsound: a Web Audio API DAW - Melanie Ducani and Thomas Tortorni - ADC21 | 0 | |
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323. | Using Convolution for Archeo-Acoustic Conservation - Akash Sharma - ADCx India 2024 | 0 | Vlog |
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324. | TX/RX Part 1: Workbenching Neural Audio Solutions - Kieran Coulter - ADCx SF | 0 | |
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325. | Vamshi Raghu - Offloading audio and ML compute to specialised low power SoCs | 0 | |
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326. | ADC23 - Attend Online! 13th - 15th of November 2023 | 0 | |
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327. | How to Test Your Sounds - Mark Jordan Kamholz - ADC20 | 0 | Guide |
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328. | Simon Steptoe - Sound Control: Enabling fast and flexible musical interface creation for disability | 0 | |
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329. | Real-Time Inference of Neural Networks: A Guide for DSP Engineers - Valentin Ackva & Fares Schulz | 0 | Guide |
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330. | Massive leveraging of FlexBox using the JUCE C++ classes - Nick Porcaro - ADCx SF | 0 | |
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331. | David Zicarelli - Code generating Littlefoot (ADC'17) | 0 | |
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332. | Drop-in and Open Q&A with inMusic - Pete Goodliffe & Bobby Lombardi - ADC21 | 0 | |
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333. | Extracting Performance-Related Data From Musical Audio - Johanna Devaney - ADC20 | 0 | Guide |
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334. | Nuno Fonseca - Crash course on 3D audio | 0 | |
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335. | Creating Your Own Singing Voice Synthesizer: Overcoming Data Collection Challenges - Matthew Rice | 0 | |
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336. | Every Beat Counts - Tempo Sync 101 - Tal Aviram - ADC22 | 0 | |
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337. | Vars, Values and ValueTrees: State Management in JUCE - Jelle Bakker - ADC23 | 0 | Guide |
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338. | Introduction to Processor Intrinsics: Supercharge your DSP Code! - Jamie Pond - ADC21 | 0 | |
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339. | Thinking inside the box, Glenn Kasten (Android) | 0 | |
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340. | Phoenix Perry - Keynote: How can physical play give people a stronger sense of human connection? | 0 | |
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341. | Building an AVoIP Ecosystem: Dante everywhere = Dante anywhere - Augusto Marcondes - ADC21 | 0 | |
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342. | PANEL: Tabs or Spaces? - Audio Dev Best Practices? - Julian Storer, Dave Rowland & Panelists - ADC22 | 0 | |
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343. | Be Inspired! Start Your Own Audio Company like Marius Metzger from CrispyTuner at ADC23! Nov 13-15 | 0 | |
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344. | Three RADical Concepts in the Art of C++ Coding - Chris Nash - ADC23 | 0 | |
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345. | Let's Write a Reverb - Geraint Luff - ADC21 | 0 | |
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346. | The SAFE JUCE module: Managing Music Production Metadata, Sean Enderby, JUCE Summit 2015 | 0 | |
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347. | Git-fu: Challenges and Solutions in Maintaining an Active Fork of JUCE - Yair Chuchem - ADC21 | 0 | |
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348. | Adaptive Audio for Short Video - Moodelizer App - ADC21 | 0 | |
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349. | DDSP-VST: Neural Synthesis for All - Nikhil Bhanu & Wilson Zhao - ADCx SF | 0 | |
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350. | Accelerated Audio Computing: From Problem to Solution - Alexander Talashov & Alexander Prokopchuk | 0 | |
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351. | A Developer’s Introduction to Pro Tools | Carbon - Greg "Stryke" Chin, Rob Majors, Ed Gray - ADC20 | 0 | |
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352. | Practical Digital Signal Processing - Full Tutorial / Workshop - Dynamic Cast - ADC22 | 0 | Tutorial |
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353. | Why the Future of Audio Is Functional - Nick Thompson - ADC21 | 0 | |
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354. | KEYNOTE: The Four Dimensional Cell - Ruth John - ADC21 | 0 | |
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355. | How Does Autotune Work, Really? - Xavier Riley - ADC22 | 0 | |
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356. | Practical DSP & Audio Programming Workshop and Tutorial - Dynamic Cast -ADC23 | 0 | Tutorial |
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357. | Panel: Raising money and selling your company or project or code | 0 | |
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358. | Eliminating C++ Undefined Behavior, Plug-in Contract Violation, Intel Assumptions in Legacy Codebase | 0 | |
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359. | ADC21 Conference Preview Video - The Audio Developer Conference 2021 | 0 | |
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360. | Working with the Projucer on Mac, workshop, JUCE Summit 2015 | 0 | |
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361. | Immersive Sound for Electric Guitar: GASP Project - ADC21 | 0 | |
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362. | ADCx India Live Stream - Audio Dev Talks | 0 | |
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363. | Glenn Kasten & Domingo Hui - Real-time dataflow for audio | 0 | |
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364. | Cultural Bias in Music Technology - Khyam Allami - ADC21 | 0 | Vlog |
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365. | Ricardo Garcia - The new dynamics processing effect in Android Open Source Project | 0 | |
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366. | Halldor Eldjarn - Live musical variations in JUCE | 0 | |
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367. | ADC - Audio Developer Conference 2022 Online Promo Video - Register Now @ audio.dev | 0 | |
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368. | Panel Discussion - Decoding law (Pt 1) | 0 | Discussion |
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369. | Leveraging C++20 for Declarative Audio Plug-in Specification - Jean-Michaël Celerier - ADC21 | 0 | |
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370. | ADC'18 - Track 1 (CTRL) | 0 | |
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371. | Giulio Moro - Assessing the stability of audio code for real time low latency embedded processing | 0 | |
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372. | Raphael Dinge - Why and how to build a real-time collaborative musical application (ADC'17) | 0 | Guide |
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373. | From the Ground Up: Developing Audio Hardware from Scratch - Allen Lee - ADC21 | 0 | |
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374. | Properties of Chaotic Systems for Audio - George Gkountouras and Christopher Johann Clarke - ADC23 | 0 | |
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375. | Running High Channel Count Audio Applications on Linux RT - Olivier Petit - ADC23 | 0 | |
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376. | Developing an AI-Powered Karaoke Experience - Thomas Hézard & Clément Tabary - ADC23 | 0 | |
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377. | The Current State of Spatial Audio Tools and Formats - Guillaume Le Nost & Olivier Petit - ADC23 | 0 | |
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378. | Connecting Audio Tools for Game Development - Bernard Rodrigue & Andrew Costa - ADC22 | 0 | |
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379. | Diversity in Music Technology: Diversity Initiatives and Insights From Music Information Retrieval | 0 | Vlog |
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380. | Apple, Google and Microsoft Implementations of MIDI 2.0 - ADC22 | 0 | |
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381. | Live interview with Niklas Odelholm, VP, Softube - Niklas Odelholm - ADC22 | 0 | |
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382. | C++ Expression Templates for Specifying Compile-time DSP Structures - Matthew Robbetts - ADC21 | 0 | |
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383. | Statistical Consequences of Fat Beats - Exploring The Dynamics of Audio Signals - C Luther - ADC21 | 0 | |
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384. | Creating Ubiquitous, Composable, Performant DSP Modules - Stefano D’Angelo - ADC23 | 0 | |
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385. | Raluca Gaina - "Did you hear that?" Learning to play video games from audio cues | 0 | |
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386. | Develop, Debug and Deploy: MIDI 2.0 Prototyping and Tools - Florian Bömers - ADC22 | 0 | |
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387. | Developing multitrack audio effect plugins for music production, Brecht De Man, JUCE Summit 2015 | 0 | |
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388. | Don Turner - Winning on Android | 0 | |
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389. | The Architecture of Digital Audio Workstations (& Other Time-Based Media Software) - Ilias Bergström | 0 | |
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390. | ADC'18 Day 2 - Track 3 (CMD) | 0 | |
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391. | Andrew Scheps On Attending The Audio Developer Conference For The First Time! - ADC23 - 13-15 Nov | 0 | |
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392. | Win a Free Trip to ADC Live Drawing | 0 | |
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393. | Tips From a Hacker on License Checking - Chase Kanipe - ADC22 | 0 | |
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394. | ADC 2016 Introduction | 0 | |
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395. | Joel Robichaud - Interactive audio plug-in development with the Wwise SDK | 0 | |
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396. | The Audio Definition Model & its use for Spatial Audio and Next Generation Audio Experiences - ADC22 | 0 | |
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397. | Elaine Chew - Keynote: The human in the musical loop (ADC'17) | 0 | |
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398. | AI, Audio, Music, & the Law - Heather Rafter - Alexander Wankhammer - Chris Cooke - Jay LeBoeuf ADC | 0 | |
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399. | Creative Coding in Rust: Building a Generative Music App With Nannou - Zsolt Török - ADC21 | 0 | |
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400. | Varun Nair, Hans Fugal - Spatial audio at Facebook (ADC'17) | 0 | |
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