401. | Drizzle Season Reaction and Analysis | 1,018 | |
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402. | Countering Clash Blaster | 1,099 | |
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403. | Nintendo Made a Japanese Version of Squid School?? | 990 | |
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404. | Is Saying GG in Stream Chat Really That Bad? | 984 | |
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405. | They Say the Eyes Are the Window to the Soul | 984 | |
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406. | Nintendo Threatened Competitive Tournaments Yesterday | 1,115 | |
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407. | Strafing: The Most Important Movement Splatoon 2 Doesn't Teach You - Bravous Splat Strats | 979 | | Splatoon 2
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408. | Ver. 4.1.0 Tier List | 977 | |
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409. | Custom Range Blaster First Impressions | 1,208 | First Impressions |
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410. | Twitter & Discord Aren't Enough for the Splatoon Community | 972 | |
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411. | Weapon Select Part 7: Brushes | 965 | |
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412. | A Very Christmassy Wall Movement Tutorial | 965 | |
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413. | Triple Splashdown first impressions | 1,114 | | Splashdown
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414. | Why It's a "Flank" When Kyo Does It But "Feeding" When You Do | 959 | |
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415. | Ver. 4.0.2 Tier List | 956 | |
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416. | Reaction to NEW CHIRPY CHIPS and also Chill Season Trailer ig | 1,040 | |
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417. | "Being Outpainted" Might Be a Different Problem Than You Think It Is | 955 | |
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418. | Tips for a Map That, Technically, Is Better Now | 1,025 | |
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419. | First Impressions of New Season 2 Weapons/Kits (with timestamps) | 951 | First Impressions |
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420. | A Job Application, A Tournament Trailer, and a Eulogy for an Esports Production Company | 950 | Preview |
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421. | Minimizing the Impact of Enemy Tenta Missiles | 950 | |
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422. | Timing For All Stage Transitions in Splatoon 3 | 949 | |
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423. | Rapid Deco and L-3 Nozzlenose D | 949 | |
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424. | How to Read What Your Opponent is Thinking | 947 | |
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425. | The Problem with "Git Gud" | 947 | | Splatoon 2
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426. | How a Competitive Player Uses Information to Stay Safe | 944 | | Splatoon 2
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427. | Just a video of me petting Romeo | 1,238 | |
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428. | Guide to Choosing a Splatooween Splatfest Team | 935 | |
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429. | Stopping to Smell the Digital Flowers | 958 | |
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430. | I Lost An A-Rank Tournament | 929 | |
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431. | The Top 10 Video Games!! (April Fools 2024) | 948 | |
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432. | SendouQ Is Here to Save Us From Solo Queue | 918 | |
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433. | I've been using Crab Tank wrong. | 916 | |
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434. | Extreme Jump Battle Challenges Are Peak Fun | 916 | |
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435. | Verticality - Competitive Splatoon Map Design Part 3 | 914 | |
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436. | Tutorial for the New "Pools" System | 911 | |
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437. | Trizooka's Hitboxes Make Even Less Sense Than I Thought | 1,068 | |
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438. | A Game's Depth Shouldn't Scare New or Casual Players | 907 | |
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439. | "Any questions, class?" | 906 | |
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440. | Stagger your Specials - Squid School #shorts | 906 | |
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441. | Team Sizes | 905 | |
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442. | Should We Be Playing the Bad Maps Competitively? | 892 | | Splatoon 2
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443. | Mode-Specific Considerations - Competitive Splatoon Map Design Part 5 | 890 | |
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444. | A Minute of Mahi Movement (SZ, TC) #splatoon3 #competitive #tipsandtricks | 886 | |
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445. | Tier List of Soups Gem Eats Onstream | 885 | |
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446. | Gem's Early Rating of the Sizzle Season Weapons | 884 | |
|
447. | Roasting Your Bad Ideas For Map Callout Names | 1,189 | |
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448. | Weapon Select Part 6: Stringers | 880 | |
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449. | How to Keep TOs from Wanting to Smite You | 874 | |
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450. | How To Make Brushes Go Away And Leave You Alone | 1,216 | |
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451. | Handling Repeated Losses as a Team | 870 | |
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452. | Ver. 3.1.0 Tier List | 869 | |
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453. | OSHA Violations on Splatoon 3 Stages | 1,042 | |
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454. | The Importance of Fast Pace of Play in Splatoon 3 | 862 | |
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455. | Splatoon 3 Special Design Tier List | 932 | | Splatoon 3
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456. | What I learned about tier lists from Slay the Spire | 861 | | Slay The Spire
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457. | A Partial Defense of Feeding | 860 | |
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458. | Movement Optimization is Simple in Splatoon | 859 | |
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459. | Why Nintendo World Championships Got Postponed | 975 | | Splatoon 3
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460. | Is Gold Dynamo Going To Be Worth Its Weight? | 856 | |
|
461. | What if the Tower Control Tower were more Towering? | 944 | |
|
462. | Why I Don't Like Zones-Only Rulesets | 1,151 | |
|
463. | Monitoring Your Ink Tank - Splatoon 2 - Squid School #shorts | 848 | | Splatoon 2
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464. | 1v1s Are Underrated As Training Drills | 843 | |
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465. | The Wringer isn't Dreadful, but I'm also not Dreading the Wringer. | 835 | |
|
466. | Some brief corrections to today's previous video | 832 | | Splatoon 2
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467. | Gem's Sizzle Season 2024 Trailer Reaction | 972 | |
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468. | Practicing in Single Player Modes | 819 | |
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469. | Flick Aim vs. Tracking Aim | 819 | |
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470. | Sloshing Machine Neo is a Substitute Kit | 817 | |
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471. | Ver. 5.0.0 Patch Notes Reaction | 816 | |
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472. | Denying Information From Your Opponents | 816 | |
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473. | Theoretically Unwinnable Situations and How to Respond to Them | 916 | |
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474. | .52 Gal Splash Wall Resets | 807 | |
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475. | Octobrush Nouveau's Kit Lacks Synergy | 804 | |
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476. | Not Enough People Use This Movement! | 957 | |
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477. | Ver. 4.0.0 Patch Notes Blind Reaction | 802 | |
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478. | Bravous Smash Tech Tip - Instant RAR & Attack Cancel Aerials | 801 | | Super Smash Bros. Ultimate
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479. | Why it's Squid SCHOOL, not a University | 800 | |
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480. | Gem's Stage Tier List (ver. 2.0.1) for Competitive Play | 795 | |
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481. | Weapon Select Part 9: Funky Chargers | 793 | |
|
482. | Splatoon: A Spectator's Guide for the Unfamiliar Viewer - Part 1: The Basics | 791 | Guide | Splatoon 3
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483. | Map Size - Competitive Splatoon Map Design Part 4 | 791 | |
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484. | Some Extra Notes on Painting Defensively | 789 | |
|
485. | Drop Roller or Stealth Jump? #splatoon3 #gear #superjump | 3,618 | |
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486. | Go Watch Me Analyze 20XX Today! | 782 | |
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487. | Why "I just need to hit my shots" Doesn't Fix Anything | 1,130 | |
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488. | Ver. 7.2.0 Patch Notes | 878 | |
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489. | "Rework" Is a Strong Word for New Undertow Spillway | 804 | | Undertow
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490. | Painting Faster So Your Team Can Push First | 872 | |
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491. | Trizooka Awareness is Proactive, Not Reactive | 771 | |
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492. | 10 Basic Callouts for Beginners to Start Learning | 771 | |
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493. | Which Weapons Seem Viable in Ver. 6.0.0? | 771 | |
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494. | Gem's Battle Music Tier List | 766 | |
|
495. | Rushing Down Blasters | 2,403 | |
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496. | Neo Splash: A Case Study for Understanding the Metagame | 906 | |
|
497. | Tips for Reviewing Your Replays | 756 | Review |
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498. | Wiping the Scoreboard: Why Turf War has Less Competitive Integrity than Other Game Modes | 756 | |
|
499. | Sub Weapon Design Tier List | 833 | |
|
500. | Jump Tech: Movement Every Squelchers Player Should Learn - Bravous Splat Strats | 754 | | Splatoon 2
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