101. | Journeys between north and south (#2271) | 0 | | DayZ
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102. | In Dayz the wheels don't carry you - you carry the wheels... (#2257) | 0 | | DayZ
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103. | The most dangerous enemy here is not zombies... (#2114) | 0 | | DayZ
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104. | It'd be nice to have a cottage in the woods somewhere... (#2111) | 0 | | DayZ
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105. | I'm NOT looking for the chainmail armor! (#2075) | 0 | | DayZ
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106. | For want of a nail... (#2224) | 0 | | DayZ
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107. | Looks like we need explosives... Again! (#2158) | 0 | | DayZ
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108. | Things you can find (and lose) in the woods (#2107) | 0 | | DayZ
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109. | Survival is hard. And gets even harder if you can't shoot (#2246) | 0 | | DayZ
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110. | Back to industrial zones! (#2193) | 0 | | DayZ
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111. | It used to be possible to outrun zombies... (#2109) | 0 | | DayZ
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112. | Sometimes hiding in the woods is the best strategy (#2100) | 0 | | DayZ
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113. | More bases? (#2268) | 0 | | DayZ
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114. | Let's figure out what we left behind yesterday (#2261) | 0 | | DayZ
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115. | Industrial zones have what we need! (#2178) | 0 | | DayZ
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116. | Surviving zombie encounters in 1.22 be like... (#2181) | 0 | | DayZ
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117. | Survival of the fastest (#2092) | 0 | | DayZ
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118. | Bah, humbug! (#2286) | 0 | | DayZ
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119. | Driving around and blowing things up (#2282) | 0 | | DayZ
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120. | Best wallbang in DayZ! #shorts | 0 | | DayZ
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121. | It's been 10 years! What's new? ;) w/ nik0la (#2283) | 0 | | DayZ
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122. | The wipe is nigh! Again... (#2069) | 0 | | DayZ
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123. | If your car doesn't have doors it won't protect you from bears. Practical knowledge (#2098) | 0 | | DayZ
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124. | More experimenting in the woods on Experimental (#2408) | 0 | | DayZ
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125. | To find a car on a popular server - priceless! But to make it work is a can of worms... (#2097) | 0 | | DayZ
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126. | Press F to pay respects to the old new NWAF (#2212) | 0 | | DayZ
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127. | Going places to find things! (#2162) | 0 | | DayZ
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128. | Just a tad more looting, if the Experimental servers work (#2209) | 0 | | DayZ
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129. | Let's blow this tunnel up! (#2168) | 0 | | DayZ
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130. | Survival is easier when you have an M4 (#2221) | 0 | | DayZ
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131. | Bah, humbug continues! (#2288) | 0 | | DayZ
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132. | How experimental is Experimental? (#2317) | 0 | | DayZ
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133. | When zombies come to say "Hi" (#2244) | 0 | | DayZ
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134. | From one gas zone to another (#2149) | 0 | | DayZ
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135. | ...But you can go a lot farther with a couple bricks of plastite (#2192) | 0 | | DayZ
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136. | I can't believe we've raided all of them! There must be more! (#2285) | 0 | | DayZ
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137. | Some experimentation required before use (#2137) | 0 | | DayZ
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138. | I think I saw a grenade under that pile of planks... (#2161) | 0 | | DayZ
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139. | nik0la is going to be streaming DayZ on this channel from now on! Welcome (nik0la's DayZ #1 - #2385) | 0 | | DayZ
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140. | Where no scientist experimented before (#2138) | 0 | | DayZ
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141. | The NWAF that's going away... (#2232) | 0 | | DayZ
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142. | Enjoying the new skies of Livonia w/ nik0la! (#2240) | 0 | | DayZ
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143. | I found an Exp server full of cars. But do I still have mine? (#2412) | 0 | | DayZ
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144. | Shoot to... test my PC! [DayZ deathmatch] (#2565) | 0 | | DayZ
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145. | Just a couple more pumpkins... Just a couple more... - 2 [Livonia solo survival] (#2605) | 0 | | DayZ
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146. | Experimenting together - double vision with nik0la! [Experimental Livonia] - 3 (#2561) | 0 | | DayZ
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147. | Looking for cars, finding boats... [Experimental Sakhal (Frostline) solo survival] (#2792) | 0 | | DayZ
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148. | Maybe this time I won't die before even getting a pumpkin! (#2604) | 0 | | DayZ
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149. | This military base is huge! [Frostline solo survival] (#2597) | 0 | | DayZ
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150. | Since we're near the mountain anyway... [Experimental Sakhal survival] (#2685) | 0 | | DayZ
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151. | As many jack-o'-lanterns as I can carry! [Livonia solo survival] (#2602) | 0 | | DayZ
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152. | Maybe we still could get that boat... (still testing the PC) (#2612) | 0 | | DayZ
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153. | Pleasant walks at military bases [Vanilla Sakhal (Frostline) solo survival] (#2824) | 0 | | DayZ
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154. | DayZ is dead! Long live blocky DayZ! (#2750) | 0 | | DayZ
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155. | Should we go back and find the dead scientist? [Frostline solo survival] (#2595) | 0 | | DayZ
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156. | Can an island have its own peninsulas? - 2 [Frostline solo survival] (#2590) | 0 | | DayZ
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157. | Moar containers, MOAR! (#2743) | 0 | | DayZ
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158. | Looking for things, losing things... DayZ cycle [Vanilla Sakhal (Frostline) solo survival] (#2835) | 0 | | DayZ
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159. | O brave new (old) world! [Vanilla Sakhal (Frostline) solo survival] (#2841) | 0 | | DayZ
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160. | Middle of Nowhere, Sakhal [Vanilla Sakhal (Frostline) solo survival] (#2827) | 0 | | DayZ
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161. | DayZ 1.29? Give me two of these! :) [Experimental Sakhal (Frostline) solo survival] (#2886) | 0 | | DayZ
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162. | Streaming DayZ to test my PC! (#2610) | 0 | | DayZ
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163. | Is there hope for racing in DayZ? :) [Solo Experimental Chernarus car madness] (#2779) | 0 | | DayZ
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164. | ...and I always find bases [Vanilla Livonia solo survival] (#2874) | 0 | | DayZ
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165. | Back to freezing! [Vanilla Sakhal (Frostline) solo survival] (#2857) | 0 | | DayZ
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166. | Boats are cool... but they need gas! [Experimental Sakhal survival] (#2691) | 0 | | DayZ
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167. | This is not going to last long... [Livonia solo survival] (#2664) | 0 | | DayZ
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168. | It's beginning to look a lot like Christmas... - a fresh start! [Livonia solo gameplay] (#2650) | 0 | | DayZ
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169. | Staying alive in the land of the Livs [Vanilla Livonia solo survival] (#2872) | 0 | | DayZ
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170. | Where are the cities on this island? [Frostline solo survival] (#2587) | 0 | | DayZ
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171. | Hiding things for later... or never :) [Experimental Sakhal (Frostline) solo survival] (#2798) | 0 | | DayZ
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172. | Do we need a small boat to get to the big boat? [Experimental Sakhal survival] (#2698) | 0 | | DayZ
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173. | The Knight of Livonia is afraid of big towns [Experimental Livonia solo survival] (#2910) | 0 | | DayZ
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174. | We still need gasoline [Experimental Sakhal survival] (#2694) | 0 | | DayZ
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175. | You just cannot get warm... [Frostline solo survival] (#2585) | 0 | | DayZ
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176. | Trying to go inland, but ending up on the coast [Frostline solo survival] (#2586) | 0 | | DayZ
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177. | Peacefully looting a mil zone :) - 2 [Vanilla Sakhal (Frostline) solo survival] (#2865) | 0 | | DayZ
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178. | Still exploring this island [Vanilla Sakhal (Frostline) solo survival] (#2820) | 0 | | DayZ
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179. | Looking for a car on Sakhal [Experimental Sakhal (Frostline) solo survival] (#2790) | 0 | | DayZ
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180. | Now we have a car stuck in the woods... [Experimental Sakhal (Frostline) solo survival] (#2797) | 0 | | DayZ
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181. | To the quarry? Or to Dolnik? [Vanilla Livonia solo gameplay] (#2711) | 0 | | DayZ
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182. | Ok, I'm willing to give this car another chance [Experimental Sakhal solo survival] (#2801) | 0 | | DayZ
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183. | The Knight of Livonia tries to stay out of it [Experimental Livonia solo survival] (#2904) | 0 | | DayZ
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184. | Slowly exploring the military peninsula... [Frostline solo survival] (#2592) | 0 | | DayZ
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185. | From island to island [Vanilla Sakhal (Frostline) solo survival] (#2839) | 0 | | DayZ
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186. | We should go back to the city... [Experimental Sakhal (Frostline) solo survival] (#2795) | 0 | | DayZ
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187. | Oops! [Experimental Sakhal (Frostline) solo survival] (#2800) | 0 | | DayZ
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188. | The wipe in nigh, but we're looking for a car! [Vanilla Livonia solo survival] (#2714) | 0 | | DayZ
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189. | Loot changes in DayZ Exp 1.29.. Did we encounter any? [Experimental Chernarus solo survival] (#2891) | 0 | | DayZ
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190. | Loot the mil peninsula, get back to the mainland, rinse, repeat [Vanilla Sakhal survival] (#2821) | 0 | | DayZ
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191. | Let's put this car to some good use [Experimental Sakhal (Frostline) solo survival] (#2799) | 0 | | DayZ
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192. | A wipe? The coast it is then! - 2 [Vanilla Sakhal (Frostline) solo survival] (#2842) | 0 | | DayZ
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193. | Players die for these... [Solo Livonia gameplay] (#2655) | 0 | | DayZ
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194. | Looking for the largest backpack in the game [Livonia solo survival] (#2667) | 0 | | DayZ
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195. | More streaming to test the PC (#2611) | 0 | | DayZ
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196. | It seems to be a bear country... [Vanilla Sakhal (Frostline) solo survival] (#2752) | 0 | | DayZ
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197. | A little bit, just half a day, late :) [No meta] (GeoGuessr #724 - #2903) | 0 | | DayZ
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198. | More pumpkins - more better! [Livonia solo survival] (#2603) | 0 | | DayZ
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199. | What's new on Sakhal? [Experimental Sakhal (Frostline) solo survival] (#2785) | 0 | | DayZ
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200. | "Bah, Humbug!" Day Continues [Livonia gameplay] (#2653) | 0 | | DayZ
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