401. | GSCentral.org - Double Dragon II (NES) - Regular Uppercuts Knock Enemies Way Up Into The Air (GG) | 2 | | Double Dragon II
|
402. | GSCentral.org - Kim Possible - Kimmunicator (NDS) - Moon Jump (AR) | 2 | | Kim Possible: Kimmunicator
|
403. | GSCentral.org - Super Smash Bros (N64) - Enable All Hidden Characters (GS) | 2 | | Super Smash Bros.
|
404. | GSCentral.org - Tintin au Tibet (E) (Game Gear) - Invincibility (GG) | 2 | | Tintin in Tibet
|
405. | GSCentral.org - Art of Fighting (SNES) - Hit Anywhere Both Players (GG) | 2 | | Art of Fighting
|
406. | GSCentral.org - Pokemon Red Version (UE) - One Hit Kills (GG) | 2 | | Pokémon Red and Blue
|
407. | GSCentral.org - Little Indian In Big City (GB) - Stage Skip Enabled (GG) | 2 | |
|
408. | GSCentral.org - Super Mario 64 (N64) - Hit Anywhere (Improved) (GS) (Part 2) | 2 | | Super Mario 64
|
409. | GSCentral.org - Front Line (J) (NES) - Invincible (PAR) | 2 | |
|
410. | GSCentral.org - Final Fight 3 (SNES) - Debug Mode Available, Always Get Debug Screen (GG) | 2 | | Final Fight 3
|
411. | GSCentral.org - Burger Time (U) (NES) - Infinite Pepper Spray P1 (PAR) | 2 | | BurgerTime
|
412. | GSCentral.org - Action 52 (NES) - Infinite Lives, Infinite Energy (PAR, FCE) | 2 | | Action 52
|
413. | GSCentral.org - Super Mario Advance - Mario Bros. 2 - Misc. Codes (Level 1-2) (AR/GBAARv3) | 2 | | Super Mario Bros. 2
|
414. | GSCentral.org - Bubble Bobble (NES) - Misc. Codes (GG) | 2 | | Bubble Bobble
|
415. | GSCentral.org - Comix Zone (GENESIS) - Jump In Mid Air (Multi-Jumps) (GG) | 2 | | Comix Zone
|
416. | GSCentral.org - Majors Pro Baseball (GAME GEAR) - 0 Strikes (PAR) | 2 | | The Majors: Pro Baseball
|
417. | GSCentral.org - Last Action Hero, The (GENESIS) - Infinite Energy/Infinite Time (PAR) | 2 | |
|
418. | GSCentral.org - Daisenryaku Expert WW2 - War In Europe (J) (SNES) - Reset To See Ending (PAR) | 2 | | Daisenryaku Expert
|
419. | GSCentral.org - Super Mario Bros (NES) - All Enemies Are Bloopers (Squid) (GG) | 2 | | Super Mario Bros.
|
420. | GSCentral.org - Super Mario Bros 2 (NES) - More Than Twice As Much Time In Sub Space (GG) | 2 | | Super Mario Bros. 2
|
421. | GSCentral.org - Spider Man - Lethal Foes (J) (SNES) - 1 Hit Kills Bosses, Infinite Lives (PAR) | 2 | | The Amazing Spider-Man: Lethal Foes
|
422. | GSCentral.org - Teenage Mutant Ninja Turtles 3 - Radical Rescue (GB) - Hit Anywhere (GG) | 2 | | Teenage Mutant Ninja Turtles III: Radical Rescue
|
423. | GSCentral.org - Lion King, The (U) (GB) - Infinite Health (Alt) (GG) | 2 | | R-Type
|
424. | GSCentral.org - Brave Saga Shinshou Astaria (GBC) (J) - No Random Battles (GG) | 2 | | Gargoyle's Quest
|
425. | GSCentral.org - Knockout Kings (UE) (GBC) - Invincibility (GG) | 2 | | Knockout Kings
|
426. | GSCentral.org - Dragon Ball Z Buyuu Retsuden (J) (GENESIS) - Invincibility P1 (GG) | 2 | | Dragon Ball Z
|
427. | GSCentral.org - King of Fighters '96 (Pirate) (NES) - P1 Infinite Health, Infinite Time (PAR) | 2 | | The King of Fighters '96
|
428. | GSCentral.org - Undercover Cops Gaiden Hakaishin Garumaa (J) (GB) - Always Win Card Battle (GG) | 2 | | Undercover Cops: Hakaishin Garumaa
|
429. | GSCentral.org - Excitebike (NES) - Jump Much Higher (GG) | 2 | | Excitebike
|
430. | gscentral org Side Pocket gen) gg Only Have To Knock 1 4th As Many Balls To Finish The Stage zzz | 2 | |
|
431. | GSCentral.org - Super Metroid (SNES) - Beta Version Code (GG) | 2 | | Super Metroid
|
432. | GSCentral.org - Popeye (J) (SNES) - Infinite Money/Hearts (Overworld Screen) (PAR) | 2 | | Super Mario World
|
433. | GSCentral.org - Super Mario Bros. 3 - Pull Blocks Out of The Scenery (GG) | 2 | | Super Mario Advance 4: Super Mario Bros. 3
|
434. | GSCentral.org - Lethal Weapon (Gameboy) - Infinite Weapon Energy (GG) | 2 | | Lethal Weapon
|
435. | GSCentral.org - Formation Z (NES) - Infinite Fuel, Invincible (PAR) | 2 | | Formation Z
|
436. | GSCentral.org - R.C. Pro Am (NES) - Misc. Codes (GG) | 2 | | R.C. Pro-Am
|
437. | GSCentral.org - Double Dragon II (NES) - Less Gravity (GG) | 2 | | Double Dragon II
|
438. | GSCentral.org - Ninja Gaiden 2 (NES) - 1st Enemy Is Glitched Jacquio (flying form) (GG) | 2 | | Ninja Gaiden II: The Dark Sword of Chaos
|
439. | GSCentral.org - Tom and Jerry (U) (GB) - Stage Select Enabled Password Menu (GG) | 2 | |
|
440. | GSCentral.org - Superman (UE) (Game Gear) - Infinite Life, Infinite Continues (PAR) | 2 | | Superman
|
441. | GSCentral.org - Pokemon Gold Version (UE) (GBC) - One Hit Kills (GG) | 2 | | Pokémon Gold and Silver
|
442. | GSCentral.org - Samurai Shodown (SNES) - Play As Amakusa, P2 Never Controlled by CPU (Part 1) (PAR) | 2 | | Samurai Shodown
|
443. | GSCentral.org - Bomberman GB 3 (J) - Hit Anywhere (Press B) (GG) | 2 | | Bomberman GB
|
444. | GSCentral.org - WWF Wrestlemania - The Arcade Game (U) (SNES) - Increased Damage (GG) | 2 | | WWF WrestleMania: The Arcade Game
|
445. | GSCentral.org - Goof Troop (SNES) - Get Items From Anywhere (GG) | 2 | | Goof Troop
|
446. | GSCentral.org - Mini Putt (J) (GB) - Ball Goes in From Anywhere (GG) | 2 | |
|
447. | GSCentral.org - Fatal Fury 2 (SNES) - Hit Anywhere P1 (GG) | 2 | | Fatal Fury 2
|
448. | GSCentral.org - Marvel Nemesis (E) (NDS) - Character Modifier Player 1 (Hazmat) (AR) | 2 | | Marvel Nemesis: Rise of the Imperfects
|
449. | GSCentral.org - Ninja Gaiden 2 - Hit Anywhere (GG) | 2 | | Ninja Gaiden II: The Dark Sword of Chaos
|
450. | GSCentral.org - Ninja Gaiden 2 (NES) - No Enemies / Can't Fall Into Pits (GG) | 2 | | Ninja Gaiden II: The Dark Sword of Chaos
|
451. | GSCentral.org - Super Mario All Stars (SNES) - SMB 2 - Walk Like An Idiot (PAR) | 2 | | Super Mario All-Stars
|
452. | GSCentral.org - Bionic Commando - Game Genie - Misc. Codes | 2 | | Bionic Commando
|
453. | GSCentral.org - Addams Family, The (NES) - Infinite Life, Infinite Lives, Invincibility (GG) | 2 | | The Addams Family
|
454. | GSCentral.org - Super Mario All-Stars/SM World (SNES) (SMB 2) - Hit Anywhere (GG) | 2 | | Super Mario Bros. 2
|
455. | GSCentral.org - Ms Pac Man (GEN) - Keep Getting Extra Lives From Hi Score (GG) | 2 | | Ms. Pac-Man
|
456. | GSCentral.org - Marvel Nemesis (E) (NDS) - Character Modifier Player 1 (The Wink) (AR) | 2 | | Marvel Nemesis: Rise of the Imperfects
|
457. | GSCentral.org - Super Mario Land 2 (V1.0) - Jump In Midair (GG) (No Sound) | 2 | | Super Mario Land 2: 6 Golden Coins
|
458. | GSCentral.org - Metal Warriors (SNES) - Fly Through Walls (GG) (Part 2) | 2 | | Metal Warriors
|
459. | GSCentral.org - Super Mario Bros 2 (NES) - Alternate Soundtrack (Doki Doki Remix) (GG) | 2 | | Super Mario Bros. 2
|
460. | GSCentral.org - Taiyou no Yuusha Firebird (J) (NES) - Infinite Energy, Infinite Lives (PAR) | 1 | |
|
461. | GSCentral.org - Cocoron (J) (NES) - Infinite Lives, Invincibility (PAR) | 1 | | Cocoron
|
462. | GSCentral.org - F-Zero X (N64) - One Lap To Race (Gameshark) | 1 | | F-Zero X
|
463. | GSCentral.org - Roadster (J) (GB) - Always 1st Place, Infinite Power Set Points (GS) | 1 | | Roadsters
|
464. | GSCentral.org -Double Dragon II (NES) -Infinite Lives P1,One Hit Kills(Mission 5-2nd Try)(GG/PAR) | 1 | | Double Dragon II
|
465. | GSCentral.org - X-Men - Reign of Apocalypse (AR/GBA V3) - Play As Aranger | 1 | | X-Men: Reign of Apocalypse
|
466. | GSCentral.org - F-Zero X (N64) - Cool Camera (Gameshark) | 1 | | F-Zero X
|
467. | GSCentral.org - Mega Man 4 (GB) - Debug Menu (GG) | 1 | | Mega Man 4
|
468. | GSCentral.org - Excite Bike (NES) - Infinite Obstacles in Design Mode (GG) | 1 | | Excitebike
|
469. | GSCentral.org - Wonder Boy In Monster Land (GEN) - Walk A Little Faster (GG) | 1 | | Wonder Boy in Monster Land
|
470. | GSCentral.org - Kid Kool (NES) - Background Color Modifier (Light Purple - 44) (PAR) | 1 | | Kid Kool
|
471. | GSCentral.org - Super Mario Bros. 3 - Always Have A Wacker Tail (GG) | 1 | | Super Mario Advance 4: Super Mario Bros. 3
|
472. | GSCentral.org - Otaku no Seiza (J) (NES) - No Random Battles (GG) | 1 | | Otaku no Seiza: An Adventure in the Otaku Galaxy
|
473. | GSCentral.org - Gremlins 2 (NES) - Infinite Balloons, Invincibility (GG) | 1 | | Gremlins 2: The New Batch
|
474. | GSCentral.org - Mega Man 3 (NES) - Enemies Always Drop Big Energy Refill (GG) | 1 | | Mega Man 3
|
475. | GSCentral.org - Batman - Return of The Joker (UE) (B&W) (GB) - Hit Anywhere, Jump In Midair (GG) | 1 | | Batman: Return of the Joker
|
476. | GSCentral.org - Virtua Fighter 2 (GEN) - CPU Never Wins (GG) | 1 | | Virtua Fighter 2
|
477. | GSCentral.org - Super Mario Bros 3 - Bump or Break Playable Blocks From Any Side (GG) | 1 | | Super Mario Bros. 3
|
478. | GSCentral.org - Legend of Zelda - Phantom Hourglass (NDS) - Get Hearts From Anywhere (AR) | 1 | | The Legend of Zelda: Phantom Hourglass
|
479. | GSCentral.org - Zombies Ate My Neighbors (GEN) - Zombies Ignore You & Neighbors (GG) | 1 | | Zombies Ate My Neighbors
|
480. | GSCentral.org - GoldenEye 007 (N64) - Walk Thru Doors, Objects (Gameshark) | 1 | | GoldenEye 007
|
481. | GSCentral.org - Castlevania (U) (NES) - Walkthru Enemies Except For The Regular Bats (GG) | 1 | | Castlevania
|
482. | GSCentral.org - Bonk's Adventure (Gameboy) - Invincibility (GS) | 1 | | Bonk's Adventure
|
483. | GSCentral.org - Ms Pac Man (GEN) - Ghosts Cannot Turn Back To Normal After Being Eaten (GG) | 1 | | Ms. Pac-Man
|
484. | GSCentral.org - Goal! (Gameboy) - Player 2 Is Fastest On The Pitch (GG) | 1 | | Goal!
|
485. | GSCentral.org - Super Mario Bros 2 (NES) - Enemy Modifiers (10 - Grey Beezo) (PAR) | 1 | | Super Mario Bros. 2
|
486. | GSCentral.org - Goof Troop (SNES) - Hit Anywhere (GG) | 1 | | Goof Troop
|
487. | GSCentral.org - Final Fantasy (NES) - Everything Is In Different Colors 4 (GG) | 1 | | Final Fantasy
|
488. | GSCentral.org - Super Bomberman 4 (J) (SNES) - Hit Anywhere (GG) | 1 | | Super Bomberman 4
|
489. | GSCentral.org - Dead Dance (J) (SNES) - Hit Anywhere Both Players (GG) | 1 | | Tuff E Nuff
|
490. | GSCentral.org - Super Mario Bros 2 (NES) - Background Palette Modifier (00 - Dark Grey) (PAR) | 1 | | Super Mario Bros. 2
|
491. | GSCentral.org - Ninja Crusaders (NES) - Collect Items Anywhere (GG) | 1 | | Ninja Crusaders
|
492. | GSCentral.org - Bust-A-Move Millennium (GBC) - Win Automatically (Story Mode) (GG) | 1 | | Bust-a-Move Millennium
|
493. | GSCentral.org - Pokemon Yellow Version (UE) (GBC) - No Random Battles (GG) | 1 | | Pokémon Yellow
|
494. | GSCentral.org - Rasaaru Ishii no Childs Quest (J) (NES) - Infinite Health/Magic (PAR) | 1 | |
|
495. | GSCentral.org - Huang Di (As) (NES) - Infinite Energy, Infinite Power (PAR) | 1 | | Super Mario Bros.
|
496. | GSCentral.org - Fatal Fury 2 (Genesis) - Hit Anywhere P2 (GG) | 1 | | Fatal Fury 2
|
497. | GSCentral.org - Rampage 2 - Universal Tour (GBC) - Knock Buildings Down With 1 Punch (GG) | 1 | | Rampage 2: Universal Tour
|
498. | GSCentral.org - Majyuuou King of Demons (J) (SNES) - Continually Hit Anywhere (GG) | 1 | |
|
499. | GSCentral.org - Super Mario Bros 2 (NES) - Lifted Enemies/Items Produce Flying Carpets (GG) | 1 | | Super Mario Bros. 2
|
500. | GSCentral.org - Tintin in Tibet (E) (Genesis) - Infinite Lives, Infinite Health (GG) | 1 | |
|