2013-03-19 | GSCentral.org - GS Mikami - Joreishi ha Nice Body (J) (SNES) - Super Jump (PAR) | 4:53 | 22 | |
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2013-03-19 | GSCentral.org - GS Mikami - Joreishi ha Nice Body (J) (SNES) - Jump Higher (PAR) | 4:24 | 59 | |
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2013-03-19 | GSCentral.org - Great Circus Mystery SM&MM (U) (SNES) - Super Jump (PAR) | 2:33 | 23 | | Super Mario World
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2013-03-19 | GSCentral.org - Great Circus Mystery SM&MM (U) (SNES) - Infinite Lives, Infinite Energy (PAR) | 3:08 | 51 | |
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2013-03-19 | GSCentral.org - Great Circus Mystery SM&MM (U) (SNES) - Full Vacuum Power (PAR) | 2:31 | 30 | |
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2013-03-19 | GSCentral.org - Great Circus Mystery SM&MM (U) (SNES) - Enemies Die On Sight (PAR) | 4:07 | 16 | |
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2013-03-19 | GSCentral.org - Great Circus Mystery Starring Mickey & Minnie, (U) (SNES) - Swim Anywhere (PAR) | 3:06 | 41 | |
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2013-03-19 | GSCentral.org - Esparks - Ijikuu kara no Raihousha (J) (SNES) - Lots o Cash (PAR) | 2:42 | 213 | |
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2013-03-19 | GSCentral.org - Esparks - Ijikuu kara no Raihousha (J) (SNES) - Always Run (PAR) | 3:09 | 139 | |
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2013-03-19 | GSCentral.org - Esparks - Ijikuu kara no Raihousha (J) (SNES) - 1st Character 999 HP (PAR) | 2:28 | 16 | | Harvest Moon
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2013-03-19 | GSCentral.org - Crystal Beans From Dungeon Explorer (J) (SNES) - Mostly Can't Be Hit (PAR) | 4:55 | 99 | | Crystal Beans from Dungeon Explorer
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2013-03-18 | GSCentral.org - Who Wants to Be a Millionaire 2nd Edition (GBC) - Always Correct (GG) | 9:52 | 2,897 | |
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2013-03-18 | GSCentral.org - Uno (GBC) - Place Any Card on Stack (No Matter What The Color Is) (GG) | 6:42 | 55 | |
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2013-03-18 | GSCentral.org - Undercover Cops Gaiden Hakaishin Garumaa (J) (GB) - Always Win Card Battle (GG) | 5:28 | 513 | | Undercover Cops: Hakaishin Garumaa
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2013-03-18 | GSCentral.org - Turok Battle of the Bionosaurs (UE) (GB) - Jump in Midair (GG) | 4:03 | 47 | | Turok: Battle of the Bionosaurs
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2013-03-18 | GSCentral.org - Turok Battle of the Bionosaurs (UE) (GB) - Invincibility (GG) | 3:20 | 33 | | Turok: Battle of the Bionosaurs
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2013-03-18 | GSCentral.org - Turok - Battle of The Bionosaurs (UE) (GB) - Hit Anywhere (GG) | 3:59 | 288 | | Turok: Battle of the Bionosaurs
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2013-03-18 | GSCentral.org - Tomb Raider (UE) (GBC) - Hit Anywhere, Invincibility (Enemies) (GG) | 6:25 | 29 | | Tomb Raider: Curse of the Sword
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2013-03-18 | GSCentral.org - Super Uno (J) (SNES) - Place Any Card On Stack (GG) | 11:52 | 266 | | Super Bomberman
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2013-03-18 | GSCentral.org - Super Mario Bros 3 (NES) - White Suit (PAR) | 3:15 | 63 | | Super Mario Bros. 3
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2013-03-18 | GSCentral.org - Super Mario Bros 3 (NES) - SMB1 Suit Color (PAR) | 3:20 | 72 | | Super Mario Bros. 3
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2013-03-18 | GSCentral.org - Super Mario Bros 3 (NES) - Sky Blue Suit (PAR) | 2:16 | 25 | | Super Mario Bros. 3
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2013-03-18 | GSCentral.org - Super Mario Bros 3 (NES) - Purple Suit (PAR) | 2:39 | 25 | | Super Mario Bros. 3
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2013-03-18 | GSCentral.org - Super Mario Bros 3 (NES) - Lime Green Suit (PAR) | 2:19 | 56 | | Super Mario Bros. 3
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2013-03-18 | GSCentral.org - Super Mario Bros 3 (NES) - Ice Blue Suit (PAR) | 2:44 | 42 | | Super Mario Bros. 3
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2013-03-18 | GSCentral.org - Super Mario Bros 3 (NES) - Grey Suit (PAR) | 2:26 | 11 | | Super Mario Bros. 3
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2013-03-18 | GSCentral.org - Super Mario Bros 3 (NES) - Dark Blue Suit (PAR) | 2:24 | 20 | | Super Mario Bros. 3
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2013-03-18 | GSCentral.org - Super Mario Bros 3 (NES) - Burgundy Suit (PAR) | 2:30 | 58 | | Super Mario Bros. 3
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2013-03-18 | GSCentral.org - Super Mario Bros 3 (NES) - Black Suit (PAR) | 2:31 | 52 | | Super Mario Bros. 3
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2013-03-18 | GSCentral.org - Super Breakout! (GBC) - Paddle Hits Ball From Anywhere (GG) | 5:04 | 46 | | Super Breakout
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2013-03-18 | GSCentral.org - Super Breakout (GB) - Paddle Hits Ball From Anywhere (GG) | 7:14 | 120 | | Super Breakout
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2013-03-18 | GSCentral.org - Serpent (GB) - Win Immediately (GG) | 2:51 | 127 | |
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2013-03-18 | GSCentral.org - Pokemon Yellow Version (UE) (GBC) - Opponent Doesn't Attack (GG) | 3:31 | 20 | | Pokémon Yellow
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2013-03-18 | GSCentral.org - Pokemon Yellow Version (UE) (GBC) - One Hit Kills (GG) | 6:32 | 353 | | Pokémon Yellow
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2013-03-18 | GSCentral.org - Pokemon Yellow Version (UE) (GBC) - No Random Battles (GG) | 4:20 | 100 | | Pokémon Yellow
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2013-03-18 | GSCentral.org - Missile Command (GB) - Hit Anywhere (GG) | 5:22 | 48 | | Missile Command
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2013-03-18 | GSCentral.org - Missile Command (GBC) - Hit Anywhere, Infinite Missiles (GG) | 4:06 | 215 | | Missile Command
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2013-03-18 | GSCentral.org - Mini Putt (J) (GB) - Ball Goes in From Anywhere (GG) | 4:17 | 286 | |
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2013-03-18 | GSCentral.org - Millipede - Centipede (UE) (GB) - Millipede - Invincibility (GG) | 4:56 | 109 | | Millipede
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2013-03-18 | GSCentral.org - Millipede - Centipede (UE) (GB) - Centipede - Invincibility (GG) | 4:11 | 28 | |
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2013-03-18 | GSCentral.org - Mickey Mouse (UE) (GB) - Can Open Locked Door Without 8 Keys (GG) | 3:16 | 104 | | Super Mario Land 2: 6 Golden Coins
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2013-03-18 | GSCentral.org - Mickey Mouse (UE) (GB) - Invincibility (GG) | 2:52 | 178 | | Super Mario Land 2: 6 Golden Coins
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2013-03-18 | GSCentral.org - Grandia Parallel Trippers (J) (GBC) - Walk Anywhere, Skip Battles (GG) | 4:46 | 1,030 | | Grandia: Parallel Trippers
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2013-03-18 | GSCentral.org - Grand Theft Auto (GBC) - Jesus Mode (GG) | 4:18 | 64 | | Grand Theft Auto
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2013-03-18 | GSCentral.org - Gauntlet II (GB) - Invincibility Against Enemies (GG) | 3:58 | 44 | | Gauntlet II
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2013-03-18 | GSCentral.org - Final Fantasy Legend II (GB) - Enemies Have 0 HP (GG) | 4:23 | 31 | | Final Fantasy Legend II
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2013-03-18 | GSCentral.org - Final Fantasy Legend II (GB) - Infinite Item Usage, Items Are Free (GG) | 4:33 | 37 | | Final Fantasy Legend II
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2013-03-18 | GSCentral.org - Dragon Ball Z Legendary Super Warriors (GBC) - Opponent Doesn't Attack (GG) | 10:30 | 334 | | Dragon Ball Z: Legendary Super Warriors
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2013-03-18 | GSCentral.org - Chase H.Q. (V1.1) (GB) - No Slowdowns From Obstacles (Except Cars) (GG) | 6:55 | 61 | | Chase H.Q.
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2013-03-18 | GSCentral.org - Burger Time Deluxe (GB) - Touch Burgers From Anywhere (GG) | 4:31 | 13 | | BurgerTime
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2013-03-18 | GSCentral.org - Bomberman Max Red Challenger (GBC) - Walk Anywhere (GG) | 2:37 | 11 | | Bomberman Max
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2013-03-18 | GSCentral.org - Bomberman Max Red Challenger (GBC) - Invincibility (GG) | 3:13 | 63 | | Bomberman Max
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2013-03-18 | GSCentral.org - Bomberman Max Red Challenger (GBC) - Hit Anywhere (GG) | 3:24 | 22 | | Bomberman Max
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2013-03-18 | GSCentral.org - Bomberman Max Blue Champion (GBC) - Walk Anywhere (GG) | 2:24 | 9 | | Bomberman Max
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2013-03-18 | GSCentral.org - Bomberman Max Blue Champion (GBC) - Invincibility (GG) | 3:21 | 34 | | Bomberman Max
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2013-03-18 | GSCentral.org - Bomberman Max Blue Champion (GBC) - Hit Anywhere (GG) | 5:30 | 19 | | Bomberman Max
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2013-03-18 | GSCentral.org - Arcade Classics Battlezone & Super Breakout (GB) - Paddle Hits Ball Anywhere (GG) | 10:14 | 119 | | Super Breakout
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2013-03-18 | GSCentral.org - 720 Degrees (GBC) - Jump to Get 1000 Points (GG) | 4:16 | 201 | |
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2013-03-16 | GSCentral.org - Virtua Fighter 2 (GEN) - Punches and Kick Knocks Both Players Off Their Feet (GG) | 4:18 | 17 | | Virtua Fighter 2
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2013-03-16 | GSCentral.org - Virtua Fighter 2 (GEN) - Jumping or Falling Will Be A Ring Out (GG) | 3:34 | 40 | | Virtua Fighter 2
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2013-03-16 | GSCentral.org - Virtua Fighter 2 (GEN) - Jump or Fall To Walk On Air Out of The Ring (GG) | 4:36 | 87 | | Virtua Fighter 2
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2013-03-16 | GSCentral.org - Virtua Fighter 2 (GEN) - Crouch To Slide To The Right Faster (GG) | 2:55 | 30 | | Virtua Fighter 2
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2013-03-16 | GSCentral.org - Virtua Fighter 2 (GEN) - Both Players Takes A Lot of Damage (GG) | 3:51 | 11 | | Virtua Fighter 2
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2013-03-16 | GSCentral.org - Virtua Fighter 2 (GEN) - Both Players Can't Be Stunned But Lose A Lot of Energy (GG) | 3:37 | 8 | | Virtua Fighter 2
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2013-03-16 | GSCentral.org - Virtua Fighter 2 (GEN) - Both Players Can Walkthrough Each Other (GG) | 3:08 | 9 | Walkthrough | Each Other
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2013-03-16 | GSCentral.org - Virtua Fighter 2 (GEN) - Both Fighters Always Facing Left (GG) | 3:54 | 6 | | Virtua Fighter 2
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2013-03-16 | GSCentral.org - Dragon - The Bruce Lee Story (GEN) - Both Players Hit Anywhere (GG) | 13:37 | 52 | | Dragon: The Bruce Lee Story
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2013-03-16 | GSCentral.org - Dragon - The Bruce Lee Story (GEN) - 1 Hit Kills For Both Players (GG) | 6:50 | 28 | | Dragon: The Bruce Lee Story
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2013-03-15 | GSCentral.org - Dragon - The Bruce Lee Story (GEN) - Every Hit Is A Knockdown For Both Players (GG) | 4:41 | 29 | | Dragon: The Bruce Lee Story
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2013-03-14 | GSCentral.org - Virtua Fighter 2 (GEN) - CPU Never Wins (GG) | 2:47 | 21 | | Virtua Fighter 2
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2013-03-14 | GSCentral.org - Virtua Fighter 2 (GEN) - Red Energy Bar Keeps Changing Colors (GG) | 2:45 | 24 | | Virtua Fighter 2
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2013-03-14 | GSCentral.org - Virtua Fighter 2 (GEN) - Both Players Can Float In The Air (Off Ground) (Pause) (GG) | 4:33 | 11 | | Virtua Fighter 2
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2013-03-14 | GSCentral.org - Virtua Fighter 2 (GEN) - Lose The Match To Go To The Next Stage (GG) | 3:21 | 17 | | Virtua Fighter 2
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2013-03-14 | GSCentral.org - Virtua Fighter 2 (GEN) - CPU Doesn't Fight Back (GG) | 3:25 | 18 | | Virtua Fighter 2
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2013-03-14 | GSCentral.org - Virtua Fighter 2 (GEN) - CPU Always Slides Out of The Ring (GG) | 3:18 | 14 | | Virtua Fighter 2
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2013-03-14 | GSCentral.org - Virtua Fighter 2 (GEN) - Both Fighters Untouchable (GG) | 2:11 | 6 | | Virtua Fighter 2
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2013-03-14 | GSCentral.org - Virtua Fighter 2 (GEN) - Always Time Over When Out of The Ring (GG) | 2:32 | 58 | | Virtua Fighter 2
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2013-03-14 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Super Speed (Outside) (PAR) | 3:02 | 7 | |
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2013-03-14 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Super Jump (Outside & Inside A Level) (PAR) | 2:49 | 18 | |
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2013-03-13 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Invincibility (PAR) | 2:42 | 8 | |
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2013-03-13 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Infinite Money (PAR) | 3:31 | 10 | |
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2013-03-13 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Infinite Energy P1, Infinite Lives P1 (PAR) | 3:35 | 13 | |
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2013-03-13 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Always Wearing Alternate Costumes (PAR) | 3:35 | 32 | |
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2013-03-13 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Walkthrough Walls (Outside ONLY) (PAR) | 3:22 | 50 | Walkthrough | Pac-Attack
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2013-03-13 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Jump Midair (PAR) | 5:11 | 20 | |
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2013-03-13 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Character Modifier (04 - Yae) (PAR) | 3:02 | 21 | |
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2013-03-13 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Character Modifier (03 - Sasuke) (PAR) | 2:59 | 16 | |
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2013-03-13 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Character Modifier (02 - Ebisumaru) (PAR) | 2:57 | 14 | |
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2013-03-13 | GSCentral.org - Ganbare Goemon 3 (J) (SNES) - Always Fire Charged Shot (PAR) | 3:11 | 10 | |
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2013-03-12 | GSCentral.org - Ganbare Goemon 2 - KSM! (J) (SNES) - NPC's and Enemies Are Invisible (PAR) | 2:34 | 16 | | Ganbare Goemon 2
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2013-03-12 | GSCentral.org - Ganbare Goemon 2 - KSM! (J) (SNES) - Infinite Time, Infinite Health (PAR) | 3:43 | 22 | | Ganbare Goemon 2
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2013-03-12 | GSCentral.org - Ganbare Goemon 2 - KSM! (J) SNES) - Infinite $ (To Throw Only), Invincibility (PAR) | 4:08 | 22 | | Ganbare Goemon 2
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2013-03-12 | GSCentral.org - Ganbare Goemon 2 - KSM! (J) (SNES) - Infinite Jumps (In Air) (PAR) | 3:05 | 27 | | Ganbare Goemon 2
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2013-03-12 | GSCentral.org - Ganbare Goemon 2 - KSM (J) (SNES) - Walk In The Background (In A Level) (PAR) | 2:26 | 18 | | Ganbare Goemon 2
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2013-03-12 | GSCentral.org - Ganbare Goemon 2 - KSM (J) (SNES) - Upside Down Character (PAR) | 3:13 | 11 | | Ganbare Goemon 2
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2013-03-12 | GSCentral.org - Ganbare Goemon 2 - KSM (J) (SNES) - 'Stages' Have Transparency, Charged Shots (PAR) | 3:31 | 80 | | Ganbare Goemon 2
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2013-03-12 | GSCentral.org - Ganbare Goemon 2 - KSM (J) (SNES) - Guards Are Always Mad (PAR) | 2:17 | 26 | | Ganbare Goemon 2
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2013-02-27 | GSCentral.org - Destiny of an Emperor (NES) - Walk Anywhere (GG) | 2:22 | 18 | | Destiny of an Emperor
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2013-02-27 | GSCentral.org - Destiny of an Emperor (NES) - No Random Battles (GG) | 3:43 | 17 | | Destiny of an Emperor
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2013-02-26 | GSCentral.org - SD Keiji Blader (J) (NES) - Quick Level Gain (GG) | 4:45 | 204 | | SD Keiji: Blader
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