401. | FE8 Step 18: Burn every enemy alive with the enemy control glitch | 79 | | Fire Emblem: The Sacred Stones
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402. | FE11 H5 Step 4: Aggressively sacrifice units for minimal gain | 79 | | Fire Emblem: Shadow Dragon
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403. | FE8 1 Durability Step 0: Set all weapons in the game to 1 durability | 79 | | Fire Emblem: The Sacred Stones
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404. | Introducing the Fire Emblem Fates Jitaroquest KMU Ironman Livestreams | 79 | | Fire Emblem Fates
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405. | Something is very wrong with my copy of FE8 | 79 | | Fire Emblem: The Sacred Stones
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406. | FE4 Step 7: Suddenly realize that war is bad but just keep going anyway | 79 | | Fire Emblem: Genealogy of the Holy War
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407. | Revelation StEpilogue: Lose without accomplishing anything | 79 | | Fire Emblem Fates
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408. | FE9 Step 29: Somehow defeat Ashnard despite repeatedly screwing up my own plans | 79 | | Fire Emblem: Path of Radiance
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409. | FE5 Step 5: Grind four characters to level 20 using three different, increasingly depraved methods | 79 | | Fire Emblem: Thracia 776
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410. | POV: You found a great skill combo in FE5 | 78 | | Fire Emblem: Thracia 776
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411. | Revelation KMU Step 6: Recruit Jitaro | 78 | | Fire Emblem Fates
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412. | FE8 1 Durability Step 16: Defeat Orson, whose wife had 1 durability | 78 | | Fire Emblem: The Sacred Stones
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413. | Everything about Emblem Sigurd in 148 seconds | 78 | | Fire Emblem Engage
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414. | FE7 Step 1: Kill Kent and Sain for marginal benefit | Minimum Ranks | 78 | |
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415. | Advance Wars has changed | 78 | | Advance Wars
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416. | Dimitri eats the weeds | 78 | | Fire Emblem: Three Houses
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417. | Revelation Step 15: Extend trust to obvious traitors for no reason | 78 | | Fire Emblem Fates
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418. | FE5 Step 2x: Play the first fog of war map in the entire Fire Emblem Franchise | 77 | | Fire Emblem: Thracia 776
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419. | Three Houses Step 5: Rob a homeless man for his family heirloom | 77 | | Fire Emblem: Three Houses
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420. | Revelation Step 17: Arete retreats, resulting in recovering repeatedly recycled resources | 77 | | Fire Emblem Fates
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421. | Fire Emblem Warriors: Three Hopes Trailer but claude is upside down | 77 | | Fire Emblem Warriors: Three Hopes
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422. | Theoretical High Turn Count 0-Turn LTC of Fire Emblem 11: Shadow Dragon | 77 | | Fire Emblem
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423. | POV: You've found the person responsible for your mistakes | 77 | | Fire Emblem Fates
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424. | Revelation Step 14: Begin one of the worst side plots in all of fire emblem | 77 | | Fire Emblem Fates
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425. | FE5 Step 22: Capture Reinhardt and throw his ass into the ocean | 77 | | Fire Emblem: Thracia 776
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426. | FE12 Lunatic Step 4: "Rescue" the younglings | 77 | |
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427. | FE9 Step 15: Accidentally put down a slave revolt in a terrible desert map | 77 | | Fire Emblem: Path of Radiance
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428. | FE Awakening Lunatic+ Step 25: Get wasted | 77 | | Fire Emblem Awakening
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429. | FE9 Step 3: Dodge 2000 hand axes to get Titania to level 20 | 77 | | Fire Emblem: Path of Radiance
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430. | Advance Wars Unit HP affects their Terrain Defense Bonuses | 77 | | Advance Wars
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431. | FE4 Step 1: Defend Jungby by slaughtering two armies with ten people | 77 | | Fire Emblem: Genealogy of the Holy War
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432. | FE8 1 Durability Step 18: Summon infinite phantoms to rout the map for free | 76 | | Fire Emblem: The Sacred Stones
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433. | POV: You've reset your game because a unit died, but the RNG has already locked in | 76 | | Fire Emblem: The Sacred Stones
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434. | FE5 Step 8: Be forced to bench all my good units because of the Fatigue mechanic | 76 | | Fire Emblem: Thracia 776
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435. | FE11 H5 Step 8: Survive by outrunning your friends | 76 | | Fire Emblem: Shadow Dragon
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436. | cancel | 76 | | Fire Emblem: Radiant Dawn
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437. | Revelation KMU Step 21: Decide to change tactics | 76 | | Fire Emblem Fates
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438. | Birthright Step 13-18: Drink whiskey to tolerate the rest of the game | 76 | | Fire Emblem Fates
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439. | POV: You've walked too far into enemy range | 76 | | Fire Emblem: Path of Radiance
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440. | "Hard 5 Ironman" | 76 | | Fire Emblem: Shadow Dragon
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441. | Revelation Step 0: Buy rev for $20 | 76 | | Fire Emblem Fates
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442. | FE10 Step 22: Intentionally make Zihark betray the Dawn Brigade | 76 | | Fire Emblem: Radiant Dawn
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443. | Conquest Step 17: Enter Ninja Hell | 76 | | Fire Emblem Fates
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444. | FE5 Step 11: Fall into Kempf's trap, in America(?) | 75 | | Fire Emblem: Thracia 776
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445. | (Rain Version) POV: You got complacent and overextended your unit | 75 | | Fire Emblem: The Binding Blade
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446. | FE9 Step 0: Begin a Path of Radiance Maniac Mode Ironman | 75 | | Fire Emblem: Path of Radiance
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447. | FE4 Step 10: Fail to prevent Eldigan's tragic (read: stupid) demise | 75 | | Fire Emblem: Genealogy of the Holy War
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448. | Revelation KMU Step 20: Lose the run in 10 minutes | 75 | | Fire Emblem Fates
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449. | Three Houses Step 8: Witness multiple acts of bioterrorism | 75 | | Fire Emblem: Three Houses
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450. | FE12 Lunatic Step 3: Planning the triangle attack | 75 | |
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451. | FE8 1 Durability Step 19: Get the Light Brand by accidentally saving Rausten Knights | 74 | | Fire Emblem: The Sacred Stones
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452. | FE7 Step 0.5: Boss abuse the prologue to minimize profit | Minimum Ranks | 74 | |
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453. | POV: You messed up in your battle preparations | 74 | |
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454. | FE Awakening Lunatic+ Step 7: Buy a new avatar | 74 | | Fire Emblem Awakening
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455. | Birthright Step 5: Kill people's favorite characters at others' behest | 74 | | Fire Emblem Fates
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456. | Birthright Step 8: the story is 67% filler and i've run out of jokes | 74 | | Fire Emblem Fates
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457. | Conquest Step 19(Again): Maximize XP gains by repeatedly damaging and healing foxes with a cupid bow | 74 | | Fire Emblem Fates
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458. | FE9 Step 25: Watch as Reyson is obliterated by three giant boulders | 74 | | Fire Emblem: Path of Radiance
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459. | FE Engage Step 10: Make poor decisions because of hubris | 74 | | Fire Emblem Engage
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460. | Dagdar teaches Leif about Fire Emblem 5's Capture Mechanic | 74 | | Fire Emblem
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461. | betrayal | 73 | | Fire Emblem Fates
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462. | FE5 Step 18: Recruit Xavier in only 776 turns | 73 | | Fire Emblem: Thracia 776
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463. | FE Engage Step 11.1 (Lucina): Have a "friendly spar" to the death | 73 | | Fire Emblem Engage
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464. | Days of Ruin Step 2: We have two COs | 73 | | Advance Wars: Days of Ruin
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465. | Revelation Step 4: Copy & Paste chapters to save development resources | 73 | | Fire Emblem Fates
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466. | Ch.8: It's a Trap! (Fan Feature) | 73 | | It's a Trap
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467. | Ryoma "gently" puts Scarlet to rest | 73 | |
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468. | FE4 Step 3: Fall in love at first sight and doom the world to a calamity of darkness | 73 | | Fire Emblem: Genealogy of the Holy War
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469. | Three Houses Step 14: Simultaneously defend two objectives with only one character | 73 | | Fire Emblem: Three Houses
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470. | Revelation KMU Step 40: Defeat Masked Anankos in 45 seconds | 73 | | Fire Emblem Fates
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471. | Advance Wars Units Can Take Fractional Damage | 72 | | Advance Wars
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472. | FE10 Step 3: Get a game over because of Leonardo and get several more because of tilt | 72 | | Fire Emblem: Radiant Dawn
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473. | Three Houses Step 7.6: Use Generic Characters to Speedrun Cindered Shadows | 72 | | Fire Emblem: Three Houses
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474. | Days of Ruin Step 10: The premises of this series were poorly thought out | 72 | | Advance Wars: Days of Ruin
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475. | FE8 Step 14: Be betrayed by my own phantoms | 72 | | Fire Emblem: The Sacred Stones
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476. | Revisiting Dark Deity 1 year later: Has it improved? (no) | 72 | | Dark Deity
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477. | FE5 Step 16b: Wander into the teleport forest while being hit with infinite duration berserk | 72 | | Fire Emblem: Thracia 776
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478. | Conquest Step 7: Unintentionally recruit six treasonous partisans to help you supress a rebellion | 72 | | Fire Emblem Fates
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479. | FE4 Step 26: Traumatize Linda by repeatedly killing her squads to get 100 kills on Julia's Nosferatu | 72 | | Fire Emblem: Genealogy of the Holy War
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480. | FE Engage Step 22.1 (Eirika): Break the game with an invincible 100% crit Veyle build | 72 | | Fire Emblem Engage
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481. | Using EVERY exploit to complete FE7 Lyn mode with the worst possible score and minimum possible rank | 71 | | Fire Emblem: The Binding Blade
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482. | being recruited by marth in fe11 | 71 | | Fire Emblem: Shadow Dragon
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483. | FE9 Step 12: Fight pirate birds while Jill recruits herself without our consent | 71 | | Fire Emblem: Path of Radiance
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484. | FE7 Step 4: Kill Dorcas in front of his wife to optimize inefficiency | Minimum Ranks | 71 | |
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485. | FE5 Step 9: Lose more than half of my army and several level capped characters | 71 | | Fire Emblem: Thracia 776
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486. | Revelation KMU Step 4: Attempt the wild ride once more | 71 | | Fire Emblem Fates
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487. | FE11 H5 Step 10: Reward hard work with death | 71 | | Fire Emblem: Shadow Dragon
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488. | Soloing Hinoka's entire army with a capped generic General | 70 | | Fire Emblem Fates
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489. | FE12 Lunatic Step 20: Use maximally degenerate strategies | 70 | |
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490. | FE10 Step 24: Train Reyson to Level 40 to obtain an infinite source of healing | 70 | | Fire Emblem: Radiant Dawn
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491. | FE4 Step 4: Unintentionally conquer an entire country by going with the flow | 70 | | Fire Emblem: Genealogy of the Holy War
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492. | Spreadsheet Emblem: Combat Effectiveness | 70 | | Fire Emblem: The Sacred Stones
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493. | Doga blocks the Suez Canal | 70 | | Fire Emblem: Shadow Dragon
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494. | POV: You see the stationary boss just standing there menacingly | 70 | | Fire Emblem: The Binding Blade
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495. | FE Awakening Lunatic+ Step 6: Lampoon the story | 70 | | Fire Emblem Awakening
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496. | When you try to use a "bad" character | 70 | | Fire Emblem: The Sacred Stones
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497. | FE9 Step 1: Die in a failed attempt at boss abuse on the first map | 69 | | Fire Emblem: Path of Radiance
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498. | FE9 Step 28: Needlessly sacrifice untrained units against feral laguz to clear my barracks | 69 | | Fire Emblem: Path of Radiance
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499. | FE9 Step 17: Play a map that's so big it's divided into four separate subchapters | 69 | | Fire Emblem: Path of Radiance
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500. | FE7 Step 3: Suffer the unexpected consequences of grinding to level 20 | Minimum Ranks | 69 | |
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