2017-01-09 | Blocking out Fluid Containers in Maya | 11:19 | 3,320 | |
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2017-01-09 | Adding a Passive Collider for nParticle Retention in Maya | 8:11 | 3,728 | |
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2016-11-28 | New Course: Introduction to Houdini Digital Assets | 1:29 | 2,442 | |
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2016-10-18 | Working with the Material Editor in 3ds Max | 10:39 | 10,201 | |
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2016-10-18 | Working with Shading Networks in Maya | 15:29 | 15,925 | |
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2016-10-18 | Working in the Inventor Sketch Environment | 7:53 | 256 | |
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2016-10-18 | When and Where to Use Interference Checking in Revit | 7:15 | 2,462 | |
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2016-10-18 | Using the Maya Hotbox | 3:27 | 1,013 | |
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2016-10-18 | Using the Fusion 360 Drawing Workspace | 5:56 | 1,426 | |
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2016-10-18 | Using the Edit Geometry Tools in Civil 3D | 5:18 | 1,743 | |
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2016-10-18 | Transforming Components for Animation in Fusion 360 | 4:07 | 8,979 | |
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2016-10-18 | Sketching Profile Lines for a Jigsaw Puzzle in Fusion 360 | 7:21 | 5,414 | |
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2016-10-18 | Shared Coordinates in Revit | 6:32 | 27,242 | |
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2016-10-18 | Setting up Reference Images in 3ds Max | 5:57 | 53,084 | |
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2016-10-18 | Setting up a 3ds Max Project Directory | 3:04 | 7,666 | |
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2016-10-18 | Rigid Groups and When to Use Them in Fusion 360 | 2:13 | 13,408 | |
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2016-10-18 | Revolving a Sketch in Inventor | 5:48 | 1,737 | |
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2016-10-18 | Rendering with a Sun and Exterior Lights in AutoCAD | 6:06 | 19,383 | |
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2016-10-18 | Projecting Geometry to Create a Tile Pattern in AutoCAD | 8:51 | 4,394 | |
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2016-10-18 | Modeling Foliage for a Tree in 3ds Max | 6:00 | 43,106 | |
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2016-10-18 | Modeling Branches for a Tree in 3ds Max | 7:42 | 17,895 | |
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2016-10-18 | Joints and As Built Joints in Fusion 360 | 7:22 | 11,023 | |
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2016-10-18 | Importing a Point Cloud into Revit | 9:14 | 47,023 | |
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2016-10-18 | How to Create Columns in Revit | 3:23 | 39,946 | Tutorial |
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2016-10-18 | Exploring the Visual Styles in Inventor | 9:30 | 1,301 | |
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2016-10-18 | Exploring Lights & Styles in Inventor | 8:33 | 7,964 | |
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2016-10-18 | Creating Rounded Corners and Holes in Inventor | 6:51 | 11,329 | |
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2016-10-18 | Creating Profiles for Lofted Surfaces in Fusion 360 | 8:41 | 8,263 | |
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2016-10-18 | Creating Geometry for Camera Mapping in 3ds Max | 8:06 | 1,661 | |
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2016-10-18 | Creating and Modifying Materials in AutoCAD | 6:11 | 975 | |
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2016-10-18 | Creating an Interior Render in 3ds Max | 8:11 | 1,023 | |
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2016-10-18 | Creating a Parametric Design in Fusion 360 | 7:51 | 14,736 | |
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2016-10-18 | Creating a Maya Project | 4:37 | 207 | |
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2016-10-18 | Creating a Fabric Material in 3ds Max | 3:59 | 13,490 | |
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2016-10-18 | Creating a Custom Interference Check in Revit | 7:24 | 6,200 | |
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2016-10-18 | Converting Solid Objects to Meshes and NURBS in AutoCAD | 16:44 | 27,925 | |
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2016-10-18 | Camera Mapping in 3ds Max | 7:49 | 9,222 | |
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2016-10-18 | Calculating Slopes and Elevations on the Fly in Civil 3D | 2:47 | 11,737 | |
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2016-10-18 | Applying Constraints and Dimensions to Sketches in Inventor | 3:46 | 2,041 | |
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2016-10-18 | Appearances and Physical Materials in Fusion 360 | 5:24 | 33,875 | |
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2016-10-18 | Adjusting the Render Stats of Objects in Maya | 8:50 | 2,520 | |
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2016-10-18 | Adding and Aligning Canvas Images in Fusion 360 | 4:36 | 8,946 | |
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2016-10-18 | Accessing Sub-object Modes in 3ds Max | 5:46 | 4,177 | |
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2016-09-14 | New course: Creating Cartoon Characters in MODO and ZBrush by Caetano Silva | 1:32 | 4,610 | |
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2016-08-23 | How to Sign in to Pluralsight with your DT login | 0:25 | 2,367 | Vlog |
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2016-08-19 | Course Trailer: Character Concept and Sculpting Techniques in 3D Coat | 1:22 | 3,097 | Let's Play |
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2016-08-01 | Working with IES Light Profiles in RenderMan for Maya | 5:34 | 5,010 | |
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2016-08-01 | Working in the Fusion 360 Sculpt Workspace | 6:33 | 2,085 | Let's Play |
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2016-08-01 | Utilizing the Survey Database in AutoCAD Civil 3D | 8:52 | 30,017 | |
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2016-08-01 | Using the Coordinate System in AutoCAD | 6:29 | 292,145 | |
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2016-08-01 | Understanding Light Color and Temperature in RenderMan for Maya | 6:44 | 2,745 | |
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2016-08-01 | Trimming and Mirroring Objects in Fusion 360 | 3:09 | 6,563 | |
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2016-08-01 | Scheduling Floor Finishes in Revit | 9:01 | 13,313 | |
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2016-08-01 | Resolving Design Errors in Fusion 360 | 4:37 | 574 | |
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2016-08-01 | Modeling the Arm of a Toggle Clamp in Fusion 360 | 4:59 | 775 | |
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2016-08-01 | Modeling a Table Lamp in 3ds Max | 7:47 | 1,048 | |
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2016-08-01 | Modeling a Curtain in 3ds Max | 8:36 | 15,745 | |
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2016-08-01 | Generating Sketchy Lines in Revit Views | 6:45 | 7,063 | |
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2016-08-01 | Cutting Patterned Shapes in Fusion 360 | 6:42 | 14,008 | |
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2016-08-01 | Creating a Custom Railing Profile for Stairs in Revit | 7:41 | 70,794 | |
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2016-08-01 | Creating 3D Interior Views in Revit | 7:08 | 11,524 | |
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2016-08-01 | Create a Custom Wall Reveal Provile in Revit | 8:52 | 83,016 | |
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2016-08-01 | Circle and Arc Commands in AutoCAD | 7:42 | 2,938 | |
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2016-08-01 | AutoCAD Points vs Civil 3D COGO Points | 3:14 | 17,329 | |
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2016-08-01 | Applying Constraints and Dimensions in Fusion 360 | 5:53 | 5,712 | |
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2016-07-14 | Authoring Real-time Destruction in Unity 5 by Michael Baker | 0:58 | 5,251 | |
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2016-07-13 | New Course: Designing VEX Driven Digital Assets in Houdini | 1:49 | 5,316 | |
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2016-06-09 | UV Mapping the Half Head | 9:38 | 1,044 | |
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2016-06-09 | Using the Sweep and Loft Features of Fusion 360 | 5:11 | 25,117 | |
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2016-06-09 | Using Inquiry Commands in AutoCAD | 6:06 | 9,272 | |
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2016-06-09 | Using Freeform Deformers to Re Shape Geometry in 3ds Max | 10:49 | 3,138 | |
|
2016-06-09 | Understanding the Selection Tree in Navisworks | 3:51 | 5,530 | |
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2016-06-09 | Understanding Curtain Wall Constrains in Revit | 12:57 | 4,450 | |
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2016-06-09 | Setting up Shading and Render Details for Maya Fluids | 9:26 | 12,820 | |
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2016-06-09 | Setting up Reference Planes Inside of Revit | 14:15 | 5,098 | |
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2016-06-09 | Setting up a Workspace for 3D Printing within Maya | 10:00 | 1,212 | |
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2016-06-09 | Modeling Secondary Facial Features for a Character in Maya | 8:48 | 4,454 | |
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2016-06-09 | List Control, Organization, and Manipulation within Dynamo | 12:24 | 2,093 | |
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2016-06-09 | Laying out the Facial Landmarks of a Character in Maya | 9:58 | 15,719 | |
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2016-06-09 | Generating a Cold Spell Effect in Maya | 10:30 | 2,128 | |
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2016-06-09 | Editing a 3D Point Cloud in Autodesk Recap | 4:14 | 8,273 | |
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2016-06-09 | Creating and Defining Muscles in Maya | 0:59 | 2,859 | |
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2016-06-09 | Creating an A Line Sketch of a Sports Car | 9:33 | 1,030 | |
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2016-06-09 | Creating a Lighting Rig within 3ds Max | 7:57 | 1,358 | |
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2016-06-09 | Blocking in a Motion Path for a Slithering Snake | 8:06 | 1,437 | |
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2016-06-09 | Adding Inverse Kinematic Joint Controls to a Character Leg | 6:49 | 349 | |
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2016-06-09 | Adding and Weighting the Leg Joints for a Character in Maya | 10:58 | 2,270 | |
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2016-05-09 | Working with Bifrost's Scene Scale | 8:04 | 4,760 | |
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2016-05-09 | Creating Your First Bifrost Fluids in Maya | 5:20 | 5,942 | |
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2016-05-09 | Creating 3D Geometry for Adaptive Patterns | 6:33 | 1,534 | |
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2016-05-09 | Applying Adaptive Points to a Curtain Panel Pattern | 7:56 | 1,472 | |
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2016-04-22 | Using the hidden Marking Menus in Maya | 8:28 | 1,850 | |
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2016-04-22 | New Course: Creating Custom Houdini Solvers with VEX Wrangles | Pluralsight | 1:38 | 11,452 | |
|
2016-02-02 | Introduction to Particles in Houdini | 1:08 | 6,056 | |
|
2016-01-29 | Disintegration, Teleportation and Reintegration Effects in Houdini | 1:54 | 14,517 | |
|
2016-01-29 | Introduction to Fluid Simulations in Houdini | 1:22 | 24,599 | |
|
2016-01-29 | Creating Custom Shaders in Houdini | 1:01 | 1,309 | |
|
2016-01-29 | Introduction to Houdini 15 | 1:32 | 9,656 | |
|
2016-01-29 | Building FX Tools in Houdini | 1:13 | 12,492 | |
|
2016-01-13 | Introduction to expressions in After Effects | Pluralsight | 11:29 | 3,435 | |
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