201. | What Keeps Us Coming Back to Games | Delving Deeper | 29:13 | |
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202. | Introverts, Extroverts and RPGs | Delving Deeper | 29:01 | |
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203. | Catching Up With Clara from the Spam Folder | One More Thing | 29:00 | |
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204. | Everything is a Tabletop Game Now (Power Rangers, Disney, G.I. Joe, Runescape) | Weekly Muse | 28:46 | | RuneScape
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205. | So... Diablo 4 open beta, right? | The Soapbox | 28:36 | | Diablo IV
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206. | Should Your PC be Referenced in the Next Campaign? | Crit Think | 28:23 | |
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207. | What Are the Top 10 Best and Worst (Best) Games Of All Time? | 28:22 | |
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208. | Adding Horror to Non-Horror Games | One More Thing | 28:20 | | Stray
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209. | 80 Hours Into Lost Ark | Games You Didn't Think We'd Play | 28:18 | | Lost Ark
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210. | Armored Core VI Isn't Like Other FromSoft Games | 28:05 | | Armored Core VI: Fires of Rubicon
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211. | Stop Selling Us Your Beta as a Full Game | The Soapbox | 28:01 | | Fallout 76
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212. | 10 Games on Our Steam Wishlists | One More Thing | 27:58 | | Timberborn
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213. | Walker: One D&D Ranger | Mechanically Speaking | 27:49 | |
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214. | Let's talk about Will Wright's 5 tips on Writing Game Mechanics | 27:32 | Discussion |
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215. | The Unquiet Dark is on Kickstarter now | Delving Deeper | 27:28 | |
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216. | Characters can Kiss in Fan Games (w/Ming) | Delving Deeper | 27:20 | |
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217. | Helldivers And It's Relationship With Comedy | 27:20 | Show |
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218. | How to Modify Your Spells | Mechanically Speaking | 27:06 | | Mages of Mystralia
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219. | What's Better : Linear v Emergent Gameplay? | 26:57 | | The Elder Scrolls V: Skyrim
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220. | Green Hell makes you paranoid and that's a good thing | 26:56 | | Green Hell
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221. | We Played - Metal Hellsinger and Ripout - How Were They? | 26:53 | |
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222. | Little Witch in the Woods & House Flipper | Games You Didn't Think We'd Play | 26:51 | | House Flipper
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223. | One D&D: The Paladin-ing | Mechanically Speaking | 26:46 | |
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224. | This is your World of Warcraft on AI... | 26:41 | | World of WarCraft
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225. | What is on our Steam Wishlists? | One More Thing | 26:35 | |
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226. | Are Clowns Terrifying In Games? | Delving Deeper | 26:29 | |
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227. | When a Game (Re)mixes Things Up a Bit - (ft. Klayton Calix) | 25:58 | |
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228. | Card Games inside Video Games | Mechanically Speaking | 25:57 | | Inside
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229. | First Time At Pax, How'd It Go? | Delving Deeper | 25:57 | |
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230. | Lore Dump-ster Fire | Delving Deeper | 25:36 | |
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231. | Dreamlight Valley, Is It Animal Crossing But Disney? | GYDTWP | 25:26 | | Disney Dreamlight Valley
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232. | Movies and Games are Different Things | The Soapbox | 25:25 | |
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233. | An Acceptable Level of Bugs | One More Thing | 25:25 | | The Elder Scrolls V: Skyrim
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234. | Practical Carrying Capacity | Mechanically Speaking | 25:22 | |
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235. | What The Steam Next Fest Does To Game Demos (ft. Klayton Calix) | 25:21 | |
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236. | Bastions - Base Building in D&D? | 25:16 | |
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237. | Should We Give Some Games a Second Chance? | 25:15 | | World of WarCraft
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238. | Scariest Games of All Time... Lists | Weekly Muse | 25:12 | |
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239. | A Defense of Short Games & a Critique of Long Ones | 25:11 | |
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240. | The Cleric-ing of One D&D | Mechanically Speaking | 25:10 | |
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241. | The Netflix of Gaming: Netflix? | Weekly Muse | 25:06 | |
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242. | Ways To Add Some Diversity to Your RPG Cities | 25:06 | |
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243. | Base building for fun and profit... in theory | 25:01 | Show |
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244. | Wartales surprised me... in a good way | 24:53 | Show | Wartales
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245. | The Mandela Effect, Roleplaying, and You | Delving Deepest | 24:48 | |
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246. | Using Die Hard as a Roleplay Adventure OR "Dungeon Crawling 101 with John McClane" | 24:46 | Show |
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247. | When Is Space in Games Too Big? | 24:43 | |
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248. | The Existential Crisis of Starfield and Other Xbox/Bethesda Showcase Revelations | Weekly Muse | 24:36 | Show | Starfield
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249. | Nintendo Shutting Down eShops, Called "Destructive" by VGHF | Weekly Muse | 24:32 | |
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250. | How Baldur's Gate 3 fixes CRPGs | 24:30 | | Baldur's Gate III
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251. | How To Kill A False Hydra Using Meta Gaming Knowledge | Crit Think | 24:26 | Guide |
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252. | A Flowchart to Structure your RPG | Discord Discussions | 24:26 | Discussion |
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253. | Barbarians: Lifestyle or Class? | Delving Deeper | 24:14 | |
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254. | What Can We Take Away From the Nier Automata Plug-In Chips System | Mechanically Speaking | 24:12 | | Nier: Automata
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255. | We didn't hate it! Vampire Survivors & Remnant: From the Ashes | 24:08 | | Vampire Survivors
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256. | How Mechanics can Support a Game's Setting | 24:06 | |
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257. | NPC Character Classes | Mechanically Speaking | 24:05 | |
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258. | An Unfortunate Series of Battle Arenas | Mechanically Speaking | 23:57 | |
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259. | Inspirational Roleplaying | Discord Discussions | 23:48 | |
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260. | I Was WRONG about Remnant: From the Ashes | The Soapbox | 23:33 | | Remnant: From the Ashes
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261. | Necromancy & Corpses & Acid & Dungeons & Dragons | 23:33 | Discussion |
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262. | Ark Survival: Devolved | The Soapbox | 23:25 | | Ark: Survival Evolved
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263. | Unreal 5, ChatGPT, AI and the blurred line of reality | The Soapbox | 23:22 | |
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264. | Snowball and the Hoof & Horn Detective Agency | GYDTWP | 23:19 | |
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265. | ChatGPT made us an adventure... it didn't go well ("The Lost Relic of Ages Past") | 23:17 | |
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266. | Ludonarrative Dissonance | Delving Deeper | 23:16 | Show |
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267. | Lost in Farming Simulator 2022 | Games You Didn't Think We'd Play | 23:08 | | Farming Simulator 22
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268. | The Secret Lives of NPCs | Delving Deeper | 23:08 | |
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269. | The logistics of fantasy technology | 23:06 | |
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270. | What If The Fallout Lore LIED TO You? | 23:05 | | Fallout 76
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271. | Abstract Wealth Systems | Delving Deeper | 23:01 | |
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272. | OH NO, Your Players Made Boring Characters! | Crit Think | 22:59 | |
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273. | Why Are There So Many Crafting Tables?? | 22:51 | |
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274. | Starfield, and how space might be just too big | 22:50 | | Starfield
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275. | What Do We Want From Game Demos? | 22:43 | |
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276. | Why Did You Set Up A Shop in a Dungeon!? | Crit Think | 22:41 | |
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277. | No DLC Coming For Baldur's Gate 3... | 22:40 | Show | Baldur's Gate III
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278. | How Do You Crowdfund Small Projects? | Crit Think | 22:38 | |
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279. | Did the Evoker break World of Warcraft? | 22:36 | | World of WarCraft
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280. | How Do You Deal with Choice Paralysis? | Delving Deeper | 22:34 | |
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281. | Can Fallout teach us about TV adaptations? | 22:27 | |
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282. | 77 Hours into Cyberpunk 2077 | Games You Didn't Think We'd Play | 22:24 | | Cyberpunk 2077
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283. | Can We Set An RPG In A Creepy Pizzeria? | 22:22 | |
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284. | Collaborative World Building | Delving Deeper | 21:54 | |
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285. | Which Type of Souls-like Player Are You? | 21:51 | | Elden Ring
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286. | Tricky Trolley Problems for Heroes (and Villains) | Crit Think | 21:45 | |
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287. | A GM Breaks Up with the Players | 21:42 | |
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288. | Back to School with Strixhaven | Weekly Muse | 21:39 | |
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289. | "Command Person" And the Issue of Consent | Mechanically Speaking | 21:35 | | Psychonauts
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290. | The "Welcome to Jurassic Park" Moment | One More Thing | 21:35 | | Fallout 76
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291. | Normalize save-scumming? | 21:34 | Show | Baldur's Gate III
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292. | How Do You Duel? | Crit Think | 21:34 | |
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293. | Quality v Quantity: Dawn of Value Calculations | Delving Deeper | 21:30 | Discussion |
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294. | Should You Roll for Initiative? | Discord Discussion | 21:30 | Discussion |
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295. | Is there a problem with story-driven campaigns? | 21:28 | |
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296. | In Defense of Junk Food Games (ft. Ship Graveyard Simulator 2) | 21:23 | Show | Ship Graveyard Simulator 2
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297. | Can You have a Diplomacy Campaign? | Crit Think | 21:21 | |
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298. | Tropes: Stranded Alone on an Island | 21:20 | |
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299. | Angry's Notes to the Players | Discord Discussions | 21:18 | |
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300. | Games Should Have Consequences for Failure | 21:14 | | Hogwarts Legacy
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